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assigned issue to
Faction Win Conditions
Issue #776
new
The lore describing the factions and the comments that faction leaders make during play, seem to indicate that they should each have a different “win” condition, besides just digging to level 20 and slaughtering everything. It also seemed like this was going to be the case when factions were first announced. This potential feature got a lot of people excited and is not seen in the final game. It should be restored to inject more varied play.
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