Error after casting summon blizzard

Issue #94 resolved
Grond created an issue

Happened on CoC:12 - game is sort of frozen, can still cast some spells from the bottom-left circle, but nothing happens.

Ultimate ADOM - Caverns of Chaos
Version 0.1.0 - 4/23/2020 7:35:24 PM

Failed to execute animated effect.

No goals found for 'ShadowCentipede'.

UA.GameEngine.GameEngineException: No goals found for 'ShadowCentipede'.
at UA.GameEngine.ECS.Systems.Goals.GoalSystem.AddGoal (UA.GameEngine.ECS.Entities.IEntity entity, UA.GameEngine.ECS.Systems.Goals.IGoal goal) [0x0002a] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Entities.Decorator.Lib.GoalEntityDecorator.Decorate (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity entity) [0x00016] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Entities.EntityProvider.Lib.Base.EntityProviderBase.CreateEntity (UA.GameEngine.ECS.Systems.Data.DataContext dataContext) [0x00025] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.MapGeneration.TileMappings.MapCellDecorator.Lib.DefaultZoneMapCellDecorator.Decorate (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Systems.ZoneMaps.IZoneMap map, System.Int32 x, System.Int32 y) [0x00000] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.Lib.DecorateMapCellAtPositionEffect.TriggerEffectImplementation (UA.GameEngine.ECS.Systems.Data.DataContext dataContext1, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00070] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.Lib.Base.EffectBase.TriggerEffect (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00028] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0004b] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0001b] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Components.Lib.LocalEffectsModuleComponent.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00053] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.Events.EventDispatcher2[TT,TE].PropagateEvent (TE ev) [0x0007c] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Entities.Entity.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00242] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.DelegateTo (System.String effects, UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x0001b] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.Lib.DelegateToEffect.TriggerEffectImplementation (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00034] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.Lib.Base.EffectBase.TriggerEffect (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00028] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0004b] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x00016] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.Lib.IfEffect.TriggerEffectImplementation (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x0000a] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.Lib.Base.EffectBase.TriggerEffect (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00028] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0004b] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x00016] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.Lib.IfEffect.AbortEffectDueToFailedCondition (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00012] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.Lib.Base.EffectBase.TriggerEffect (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x0001a] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0004b] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0001b] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Components.Lib.LocalEffectsModuleComponent.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00053] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.Events.EventDispatcher2[TT,TE].PropagateEvent (TE ev) [0x0007c] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Entities.Entity.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00242] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.DelegateTo (System.String effects, UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x0001b] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Entities.Entity.Destroy (System.Boolean destroyedInGame, UA.GameEngine.ECS.Entities.IEntity destroyer, UA.GameEngine.ECS.Entities.IEntity creationMethod) [0x00054] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.Lib.DestroyEffect.Destroy (UA.GameEngine.ECS.Entities.IEntity toDestroy, UA.GameEngine.ECS.Entities.IEntity destroyer) [0x00016] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.Lib.DestroyEffect.TriggerEffectImplementation (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00026] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.Lib.Base.EffectBase.TriggerEffect (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00028] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0004b] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0001b] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Components.Lib.LocalEffectsModuleComponent.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00053] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.Events.EventDispatcher2[TT,TE].PropagateEvent (TE ev) [0x0007c] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Entities.Entity.PropagateEvent (UA.GameEngine.Events.GameEvent gameEvent) [0x00242] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.DelegateTo (System.String effects, UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Entities.IEntity target) [0x0001b] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Damage.DamageSystem.ReportDamage (UA.GameEngine.ECS.Entities.IEntity reportTarget, System.String damageContext, UA.GameEngine.ECS.Entities.IEntity attacker, UA.GameEngine.ECS.Entities.IEntity attackMethod, UA.GameEngine.ECS.Entities.IEntity defender, System.String damageType, System.Int32 damageCaused) [0x001f6] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Damage.DamageSystem.InflictDamageEffects (UA.GameEngine.ECS.Entities.IEntity attacker, UA.GameEngine.ECS.Entities.IEntity attackMethod, UA.GameEngine.ECS.Entities.IEntity defender, System.String damageContext, UA.GameEngine.Rules.Damage.DamageEffects damageEffects, System.Action1[T] printDamageMessage, System.String longMessage, System.Boolean beFair) [0x004d6] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.Lib.CauseDamageEffect.TriggerEffectImplementation (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00090] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.Lib.Base.EffectBase.TriggerEffect (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target) [0x00028] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Systems.Data.DataContext dataContext, UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x0004b] in <1b60a9c6421c4f6eb0705714a4a5e863>:0 at UA.GameEngine.ECS.Systems.Effects.EffectSystem.TriggerEffects (UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position targetPosition, UA.GameEngine.ECS.Entities.IEntity target, System.Collections.Generic.List1[T] effects) [0x00016] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Usables.UsageSystem.ExecuteEffects (UA.GameEngine.ECS.Entities.IEntity actor, UA.GameEngine.ECS.Entities.IEntity method, UA.GameEngine.ECS.Systems.PathFinding.Position position, System.Collections.Generic.Dictionary2[TKey,TValue] targetsByPosition, System.Collections.Generic.List1[T] effects) [0x000a0] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Usables.UsageSystem+<>c__DisplayClass5_0.<UseEntity>b__2 (UA.GameEngine.ECS.Systems.PathFinding.Position p) [0x00000] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UA.GameEngine.ECS.Systems.Areas.PositionalEffect.ExecuteEffect () [0x00012] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at Game.Common.Map.AnimatedEffect.AnimatedEffectExecutor.HandlePosition (UA.GameEngine.ECS.Systems.Areas.PositionalEffect positionalEffect, UA.GameEngine.GameInfo.DetailedInformation.ZoneMapInfo zoneMapInfo, System.Boolean isPlayAudio) [0x00c2e] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at Game.Common.Map.AnimatedEffect.AnimatedEffectExecutor+<ExecuteNormal>d__25.MoveNext () [0x00134] in <1b60a9c6421c4f6eb0705714a4a5e863>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <d406ff682e424fcfa5290bc9a41921af>:0

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