0.7.5 Error Message in Tutorial
Ultimate ADOM - Caverns of Chaos Version 0.7.5 - 3/31/2021 3:18:42 PM
Asynchronous execution crashed.
Originating error sequence: [AGE-1] No ammunition type seems to be defined for 'HugeRock'.
Inner-most stack trace:
at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetAmmunitionType (UA.GameEngine.ECS.Entities.IEntity missileWeapon) [0x00030] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.Combat.RangedCombatOptionEvaluation..ctor (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Entities.IEntity target, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, System.Collections.Generic.List1[T] availableMissileWeapons) [0x001ff] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetRangedCombatOptionEvaluation (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Systems.PathFinding.Position position) [0x0006e] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.GameCommands.PlayerActionPath..ctor (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x001ea] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem.FindPlayerActionPath (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem+<>c__DisplayClass20_0.<ProcessPlayerActionPath>b__0 () [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.Bus.UltimateUserInterfaceGameEngineServiceBus+<>c__DisplayClass28_0
1[T].<QueryAsynchronouslyAndPostProcess>b__0 () [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0
Outer stack trace:
at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetAmmunitionType (UA.GameEngine.ECS.Entities.IEntity missileWeapon) [0x00030] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.Combat.RangedCombatOptionEvaluation..ctor (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Entities.IEntity target, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, System.Collections.Generic.List1[T] availableMissileWeapons) [0x001ff] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetRangedCombatOptionEvaluation (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Systems.PathFinding.Position position) [0x0006e] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.GameCommands.PlayerActionPath..ctor (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x001ea] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem.FindPlayerActionPath (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem+<>c__DisplayClass20_0.<ProcessPlayerActionPath>b__0 () [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.Bus.UltimateUserInterfaceGameEngineServiceBus+<>c__DisplayClass28_0
1[T].<QueryAsynchronouslyAndPostProcess>b__0 () [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0
[AGE-1] No ammunition type seems to be defined for 'HugeRock'.
UA.GameEngine.ECS.Systems.Combat.CombatException: [AGE-1] No ammunition type seems to be defined for 'HugeRock'.
at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetAmmunitionType (UA.GameEngine.ECS.Entities.IEntity missileWeapon) [0x00030] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.Combat.RangedCombatOptionEvaluation..ctor (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Entities.IEntity target, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, System.Collections.Generic.List1[T] availableMissileWeapons) [0x001ff] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.Combat.CombatSystem.GetRangedCombatOptionEvaluation (UA.GameEngine.ECS.Entities.IEntity shooter, UA.GameEngine.ECS.Systems.PathFinding.Position position) [0x0006e] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.GameCommands.PlayerActionPath..ctor (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x001ea] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem.FindPlayerActionPath (UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Boolean activateDebugging) [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.GameEngine.ECS.Systems.GameCommands.GameCommandSystem+<>c__DisplayClass20_0.<ProcessPlayerActionPath>b__0 () [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0
at UA.Bus.UltimateUserInterfaceGameEngineServiceBus+<>c__DisplayClass28_0
1[T].<QueryAsynchronouslyAndPostProcess>b__0 () [0x00000] in <eb9607699f5449ac948f140ce88e3b4c>:0
Comments (3)
-
repo owner -
- start the tutorial
- move to the right to trigger the stone trap
- pick up the “huge rock” and equip it in the inventory (missile slot)
- try “t” to target a monster
-
-
assigned issue to
-
assigned issue to
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