Potion of Quickling Blood error

Issue #445 resolved
Shea Kubischta created an issue

Ultimate ADOM - Caverns of Chaos
Version 0.7.4 - 3/8/2021 7:51:37 AM

Failed to hide of tome of knowledge.

Originating error sequence:
Modification symbol without modifier value found.
< Invalid dice pattern '1d3+'.
< [AGE-2] Failed to execute the local effects module 'LiquidEffects'. Original message: Invalid dice pattern '1d3+'.
< Failed to execute the local effects module 'LiquidEffectsWhenDrunk'. Original message: [AGE-2] Failed to execute the local effects module 'LiquidEffects'. Original message: Invalid dice pattern '1d3+'.
< Failed to execute the local effects module 'WhenActivated'. Original message: Failed to execute the local effects module 'LiquidEffectsWhenDrunk'. Original message: [AGE-2] Failed to execute the local effects module 'LiquidEffects'. Original message: Invalid dice pattern '1d3+'.

Inner-most stack trace:

at UA.GameEngine.Rules.Values.Dice..ctor (System.String representation) [0x001b4] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0

Outer stack trace:

at UA.GameEngine.ECS.Components.Lib.LocalEffectsModuleComponent.PropagateEventToComponent (UA.GameEngine.Events.GameEvent gameEvent) [0x0011d] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Components.Lib.Base.ComponentBase.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Events.EventDispatcher`2[TT,TE].PropagateEvent (TE ev) [0x0007a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Entities.Templates.EntityTemplateReference.FireEventWithoutParentReplacement (UA.GameEngine.Events.GameEvent gameEvent) [0x00006] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Entities.Entity.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x002cf] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Entities.EntityReference.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00006] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.DelegateTo (System.String delegateName, UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity eventTarget, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x0001b] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.DelegateTo (System.String delegateName, UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Usables.UsageSystem.UseEntity (UA.GameEngine.ECS.Entities.IEntity user, UA.GameEngine.ECS.Entities.IEntity usedEntity, System.String useAction, System.Boolean isActivatedSuccessfully) [0x0009b] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.ContextualActions.ContextualActionSystem.Use (UA.GameEngine.ECS.Entities.IEntity entity, UA.GameEngine.ECS.Entities.IEntity item, System.String action) [0x0000a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.ContextualActions.ContextualActionSystem+<>c__DisplayClass7_1.<GetContextualActions>b__0 () [0x0002c] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.UserInterface.Options.Option.ExecuteOption () [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.GameCommands.InventoryManagement.TomeOfKnowledgeAwareOption.<ExecuteOption>b__14_0 () [0x00043] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0

Failed to execute the local effects module 'WhenActivated'. Original message: Failed to execute the local effects module 'LiquidEffectsWhenDrunk'. Original message: [AGE-2] Failed to execute the local effects module 'LiquidEffects'. Original message: Invalid dice pattern '1d3+'.

