Wall tiles on edge of map aren't distinct

Issue #88 new
Uriah Otting created an issue

When digging through the walls, walls at the far edge of the dungeon are undiggable but look just the same as any other wall. It might be nice to see them as graphically distinct. This could also be a nice enhancement to add in other undiggable walls later.

Comments (3)

  1. Log in to comment