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assigned issue to
Occasional errors
Issue #436
resolved
It may be somehow connected to the monsters trying to destroy the vines from Tangled Wall spell. Sorry, cannot give you more inforamation as I didn’t manage to reproduce the bug.
Ultimate ADOM - Caverns of Chaos
Version 0.7.4 - 3/8/2021 5:51:37 PM
Failed to process current task.
Originating error sequence:
Object reference not set to an instance of an object
Inner-most stack trace:
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at Game.Common.Map.CombatManager.HandleCombatFailedToHurt (UA.UserInterface.Signals.UiSignal uiSignal) [0x00038] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at Game.Common.Game.AgeEventHandler.PropagateEvent (UA.UserInterface.Signals.UiSignal uiSignal) [0x003dd] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Events.EventDispatcher`2[TT,TE].PropagateEvent (TE ev) [0x0007a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Events.EventDispatchingBase`2[TT,TE].PropagateEvent (TE ev) [0x00006] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.UADOM.ConsumeUiSignalInUnityThread (UA.UserInterface.Signals.UiSignal uiSignal) [0x0006f] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Bus.BatchedTasks.BatchedSignalTask.Execute () [0x0003a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Bus.UltimateUserInterfaceGameEngineServiceBus.ProcessAllBatchedTasks () [0x000ea] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
Outer stack trace:
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at Game.Common.Map.CombatManager.HandleCombatFailedToHurt (UA.UserInterface.Signals.UiSignal uiSignal) [0x00038] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at Game.Common.Game.AgeEventHandler.PropagateEvent (UA.UserInterface.Signals.UiSignal uiSignal) [0x003dd] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Events.EventDispatcher`2[TT,TE].PropagateEvent (TE ev) [0x0007a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Events.EventDispatchingBase`2[TT,TE].PropagateEvent (TE ev) [0x00006] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.UADOM.ConsumeUiSignalInUnityThread (UA.UserInterface.Signals.UiSignal uiSignal) [0x0006f] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Bus.BatchedTasks.BatchedSignalTask.Execute () [0x0003a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Bus.UltimateUserInterfaceGameEngineServiceBus.ProcessAllBatchedTasks () [0x000ea] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
Object reference not set to an instance of an object
System.NullReferenceException: Object reference not set to an instance of an object
at Game.Common.Map.CombatManager.HandleCombatFailedToHurt (UA.UserInterface.Signals.UiSignal uiSignal) [0x00038] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at Game.Common.Game.AgeEventHandler.PropagateEvent (UA.UserInterface.Signals.UiSignal uiSignal) [0x003dd] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Events.EventDispatcher`2[TT,TE].PropagateEvent (TE ev) [0x0007a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Events.EventDispatchingBase`2[TT,TE].PropagateEvent (TE ev) [0x00006] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.UADOM.ConsumeUiSignalInUnityThread (UA.UserInterface.Signals.UiSignal uiSignal) [0x0006f] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Bus.BatchedTasks.BatchedSignalTask.Execute () [0x0003a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Bus.UltimateUserInterfaceGameEngineServiceBus.ProcessAllBatchedTasks () [0x000ea] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
Comments (3)
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reporter Looks like it can be closed
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- changed status to resolved
Fixed
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