UA.GameEngine.ECS.Components.ComponentException: Failed to execute the local effects module 'WhenActivated'. Original message: Failed to execute the local effects module 'LiquidEffectsWhenDrunk'. Original message: [AGE-2] Failed to execute the local effects module 'LiquidEffects'. Original message: Invalid dice pattern '1d3+'. ---> UA.GameEngine.ECS.Components.ComponentException: Failed to execute the local effects module 'LiquidEffectsWhenDrunk'. Original message: [AGE-2] Failed to execute the local effects module 'LiquidEffects'. Original message: Invalid dice pattern '1d3+'. ---> UA.GameEngine.ECS.Components.ComponentException: [AGE-2] Failed to execute the local effects module 'LiquidEffects'. Original message: Invalid dice pattern '1d3+'. ---> System.Exception: Invalid dice pattern '1d3+'. ---> System.ArgumentException: Modification symbol without modifier value found.
at UA.GameEngine.Rules.Values.Dice..ctor (System.String representation) [0x001b4] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
--- End of inner exception stack trace ---
at UA.GameEngine.Rules.Values.Dice..ctor (System.String representation) [0x001fd] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.Rules.Values.Value.OfDice (System.String dieNotation) [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.Rules.Values.Value.OfDice (UA.GameEngine.ECS.Entities.IEntity entity, System.String dieNotation) [0x00007] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.Rules.Values.Value.Long (UA.GameEngine.ECS.Entities.IEntity entity, System.Boolean applyModifiers) [0x0009c] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Effects.Lib.ModifyStatEffect.TriggerEffectImplementation (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00027] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Effects.Lib.Base.EffectBase.TriggerEffect (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00028] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0006a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0002a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Components.Lib.LocalEffectsModuleComponent.PropagateEventToComponent (UA.GameEngine.Events.GameEvent gameEvent) [0x000ea] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
--- End of inner exception stack trace ---
at UA.GameEngine.ECS.Components.Lib.LocalEffectsModuleComponent.PropagateEventToComponent (UA.GameEngine.Events.GameEvent gameEvent) [0x0011d] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Components.Lib.Base.ComponentBase.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Components.SlotWrappingComponent.PropagateEvent (UA.GameEngine.Events.GameEvent ev) [0x00026] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Events.EventDispatcher2[TT,TE].PropagateEvent (TE ev) [0x0007a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 at UA.GameEngine.ECS.Entities.Templates.EntityTemplateReference.FireEventWithoutParentReplacement (UA.GameEngine.Events.GameEvent gameEvent) [0x00006] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 at UA.GameEngine.ECS.Entities.Entity.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x002cf] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 at UA.GameEngine.ECS.Entities.EntityReference.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00006] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.DelegateTo (System.String delegateName, UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity eventTarget, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x0001b] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.DelegateTo (System.String delegateName, UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 at UA.GameEngine.ECS.Systems.Effects.Lib.DelegateToEffect.TriggerEffectImplementation (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x000b8] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 at UA.GameEngine.ECS.Systems.Effects.Lib.Base.EffectBase.TriggerEffect (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00028] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0006a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0002a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 at UA.GameEngine.ECS.Components.Lib.LocalEffectsModuleComponent.PropagateEventToComponent (UA.GameEngine.Events.GameEvent gameEvent) [0x000ea] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 --- End of inner exception stack trace --- at UA.GameEngine.ECS.Components.Lib.LocalEffectsModuleComponent.PropagateEventToComponent (UA.GameEngine.Events.GameEvent gameEvent) [0x0011d] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 at UA.GameEngine.ECS.Components.Lib.Base.ComponentBase.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 at UA.GameEngine.ECS.Components.SlotWrappingComponent.PropagateEvent (UA.GameEngine.Events.GameEvent ev) [0x00026] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 at UA.Events.EventDispatcher2[TT,TE].PropagateEvent (TE ev) [0x0007a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Entities.Templates.EntityTemplateReference.FireEventWithoutParentReplacement (UA.GameEngine.Events.GameEvent gameEvent) [0x00006] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Entities.Entity.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x002cf] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Entities.EntityReference.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00006] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.DelegateTo (System.String delegateName, UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity eventTarget, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x0001b] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.DelegateTo (System.String delegateName, UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Effects.Lib.DelegateToEffect.TriggerEffectImplementation (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x000b8] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Effects.Lib.Base.EffectBase.TriggerEffect (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00028] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0006a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0002a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Components.Lib.LocalEffectsModuleComponent.PropagateEventToComponent (UA.GameEngine.Events.GameEvent gameEvent) [0x000ea] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
--- End of inner exception stack trace ---
at UA.GameEngine.ECS.Components.Lib.LocalEffectsModuleComponent.PropagateEventToComponent (UA.GameEngine.Events.GameEvent gameEvent) [0x0011d] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Components.Lib.Base.ComponentBase.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Events.EventDispatcher`2[TT,TE].PropagateEvent (TE ev) [0x0007a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Entities.Templates.EntityTemplateReference.FireEventWithoutParentReplacement (UA.GameEngine.Events.GameEvent gameEvent) [0x00006] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Entities.Entity.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x002cf] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Entities.EntityReference.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00006] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.DelegateTo (System.String delegateName, UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity eventTarget, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x0001b] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.DelegateTo (System.String delegateName, UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.Usables.UsageSystem.UseEntity (UA.GameEngine.ECS.Entities.IEntity user, UA.GameEngine.ECS.Entities.IEntity usedEntity, System.String useAction, System.Boolean isActivatedSuccessfully) [0x0009b] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.ContextualActions.ContextualActionSystem.Use (UA.GameEngine.ECS.Entities.IEntity entity, UA.GameEngine.ECS.Entities.IEntity item, System.String action) [0x0000a] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.ContextualActions.ContextualActionSystem+<>c__DisplayClass7_1.<GetContextualActions>b__0 () [0x0002c] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.UserInterface.Options.Option.ExecuteOption () [0x00000] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.GameEngine.ECS.Systems.GameCommands.InventoryManagement.TomeOfKnowledgeAwareOption.<ExecuteOption>b__14_0 () [0x0010c] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0
at UA.Bus.UltimateUserInterfaceGameEngineServiceBus.ProcessTasks () [0x0008f] in <ece43c731e9b4cc2a9331ccb444ce1e6>:0

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