- edited description
Blinding light
Issue #96
resolved
http://forums.civfanatics.com/showpost.php?p=12708672&postcount=255
This solution does not include Tasunke's idea to prevent having units held indefinitely.
Comments (4)
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reporter -
reporter Units with Perfect Sight could be immune to Blinding Light.
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reporter - changed status to resolved
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reporter Fix - Problems with Signed/Unsigned ints (resolves
#96)→ <<cset 64f356812864>>
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