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assigned issue to
instant crash on apple silicon
I downloaded the game on Mac mini M1. It crashed instantly when I open it. I saw the same bug in steam discussion: https://steamcommunity.com/app/1266820/discussions/0/3074244288350442159/
here is the crash report:
Process: Ultimate ADOM [64259] Path: /Users/USER/Library/Application Support/Steam/*/Ultimate ADOM - Caverns of Chaos.app/Contents/MacOS/Ultimate ADOM Identifier: com.TeamADOM.UltimateADOM Version: 0.8.0 (0) Code Type: ARM-64 (Native) Parent Process: ??? [1] Responsible: Ultimate ADOM [64259] User ID: 501
Date/Time: 2021-04-22 00:51:18.210 +0800 OS Version: macOS 11.2.3 (20D91) Report Version: 12 Anonymous UUID: 9AF17A5B-2092-102A-28CC-7FD192AD7D00
Time Awake Since Boot: 380000 seconds
System Integrity Protection: enabled
Crashed Thread: 0
Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY
Termination Reason: DYLD, [0x9] <unknown>
Application Specific Information: dyld: launch, loading dependent libraries DYLD_LIBRARY_PATH= DYLD_INSERT_LIBRARIES=/Users/moonignis/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:/Users/moonignis/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib DYLD_FALLBACK_LIBRARY_PATH=/Users/moonignis/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS:/Users/moonignis/Library/Application Support/Steam/steamapps/common/Ultimate ADOM - Caverns of Chaos:/Users/moonignis/Library/Application Support/Steam/steamapps/common/Ultimate ADOM - Caverns of Chaos/bin:/usr/local/lib:/lib:/usr/lib
Dyld Error Message: could not load inserted library '/Users/moonignis/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib' because no suitable image found. Did find: /Users/moonignis/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib: no matching architecture in universal wrapper /Users/moonignis/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib: stat() failed with errno=1
Binary Images: 0x10291c000 - 0x10291ffff +com.TeamADOM.UltimateADOM (0.8.0 - 0) <DEF4DD2F-8142-39D2-8BD8-BEB64BACC720> /Users/USER/Library/Application Support/Steam/*/Ultimate ADOM - Caverns of Chaos.app/Contents/MacOS/Ultimate ADOM 0x102d04000 - 0x102d7ffff dyld (832.7.3) <4AB185B3-DC20-3C03-A193-67C0E6C589D7> /usr/lib/dyld
Model: Macmini9,1, BootROM 6723.81.1, proc 8:4:4 processors, 16 GB, SMC Graphics: kHW_AppleM1Item, Apple M1, spdisplays_builtin Memory Module: lp_ddr4 AirPort: spairport_wireless_card_type_airport_extreme, wl0: Dec 31 2020 21:39:03 version 18.20.222.20.7.8.104 FWID 01-1b2645bc Bluetooth: Version 8.0.3d9, 3 services, 27 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en1 USB Device: USB 3.1 Bus USB Device: USB 2.0 BILLBOARD USB Device: USB 3.1 Bus USB Device: USB 3.0 Bus USB Device: USB5537B USB Device: USB2137B USB Device: G102 Prodigy Gaming Mouse USB Device: USB-HID Keyboard Thunderbolt Bus: Mac mini, Apple Inc. Thunderbolt Bus: Mac mini, Apple Inc.
Comments (5)
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As mentioned on the Steam forum, we don’t have Apple ARM hardware yet. But when looking at the log, it looks like this is the issue:
”no matching architecture in universal wrapper /Users/moonignis/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib”
Do you have the latest Steam version installed? Because that file belongs to Steam. On my system I get the following output for the file:
file steamloader.dylib
steamloader.dylib: Mach-O universal binary with 2 architectures: [i386:Mach-O dynamically linked shared library i386] [x86_64:Mach-O 64-bit dynamically linked shared library x86_64]
steamloader.dylib (for architecture i386): Mach-O dynamically linked shared library i386
steamloader.dylib (for architecture x86_64): Mach-O 64-bit dynamically linked shared library x86_64
What output do you get on your system?
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https://steamcommunity.com/app/1282730/discussions/0/3112522283872751230/
You could try the tip mentioned in the last post.
-> ”You need to check off "Open using Rosetta" in get info, under the "Loop_Hero.app", because Steam is not ARM native yet.”
Please let us know if this helps, so that we can add this to the FAQ.
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”You need to check off "Open using Rosetta" in get info, under the "Loop_Hero.app", because Steam is not ARM native yet.”
It helps! I can open the game now. Thanks! @Jochen Terstiege
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- changed status to resolved
Was added to the game FAQ.
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