On Android the hardcoded path is not found and the code execution stops there because of NullPointerException in the Material constructor
CLC
Branch: ClaudiuCodebase/unity-ui-extensions:Fixed-shader-not-found
Branch: UnityUIExtensions/unity-ui-extensions:master
Merged
Merged pull request
Merged in ClaudiuCodebase/unity-ui-extensions/Fixed-shader-not-found (pull request #33)
Well, I guess it’s in the title