Late Game Balancing

Issue #665 resolved
Robert Gaines created an issue

After the Frog Temple and Big Room, the game feels repetitive and grindy. There is nothing left to do but plunge from stair to stair. The special levels, “branches,” need to be more spread out or there needs to be more of them in the late game. I will also say that the later levels of the dungeon do not feel difficult enough at this point.

Comments (2)

  1. Jochen Terstiege

    We've optimized the balancing for version 1.1.0.

    So I'm closing this issue for now. Feel free to open it again after testing 1.1.0 if you think it's still too easy (or maybe to difficult now).

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