Standing on chairs

Issue #125 resolved
Joel Ryan created an issue

The player can occupy the same space as the chair objects. If this is intended then it’s fine, but the chair does still clip through the character when they are on the same tile.

Comments (4)

  1. Krzysztof Dycha

    General rule : 3D = non-walkable, 2D = walkable (with some minor exceptions.)
    So either we:

    • make the chairs pushable,
    • we could increase the players' height offset on them like stairs, but there would be some clipping
    • we could make them stools to avoid clipping
    • we could make them 2D.

    Assigning Thomas to decide. I vote for A) or C), with D) as a notable 3rd.

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