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Core / kidnofill

After our silly Square Bubbles we were here:

-- Use this function to perform your initial setup
function setup()
    spx = 100 -- Spritey x
    spy = 100 -- Spritey y
    print("Hello World!")
    print("Look at me go!")
    parameter.watch("spx")
    parameter.watch("spy")
end

-- This function gets called once every frame
function draw()
    -- This sets the background color to black
    background(0, 0, 0)
    -- Do your drawing here
    sprite("SpaceCute:Background",374,374)
    spx = spx + Gravity.x
    spy = spy + Gravity.y
    tint(0, 255, 0, 255)
    sprite("Planet Cute:Character Boy",spx,spy,101/2,171/2)
    fill(0,0,255,255)
    ellipse(200,100,100,100)
    --rect(200,100,100,100)
end

function touched(touch)
    spx = touch.x
    spy = touch.y
end

To hollow out our bubble add this:

fill(0,0,255,255)
noFill()
    ellipse(200,100,100,100)

Our bubble is now hollow.

That line is hard to see maybe we could make it bigger.

Updated