Commits

Author Commit Message Labels Comments Date
Torr_Samaho
Fixed: A malformed launcher packet could crash the client.
Torr_Samaho
Fixed a potential crash involving long player names in SCOREBOARD_RenderStats_Holders in oneflagctf, possession and teampossession.
Torr_Samaho
[Dusk] Fixed: Mystic Ambit Incant use code was executed on the clients and the server did not tell clients about its usage properly.
Torr_Samaho
shortened the new version string format to YYMMDD-HHMM
Torr_Samaho
Added CCMD version_info which displays information about the Mercurial changeset the binary is based on.
Torr_Samaho
updaterevision now also retrieves and stores the hg hash as string in svnrevision.h
Torr_Samaho
[Dusk] Fixed "1 minutes" typo in muting message.
Torr_Samaho
[Dusk] Fixed: The freeze cheat could be activated during demo playback.
Torr_Samaho
[Edward-san] Fixed: The server could crash if changemus was called with a too long argument.
Torr_Samaho
added a slightly modified version of TIHan's "Fixed: Clients were not informed of MorphFlash and UnMorphFlash." patch
Torr_Samaho
Fixed: A morphed player possibly changed his skin back to his unmorphed custom skin online after starting to move.
Torr_Samaho
[TIHan] Fixed: Player kept his custom skin color after morphing online.
Torr_Samaho
[TIHan] Fixed: In offline mode for team games, RESPAWN scripts were fired upon player entering the game instead of ENTER scripts.
Torr_Samaho
added TIHan's "Fixed: Potential multiple "oof" sounds." patch
Torr_Samaho
Added a modified version of TIHan's "Fixed: Rapidly activating 'chase' before joining a game with high ping results 'chase' being activated even with sv_cheats 0." patch.
Torr_Samaho
got rid of the awful C casts that removed constness from the char pointers handed to SERVERCOMMANDS_SetThingSound
Torr_Samaho
[TIHan] Fixed: Newly connected clients were not properly informed of certain properties of players and other actors.
Torr_Samaho
Fixed: The new date version string depended on the local timezone setting.
Torr_Samaho
Fixed: When the value of timelimit was changed online, the notification messaged displayed the new value as integer instead of as float.
Torr_Samaho
Revised updaterevision to use the date the revision of the working copy was created as revision number / string. Most likely this still needs to be refined.
Torr_Samaho
added Dusk's "Fixed: bAbsorbed in AHexenArmor::AbsorbDamage wasn't initialized properly, causing it to always update and thus waste bandwidth." patch
Torr_Samaho
Fixed: The server doesn't try to tick the master anymore if skulltag_masterip can't be resolved, but prints a warning instead. Previoulsly, an invalid skulltag_masterip setting led to WSAEADDRENOTAVAIL errors.
Torr_Samaho
fixed a bug in the Hexen armor sync code (part of it was called offline)
Torr_Samaho
Fixed: Client's didn't properly respect the arguments of bridges. [TIHan]
Torr_Samaho
slight code simplification
Torr_Samaho
Fixed: Clients were not informed about the Hexen armor value change when using the give armor cheat.
Torr_Samaho
Fixed a small bug in the Hexen armor sync code.
Torr_Samaho
Fixed: Clients were not properly informed about Hexen armor values. [Dusk]
Torr_Samaho
added Dusk's Hexen armor net code (not used yet, will be in the next commit), but changed the client side part to also parse the full net command even in case of an error
Torr_Samaho
small fix in the client WeaponHolder code
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