- changed status to resolved
p.currTarget not set to an instance
Issue #273
resolved
As stated; VHU test branch, most recent commit. When the player dies to an enemy (tested on both slime and spider) the game produces a null reference exception. Narrowed it down to p.currTarget.name in slimeDeath, line 72? from DeathEffects; other tests showed p.currTarget was not defined properly. Check the monster initialization? I'm not familiar with the finer details of the code. Produced using the release version.
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Resolved as of v10