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assigned issue to
Crash when walking around with "butcher" skill
I selected the “butcher” skill (and others) and when walking around the dungeon in stealth mode, I got this exception (see logfile for complete stack trace):
Object reference not set to an instance of an object
System.NullReferenceException: Object reference not set to an instance of an object
at UA.GameEngine.ECS.Systems.Grafting.GraftingSystem.GetCarriedButcherableItems (UA.GameEngine.ECS.Entities.IEntity entity) [0x00008] in /Users/jt/Development/uadom/ultimate-adom-unity-c/Assets/Scripts/UA/GameEngine/ECS/Systems/Grafting/GraftingSystem.cs:484
at UA.GameEngine.ECS.Systems.Expressions.Conditions.Lib.IsCarryingButcherableStuffCondition.IsTrue (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x00012] in /Users/jt/Development/uadom/ultimate-adom-unity-c/Assets/Scripts/UA/GameEngine/ECS/Systems/Expressions/Conditions/Lib/IsCarryingButcherableStuffCondition.cs:32
Comments (3)
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repo owner -
repo owner - changed status to resolved
Fixed.
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reporter - changed milestone to Fixed in version 0.1.0
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