- changed component to Game Logic
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assigned issue to
Auto explore doesn't explore
Issue #229
resolved
Numerous times when using auto explore I get the message, “Don’t know where to go” (or whatever the message is) when there is clearly unexplored territory.
Overall, I think the auto explore algorithm doesn’t do a good job: it doesn’t go to the end of a path when there is unexplored territory, it doesn’t fully explore, and it doesn’t stop when monsters are around.
Comments (3)
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repo owner - changed milestone to Fixed in version 0.2.1
Probably already fixed for 0.2.0 but some more fine-tuning has been done.
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- changed status to resolved
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Thomas rewrote the whole auto-explore code for the next release. It’s much better and faster, but sometimes still does weird things. So it still needs some more polishment.