Suggestions

Issue #252 new
Former user created an issue

A couple of suggestions for game improvement. 1) Enemy images, even if they are preexisting images from the internet (preferably with the artist's permission). Maybe some images for items when you pick them up as well.

2) An option to completely disable traps, maybe certain traps but not others (partially because traps are often the cause of game overs or crashes when the game updates). Maybe a similar toggle for individual enemy types.

3) More equipment slots (head, neck, torso, arms, etc) splitting up existing outfits into smaller items. Would allow for more customization and would allow for several accessories, provided they fit in different slots. Maybe having a full set would provide an additional bonus or a tf?

4) Mages are weaker at higher floors due to willpower not increasing at the same rate as other stats. Maybe add will charms or increase the buff chance upon victory?

5) Add more enemies that cause gradual TF as you fight them too long, like Marissa. It incentivizes use of higher power spells rather than health potion spam.

6) Pre-generated Rooms or Locations. Among the normal procedural halls and rooms, randomly insert rooms (maybe with specific minibosses, traps, tfs or npcs) that are the same every time (ie kitchens with the maid tf, bedroom with the princess tf, etc).

7) Padding floors. Increase the difficulty between the boss floors but add more floors in between (generated like the forest floors, without stair requirements). Have boss floors always occur on multiples of 5 or 10, maybe the boss floors are all pre-designed. The padding floors could have a random chance to be a themed floor instead (ie a spider floor with all spiders and arachne and an arachne mini-boss) that scale in difficulty with the floor number.

8) Add a neutral mouth expression for male characters.

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