Commits

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Author Commit Message Labels Comments Date
Torr_Samaho
Fixed: ACS function GiveInventory doesn't tell the correct inventory amount to a client.
Tags
0.97d-beta4
Phil Cohen
Added my changes.
Phil Cohen
Fixed a bug with displaying negative numbers in the 'x left' display.
Phil Cohen
Enhanced the flag/skull messages and added more for CTF.
Torr_Samaho
- updated ignore lists
Torr_Samaho
added another IDESE log messages from Bond
Brad Carney
- Rewrote master server code utilizing changes to the network API.
Brad Carney
SVN r378 (trunk)
Torr_Samaho
Added log messages for Bonds IDESE changes.
Torr_Samaho
Fixed: Forgot to add a comment explaining the "bot is spawned outside a map" crash fix.
Torr_Samaho
Changed a few strings in the SDL code to use GAMENAME/GAMENAMELOWERCASE instead of ZDoom/Skulltag.
Torr_Samaho
Fixed: ST crashes if a bot is spawned outside a map. Although bots should not be spawned there, ST should not crash in case such a thing happens.
Torr_Samaho
Fixed: Console output of the Linux server does not respect sv_colorstripmethod.
Torr_Samaho
- added new define GAMENAMELOWERCASE
Torr_Samaho
Fixed: Linux client crashes once credmap is loaded.
Phil Cohen
Merged the scored by/assisted by messages one hudmessage, and made that and the scored by message smaller.
Phil Cohen
Created 'held by' and 'returned by' messages for Skulltag mode.
Torr_Samaho
removed the .bso from the bot script lump names to restore compatibility with skulltag.wad
Brad Carney
- Skins now support names of up to 24 characters in length.
Torr_Samaho
Added my changes up to build 364 to the changelog.
Torr_Samaho
Changed: Console messages of the Linux server now are send to stdout instead of stderr.
Torr_Samaho
Added: Reading console input can be disabled on the Linux server with "-noinput".
Torr_Samaho
Fixed: Missiles on the client are spawned with a wrong angle, if the angle can't be calculated from the momentum of the missile.
Torr_Samaho
Added gamemode.cpp and gamemode.h to the VC++ project and set their eol-style properly.
Brad Carney
- Added a new game mode module for simplifying the handling of various game modes.
Torr_Samaho
Fixed: Latest version does not compile under Linux because of missing includes.
Torr_Samaho
Fixed: User info is in some cases not updated to the server properly on connect, if it was changed when not connected to a server.
Torr_Samaho
again removed absolute path names
Brad Carney
- Fixed client demo bug in which returned flags/skulls wouldn't appear properly in CTF/ST games.
Brad Carney
- Fixed some issues with weapons not properly switching in demos.
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