0.7.5 Error Message in Tutorial

Issue #461 new
Former user created an issue

Ultimate ADOM - Caverns of Chaos Version 0.7.5 - 3/31/2021 3:18:42 PM

Asynchronous execution crashed.

Originating error sequence: [AGE-1] No ammunition type seems to be defined for 'HugeRock'.

Inner-most stack trace:

at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetAmmunitionType (UA.GameEngine.ECS.Entities.IEntity missileWeapon) [0x00030] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.Combat.RangedCombatOptionEvaluation..ctor (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Entities.IEntity target, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, System.Collections.Generic.List1[T] availableMissileWeapons) [0x001ff] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetRangedCombatOptionEvaluation (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Systems.PathFinding.Position position) [0x0006e] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.GameCommands.PlayerActionPath..ctor (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x001ea] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem.FindPlayerActionPath (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem+<>c__DisplayClass20_0.<ProcessPlayerActionPath>b__0 () [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.Bus.UltimateUserInterfaceGameEngineServiceBus+<>c__DisplayClass28_01[T].<QueryAsynchronouslyAndPostProcess>b__0 () [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0

Outer stack trace:

at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetAmmunitionType (UA.GameEngine.ECS.Entities.IEntity missileWeapon) [0x00030] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.Combat.RangedCombatOptionEvaluation..ctor (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Entities.IEntity target, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, System.Collections.Generic.List1[T] availableMissileWeapons) [0x001ff] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetRangedCombatOptionEvaluation (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Systems.PathFinding.Position position) [0x0006e] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.GameCommands.PlayerActionPath..ctor (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x001ea] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem.FindPlayerActionPath (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem+<>c__DisplayClass20_0.<ProcessPlayerActionPath>b__0 () [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.Bus.UltimateUserInterfaceGameEngineServiceBus+<>c__DisplayClass28_01[T].<QueryAsynchronouslyAndPostProcess>b__0 () [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0

[AGE-1] No ammunition type seems to be defined for 'HugeRock'.

UA.GameEngine.ECS.Systems.Combat.CombatException: [AGE-1] No ammunition type seems to be defined for 'HugeRock'. at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetAmmunitionType (UA.GameEngine.ECS.Entities.IEntity missileWeapon) [0x00030] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.Combat.RangedCombatOptionEvaluation..ctor (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Entities.IEntity target, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, System.Collections.Generic.List1[T] availableMissileWeapons) [0x001ff] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetRangedCombatOptionEvaluation (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Systems.PathFinding.Position position) [0x0006e] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.GameCommands.PlayerActionPath..ctor (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x001ea] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem.FindPlayerActionPath (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem+<>c__DisplayClass20_0.<ProcessPlayerActionPath>b__0 () [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0 at UA.Bus.UltimateUserInterfaceGameEngineServiceBus+<>c__DisplayClass28_01[T].<QueryAsynchronouslyAndPostProcess>b__0 () [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0

Comments (3)

  1. Jochen Terstiege
    • start the tutorial
    • move to the right to trigger the stone trap
    • pick up the “huge rock” and equip it in the inventory (missile slot)
    • try “t” to target a monster

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