-
assigned issue to
Game froze, crashed upon making custom character
Ultimate ADOM - Caverns of Chaos
Version 0.1.0 - 4/23/2020 7:35:24 PM
Failed to execute all given steps.
Unknown string value requested from game context 'Game: ShowOnlineHelpOnStart
UA.GameEngine.GameEngineException: Unknown string value requested from game context 'Game: ShowOnlineHelpOnStart
at UA.GameEngine.GameContextBase.GetStringValue (System.String name) [0x00056] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Expressions.Formulae.Lib.StringReferenceFormula.GetStringResult (UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x00015] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Expressions.Conditions.Lib.Base.FormulaBasedConditionBase.GetStringResult (System.Collections.Generic.List1[T] formulae, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x00019] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Expressions.Conditions.Lib.Base.FormulaBasedConditionBase.IsTrue (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x00031] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.Lib.Base.EffectBase.TriggerEffect (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00008] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List
1[T] effects) [0x0004b] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x00016] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List
1[T] effects) [0x00018] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Zones.ZoneSystem.ExecuteZoneEffectsWhenEntering (UA.GameEngine.ECS.Entities.IEntity entity, UA.GameEngine.ECS.Systems.Zones.IZone zone) [0x00055] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Zones.ZoneSystem.InitializeStartZone (System.String zoneId) [0x00203] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Steps.Lib.DefineWorldStep.ExecuteStep (UA.GameEngine.ECS.Systems.Steps.StepContext stepContext) [0x00076] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Steps.StepContext.ExecuteUntilCompletion () [0x0001b] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Steps.StepSystem.ExecuteSteps (System.Collections.Generic.List1[T] steps) [0x00021] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Components.Lib.StepBasedStartOfGameComponent.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x0004c] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.Events.EventDispatcher
2[TT,TE].PropagateEvent (TE ev) [0x0007c] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Entities.Entity.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00242] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Entities.EntityReference.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00006] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.States.GameStateEngine.Start (System.String gameMode) [0x0003d] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
Comments (7)
-
repo owner -
repo owner Totally believable bug. I have no idea about how to reproduce it.
Anybody else experience this? Any detailed information on how you got to this point?
-
reporter Yeah, Sorry. I realize my post is only “Helpful
” . If I remember correctly I was a Male Human Fighter working for Gilah, and all of my talents were dumped into long swords.
Never had the bug after, though. -
repo owner Could this have been your second game ever? (because on the first you can’t pick a custom character)
-
reporter Yes, it was my second game ever. After that it worked fine, no issues upon character creation.
-
repo owner - changed status to resolved
Fixed internal logic error.
-
repo owner - changed milestone to Fixed in version 0.1.1
- Log in to comment