-
assigned issue to
Huge rock
Me trying to equip an Huge rock.
Ultimate ADOM - Caverns of Chaos Version 0.7.4 - 3/8/2021 3:51:37 PM
Asynchronous execution crashed.
Originating error sequence: [AGE-2] No ammunition type seems to be defined for 'HugeRock'.
Inner-most stack trace:
at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetAmmunitionType (UA.GameEngine.ECS.Entities.IEntity missileWeapon) [0x00030] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Combat.RangedCombatOptionEvaluation..ctor (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Entities.IEntity target, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, System.Collections.Generic.List1[T] availableMissileWeapons) [0x0022b] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetRangedCombatOptionEvaluation (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Systems.PathFinding.Position position) [0x0006e] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.GameCommands.PlayerActionPath..ctor (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x001cc] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem.FindPlayerActionPath (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem+<>c__DisplayClass20_0.<ProcessPlayerActionPath>b__0 () [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Bus.UltimateUserInterfaceGameEngineServiceBus+<>c__DisplayClass28_0
1[T].<QueryAsynchronouslyAndPostProcess>b__0 () [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
Outer stack trace:
at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetAmmunitionType (UA.GameEngine.ECS.Entities.IEntity missileWeapon) [0x00030] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Combat.RangedCombatOptionEvaluation..ctor (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Entities.IEntity target, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, System.Collections.Generic.List1[T] availableMissileWeapons) [0x0022b] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetRangedCombatOptionEvaluation (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Systems.PathFinding.Position position) [0x0006e] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.GameCommands.PlayerActionPath..ctor (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x001cc] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem.FindPlayerActionPath (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem+<>c__DisplayClass20_0.<ProcessPlayerActionPath>b__0 () [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Bus.UltimateUserInterfaceGameEngineServiceBus+<>c__DisplayClass28_0
1[T].<QueryAsynchronouslyAndPostProcess>b__0 () [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
[AGE-2] No ammunition type seems to be defined for 'HugeRock'.
UA.GameEngine.ECS.Systems.Combat.CombatException: [AGE-2] No ammunition type seems to be defined for 'HugeRock'.
at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetAmmunitionType (UA.GameEngine.ECS.Entities.IEntity missileWeapon) [0x00030] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Combat.RangedCombatOptionEvaluation..ctor (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Entities.IEntity target, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, System.Collections.Generic.List1[T] availableMissileWeapons) [0x0022b] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetRangedCombatOptionEvaluation (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Systems.PathFinding.Position position) [0x0006e] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.GameCommands.PlayerActionPath..ctor (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x001cc] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem.FindPlayerActionPath (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem+<>c__DisplayClass20_0.<ProcessPlayerActionPath>b__0 () [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Bus.UltimateUserInterfaceGameEngineServiceBus+<>c__DisplayClass28_0
1[T].<QueryAsynchronouslyAndPostProcess>b__0 () [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
Comments (3)
-
-
- changed status to resolved
Was fixed in 0.8.3.
-
- changed milestone to Fixed in version 0.8.3
- Log in to comment