Standing on chairs
Issue #125
resolved
The player can occupy the same space as the chair objects. If this is intended then it’s fine, but the chair does still clip through the character when they are on the same tile.
Comments (4)
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assigned issue to
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assigned issue to
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- changed status to resolved
Fixed. Chairs now handle in the same way as tables, beds, etc.
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- changed milestone to Fixed in version 0.5.3
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General rule : 3D = non-walkable, 2D = walkable (with some minor exceptions.)
So either we:
Assigning Thomas to decide. I vote for A) or C), with D) as a notable 3rd.