Error when bringing up the pause menu

Issue #191 resolved
Grond created an issue

Game continued working after the error. May have pressed f as well.

Ultimate ADOM - Caverns of Chaos
Version 0.1.2 - 5/8/2020 3:39:04 PM

An exception occurred:

IndexOutOfRangeException: Index was outside the bounds of the array.

Game.Common.Game.Panel.SelectionUtil.Reset (Game.Common.Game.Panel.Buttons.ISelectableButton[] selectableButtons, System.Int32 currentSelectableButtonIndex) (at <59b3741dc4af489eb301a9da4031c81d>:0)
Game.Common.Game.Panel.SelectionControlPanelBase.Reset () (at <59b3741dc4af489eb301a9da4031c81d>:0)
Game.Common.Game.InputHandler.SelectInputHandler.OnMouseInputEnabled () (at <59b3741dc4af489eb301a9da4031c81d>:0)
Game.Common.Game.InputHandler.InputModeAwareInputHandlerBase.SwitchToMouseInputMode () (at <59b3741dc4af489eb301a9da4031c81d>:0)
Game.Common.Game.InputHandler.InputModeAwareInputHandlerBase.ProcessUserInput () (at <59b3741dc4af489eb301a9da4031c81d>:0)
Game.Common.Game.InputHandler.SelectInputHandler.ProcessUserInput () (at <59b3741dc4af489eb301a9da4031c81d>:0)
Game.Common.Game.InputHandler.InputHandlerBase.ProcessInput () (at <59b3741dc4af489eb301a9da4031c81d>:0)
Game.Common.Game.InputHandler.ConfigurableInputHandler.ProcessUserInput () (at <59b3741dc4af489eb301a9da4031c81d>:0)
Game.Common.Game.InputHandler.InputHandlerBase.ProcessInput () (at <59b3741dc4af489eb301a9da4031c81d>:0)
UA.UADOM.ProcessInput () (at <59b3741dc4af489eb301a9da4031c81d>:0)
Game.Common.Game.AgeSignalRouter.Update () (at <59b3741dc4af489eb301a9da4031c81d>:0)

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