autoexplore attacked a wall

Issue #212 resolved
Dirian created an issue

I was peacfully autoexploring COCKC1, then my autoexploring attaked a wall and destroyed it.

There is now 1 huge rock, 7 rocks on floor, and 'an error occured'.

here the log:

Ultimate ADOM - Caverns of Chaos
Version 0.1.3 - 20/05/2020 14:55:35

Failed to process current task.

Destination array is not long enough to copy all the items in the collection. Check array index and length.

System.ArgumentException: Destination array is not long enough to copy all the items in the collection. Check array index and length.
at System.Collections.Generic.Dictionary2+KeyCollection[TKey,TValue].CopyTo (TKey[] array, System.Int32 index) [0x00040] in <437ba245d8404784b9fbab9b439ac908>:0 at System.Collections.Generic.List1[T]..ctor (System.Collections.Generic.IEnumerable1[T] collection) [0x0003b] in <437ba245d8404784b9fbab9b439ac908>:0 at UA.Events.EventDispatcher2[TT,TE].get_EventTypesToProcess () [0x00013] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0
at UA.Events.EventDispatchingBase2[TT,TE].get_EventTypesToProcess () [0x00006] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0 at UA.GameEngine.ECS.Entities.Entity.get_EventTypesToProcess () [0x00006] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0 at UA.GameEngine.ECS.Entities.EntityReference.get_EventTypesToProcess () [0x00006] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0 at UA.Events.EventDispatcher2[TT,TE].Register (UA.Events.IEventTarget2[TET,TE] target) [0x00006] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0 at UA.GameEngine.ECS.Systems.ZoneMaps.MapCell.RegisterAllTargetsFor (UA.Events.EventDispatcher2[TT,TE] dispatcher) [0x00023] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0
at UA.Events.EventDispatchingBase2[TT,TE].get_Dispatcher () [0x00031] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0 at UA.Events.EventDispatchingBase2[TT,TE].WillRespondTo (TT eventType) [0x00000] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0
at UA.GameEngine.ECS.Entities.Entity.WillRespondTo (UA.GameEngine.Events.GameEventType eventType) [0x00036] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0
at UA.GameEngine.ECS.Systems.Perception.PerceptionSystem.CanPerceive (UA.GameEngine.ECS.Entities.IEntity source, UA.GameEngine.ECS.Entities.IEntity target, UA.GameEngine.ECS.Systems.Senses.Sense sense) [0x00049] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0
at UA.GameEngine.ECS.Systems.Perception.PerceptionSystem.CanSee (UA.GameEngine.ECS.Entities.IEntity source, UA.GameEngine.ECS.Entities.IEntity target) [0x00000] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0
at UA.GameEngine.ECS.Systems.Brains.BrainBase.CanSee (UA.GameEngine.ECS.Entities.IEntity target) [0x00010] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0
at UA.GameEngine.GameInfo.DetailedInformation.LeanItemInfo..ctor (UA.GameEngine.ECS.Entities.IEntity entity) [0x0004c] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0
at Game.Common.Game.Panel.ItemsOnTheGroundPanel.SetGridCellData (Game.Common.Game.Panel.DragAndDrop.IGridCell gridCell, UA.GameEngine.GameInfo.DetailedInformation.ItemInfo itemInfo) [0x00077] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0
at Game.Common.Game.Panel.ItemsOnTheGroundPanel.ShowItemsOnTheGround (System.Collections.Generic.List1[T] itemInfoList) [0x00047] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0 at Game.Common.Game.Panel.ItemsOnTheGroundPanel.PropagateEvent (UA.UserInterface.Signals.UiSignal uiSignal) [0x00085] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0 at UA.Events.EventDispatcher2[TT,TE].PropagateEvent (TE ev) [0x0007c] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0
at UA.Events.EventDispatchingBase`2[TT,TE].PropagateEvent (TE ev) [0x00006] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0
at UA.UADOM.ConsumeUiSignalInUnityThread (UA.UserInterface.Signals.UiSignal uiSignal) [0x0006f] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0
at UA.Bus.BatchedTasks.BatchedSignalTask.Execute () [0x0003a] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0
at UA.Bus.UltimateUserInterfaceGameEngineServiceBus.ProcessAllBatchedTasks () [0x000d6] in <fb68d844704a49849b8e4a1bbe7a0bf5>:0

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