- edited description
Can't hold down spacebar to wait multiple turns
Issue #44
resolved
Only 1 turn passes, no others.
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reporter - edited description
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reporter - changed title to Can't hold down spacebar to wait multiple turns
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Note to self: if we want to go from GetKeyDown() to GetKey() we need to introduce some kind of “repeat delay” since GetKey() is “true” for multiple frames, which means that pressing the key for a short period results in the character to walk/wait for 5-10 turns.
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- changed milestone to Fixed in version 0.1.4
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- changed status to resolved
We now handle keys with repeat (wasd, cursor keys, space) ourselves. Other keys don't need the repeat mechanism and for safety reasons they still work like before.
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The key repeat delay is configurable in the settings.
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- changed milestone to Fixed in version 0.2.0
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