potion of booze

Issue #254 resolved
Dirian created an issue

tried to drink it…

then error:

Ultimate ADOM - Caverns of Chaos
Version 0.2.1 - 15/06/2020 23:13:11

Failed to batch signal.

Cannot execute modal dialogs in the Unity thread!

UA.UltimateException: Cannot execute modal dialogs in the Unity thread!
at UA.Bus.UltimateUserInterfaceGameEngineServiceBus.BatchSignal (UA.UserInterface.Signals.UiSignal signal) [0x00202] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0
at UA.UADOM.PropagateEvent (UA.UserInterface.Signals.UiSignal uiSignal) [0x00000] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0
at UA.GameEngine.AGE.PropagateEvent (UA.UserInterface.Signals.UiSignal uiSignal) [0x000e4] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0
at UA.GameEngine.ECS.Systems.Interactions.Modal.ModalInteractionSystem.InitiateInteraction (UA.UserInterface.Signals.Lib.Modal.ModalUserInputDetail inputDetail) [0x00026] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0
at UA.GameEngine.ECS.Systems.Interactions.Modal.ModalInteractionSystem.ModalSignal (UA.UserInterface.Signals.Lib.Modal.ModalUserInputDetail detail) [0x00000] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0
at UA.GameEngine.ECS.Systems.Usables.UsageSystem.UseEntity (UA.GameEngine.ECS.Entities.IEntity user, UA.GameEngine.ECS.Entities.IEntity usedEntity, System.String actionType, System.String longActionMessage, System.String shortActionMessage, UA.GameEngine.ECS.Systems.Areas.RangeLevels.IRangeLevel range, UA.GameEngine.ECS.Systems.Areas.AreasOfEffect.IAreaOfEffect areaOfEffect, System.Boolean areaRotationPossible, UA.GameEngine.ECS.Systems.Targets.ISuitableTargetSelector suitableTarget, System.Collections.Generic.List1[T] effects, System.String areaOfEffectAnimation, UA.GameEngine.ECS.Systems.Targets.ISuitableTargetSelector suitableTargetForTargetPathInterruption, System.String pathToTargetAnimation, System.String selectTargetTitleTag, System.String selectionTag, System.String descriptionTag, UA.GameEngine.Rules.Values.Value maximumRange, UA.GameEngine.Rules.Values.Value targetLimit, System.Boolean selectSingleTargetRandomly, System.Boolean penetrateSolid, System.Boolean affectsUser, System.Boolean pathToTargetIsPartOfEffects, System.Boolean abortWithoutPotentialTargets, System.String longAbortMessage, System.String shortAbortMessage, System.Boolean targetPathInterruptionAborts, System.Boolean selectTargetPositionManually) [0x00647] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0 at UA.GameEngine.ECS.Components.Lib.UsableComponent.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x0017d] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0 at UA.Events.EventDispatcher2[TT,TE].PropagateEvent (TE ev) [0x0007a] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0
at UA.GameEngine.ECS.Entities.Entity.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00242] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0
at UA.GameEngine.ECS.Entities.EntityReference.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00006] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0
at UA.GameEngine.ECS.Systems.Usables.UsageSystem.UseEntity (UA.GameEngine.ECS.Entities.IEntity user, UA.GameEngine.ECS.Entities.IEntity usedEntity, System.String useAction) [0x00015] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0
at UA.GameEngine.ECS.Systems.ContextualActions.ContextualActionSystem+<>c__DisplayClass3_1.<GetContextualActions>b__0 () [0x00030] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0
at UA.UserInterface.Options.Option.ExecuteOption () [0x00000] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0
at Game.Common.Game.Panel.ContextMenu.ContextMenuPanel.SelectOption (UA.UserInterface.Options.IOption option) [0x00006] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0
at Game.Common.Game.Panel.ContextMenu.ContextMenuPanel+<>c__DisplayClass10_0.<ShowContent>b__0 () [0x00000] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0
at Game.Common.Game.Panel.ContextMenu.ContextMenuEntry.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0000a] in <26437f0e2eea466a9c4a5c18e4cbb4eb>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <3ef37e61878941a5be3b82f7ea1fea72>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <3ef37e61878941a5be3b82f7ea1fea72>:0

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