Reporting the result of changing class uses the player's old class
Issue #314
new
E.g. when buying a class change from th ehypnotist, changing from rogue to cleric, the game will say "You are Alex the rogue, same as you have always been"
Caused by the game building the result text using the player's current state but before the player has been updated to the new class.
changed, you can't put your finger on it. You are " & p.getName & " the " & p.className & ", same