HX Collider polish
I know its annoying, but some of the HX parts won't attach without clipping enabled.
Could you go through and make sure all the colliders are scaled in the stack node direction?
Comments (7)
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reporter Fair enough, I'll go through them in the next few days and figure out which ones are causing issues.
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Account Deleted Here is a List of problematic HX Parts(For me): (In SPH, "HX1-S-H6 Structural Hub" as the First part, Always attaching to the side facing out of the SPH)
Edit: Looks like BitBucket is F*ing up the Formatting.... I added Dividers( | ) Where new Lines should be...
"HX1-S-H3 Structural Hub" When Spawned -> 2x W Rotation -> Attaches | Spawn -> 1x D or 1x A Rotation -> Does not Attach
"HX1-S-H4 Structural Hub" When Spawned -> No Rotation -> Attaches | Spawn -> 2x W Rotation -> Attaches | Spawn -> 1x D or 1x A Rotation -> Does not Attach
"HX1-S-H6 Structural Hub" When Spawned -> No Rotation -> Attaches | Spawn -> 1x D or 1x A Rotation -> Does not Attach | Spawn -> 1x W or 1x S Rotation -> Does not Attach | Spawn -> Basically Odd number of rotations in one Direction -> Does not attach
Please note that i may Have missed some Parts.
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reporter I'm sorry to say the hubs are likely not a collider issue.
KSP only lets you attach a part to another using stack nodes on the same axis as the very last stack node in the .cfg.
For reasons of user sanity, these are nearly always set to top/bottom, the same nodes used by a normal stackable fuel tank/fuselage.
So,
- 3-way only the bottom node works for attaching to another part
- 4/6 way only top and bottom nodes work for attaching to another part
So in other words, exactly the same as the same as the stock station hub, and absolutely nothing can be done to fix it.
Poke Squad, maybe they'll actually fix some bugs for a change.
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reporter - removed version
Removing version: 5.0.x (automated comment)
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reporter - changed status to resolved
Tested them, coudlnt find anything wrong here. If something gets reported by a user, I'll take care of it since I has the assets.
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For those of you having trouble with the HX1-S-H3, this will help. https://www.youtube.com/watch?v=dCSPRKdR1SY
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Every single one is scaled at 0.995. Only parts I'm not sure about are hubs. So yeah, I'm going to need a list of problematic parts, because I'm not seeing the issue on the side of the scene, at least at first glance.