How to use relative path with the shared asset bundle?

Issue #64 wontfix
mmKokotang created an issue

I would like to know how to let the asset bundle, shared the same texture with one asset bundle, which the path is not the local path.

Even though I build them at the same time and same path, the asset bundle will point to and other asset bundle with local path.

How can I set it to get the other bundle at the same location? (e.g.: ../Asset/)

Comments (3)

  1. Hiroki Omae

    This is coming from Unity's asset bundle build API - not coming from tool. also it does not affect loading behavior, so please disregard the path.

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