Release 2.2.3

Merged
#106 · Created  · Last updated

Merged pull request

Merged in development (pull request #106)

a191653·Author: ·Closed by: ·2020-10-31

Description

Release 2.2.3

Release notes for the 2.2.3 release

New items

  • Add squircle primitive

  • Adding new magnetic scroll control

  • Added a static library to collate shaders on first use.

  • Finalised new InputManagerHelper, which translates input based on the operating input system, new or old Updated CardStack2D to have defined keyboard input or specific gamepad input over the older axisname for new input system.

Changes

  • Updated DropDown and Autocomplete controls based on feedback in #204

  • Updated Accordion to support both Vertical as well as Horizontal layout

  • Updated ComboBox controls to improve better programmatic controls

  • Updates to the Infinite scroll to support content of various sizes

  • Updated UI Knob control - enabled dragging outside the target area, added example scene

  • Minor update to MagneticInfinite Scroll

  • Refactored and extended the ContentScrollSnap control

    • Added protection against errors and empty scrollrect content

    • Added new SetNewItems function to add children programmatically to the control and reset accordingly

  • Patch supplied by a contributor to improve the texture sheet use with the UIParticlesystem

  • Added "SetKnobValue" function which allows the setting of Value and loops

  • Added the programmatic capability to change the parent scroll rect on the ScrollConflictManager at runtime.

Fixes

  • Fix to add a "RequireComponent" to Primitives as Unity 2020 does not add them by default

  • Remove old Examples submodule

  • Updated submodules to hide Examples folder Additionally, updated Package manifest to allow importing of examples direct from UPM package.

  • Fixed hard swipe to ensure it only ever moves one page, no matter how far you swipe.

  • Fixed a conflict when using the ScrollConflictManager in child content of a HSS or VSS

  • Fix for UI Particle system looping

  • Fixed public GoToScreen call to only raise events internally (not multiple)

  • Final roll-up and fix. Resolved race condition for associated pagination controls.

  • Fixed issue with page events not being raised when inertia was disabled (velocity was always zero)

  • When cloned, reorderable list was creating a second List Content component that was not initialised. Refactored to ensure only one list content was present and is initialised correctly

  • Reorderable list items marked as transferable, remain transferable after being dropped

  • Patch to resolve issues without the new Input System installed

  • Refined magnetic scroll and dependencies while documenting Updated example

  • Patch Tooltip

 

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