Victory Condition revamp

Issue #103 new
joseasoler repo owner created an issue

This component is meant make certain "usually never seen" victory conditions easier and to reward certain strategies that feel as if they should be a victory.

Already implemented:

  • Religious victory now requires a 75% instead of 80%.

  • Domination victory now requires owning 70% of the land instead of 78%.

  • The sixth level of the Altar of the Luonnotar now requires Strength of Will. It no longer can be built by a Great Prophet. It costs 750 hammers instead.

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