Death without dying
Issue #174
resolved
Got killed by a mushroom, but the game did not end, couldn´t move either
Comments (4)
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reporter -
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assigned issue to
That is not dead which can eternal lie, and with strange aeons even death may die. :-0
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assigned issue to
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repo owner - changed status to resolved
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repo owner - changed milestone to Fixed in version 0.1.2
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On quitting the game this error occured:
Ultimate ADOM - Caverns of Chaos
Version 0.1.1 - 30/04/2020 14:41:34
An exception occurred:
NullReferenceException: Object reference not set to an instance of an object
Game.Common.Game.Panel.SelectionUtil.Select (Game.Common.Game.Panel.Buttons.ISelectableButton[] selectableButtons, System.Int32 currentSelectableButtonIndex) (at <73eea6debb434445915ee88bfca7671d>:0)
Game.Common.Game.Panel.SelectionControlPanelBase.SelectElement (System.Int32 index) (at <73eea6debb434445915ee88bfca7671d>:0)
Game.Common.Game.InputHandler.SelectInputHandler.SelectElement (System.Int32 index) (at <73eea6debb434445915ee88bfca7671d>:0)
Game.Common.Game.InputHandler.SelectInputHandler.ProcessUserInput () (at <73eea6debb434445915ee88bfca7671d>:0)
Game.Common.Game.InputHandler.InputHandlerBase.ProcessInput () (at <73eea6debb434445915ee88bfca7671d>:0)
Game.Common.Game.InputHandler.ConfigurableInputHandler.ProcessUserInput () (at <73eea6debb434445915ee88bfca7671d>:0)
Game.Common.Game.InputHandler.InputHandlerBase.ProcessInput () (at <73eea6debb434445915ee88bfca7671d>:0)
UA.UADOM.ProcessInput () (at <73eea6debb434445915ee88bfca7671d>:0)
Game.Common.Game.AgeSignalRouter.Update () (at <73eea6debb434445915ee88bfca7671d>:0)