Move HX components to their own research nodes (game balance)
Issue #93
on hold
After playing through the tech tree, it feels like the HX series (structure/power/propulsion) is a step beyond the other experimental rocketry components that it is unlocked with, like the Century, etc. (tested after the latest tech tree changes). i.e., it feels like unlocking Apollo-era rockets with space opera at the same time.
Perhaps move them to a +1 or +2 node above their current location, requiring something like 1500 science to unlock?
Comments (3)
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repo owner -
repo owner - changed status to on hold
On hold until that changes - knowing Squad, probably never.
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reporter Ah, makes sense. I didn't realize the tech tree was less friendly to mods. Thanks!
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I agree with you - unfortunatly that requires a custom tech tree - and that means treeloader and the like, and that means it would not be compatible with the custom tree in KSPi or Near Future.
Basically, unless this changes Squad-side, there aint crap I can do about it in way I'd feel comfortable with.