Lots of Suggestions

Issue #64 new
Former user created an issue

A few ideas that may make the game better; marked as major due to amount of suggestions. From a follower of the game who wants to see it thrive.

-Potion dealer (sells TF potions) -Limited use TF spells -E.G gender swap spell -Potential balancing could be limited uses, occasional miscasts with random TFs, temporary duration -Boss summoner (Grinding for 10 minutes because the boss won't spawn is a bit tedious) -Hex wafer (essentially the TF halt potion, but rebranded into an item) -TF trap buttons (Get the option to press the button and get a single random TF in exchange for chest items) -Common clothing should support up to one breast expansion -Char. creation menu supporting up to one more breast size for starting characters (ties with previous suggestion) -Weapons/clothing that temporarily TF specific parts of the player -Fog trap -When stepped on, converts a 3x3 to 7x7 grid into "fog" -If in the fog for more than a certain time, causes a TF -Fog disappears after a certain time (20 turns? 100 turns? Doesn't even have to disappear.) -Blurry Mirror (random body swap on use, optional chance TF) -More spells with different functions -Enslave (obtained from Enthralling Sorceress, costs 15 mana, makes enemy an ally in the next fight and adds their attack damage to your attack. Does not work on bosses.) -The Cut (advanced, deals 50 damage, 12 mana, stuns enemy for the next turn) -Dull (halves enemy attack for the next 2 turn, costs 7 mana) -Venom Snare (obtained from Arachne Huntress, costs 10 mana, deals 30 damage, 50% chance to poison for 20 damage for 3 turns) -Flare (basic, non-combat, lights area in a 10x10 radius but only in cardinal directions
(lines 3 wide) -True Sight (advanced, increases sight radius from 3x3 to 5x5, also reveals chests in a 7x7 radius, for 30 turns, costs 10 mana) -More related to healing, life drain, mana drain, defense boost, and enemy TFs -Goddess should be nerfed dramatically -300 Health, 300 Mana -50 ATK/DEF -Special: Double all stats during the fight -Dragon should be nerfed -200 Health, 120 Mana -65 ATK, 70 DEF -Special: Set enemy on fire for 40 damage, deals 25 damage for the rest of the fight each turn

Frankly, I'm not sure what else I can think of. This sounds like an entire update of suggestions in itself. Have fun, use any of these ideas as you see. I take no credit.

Comments (7)

  1. Houdini111

    This needed better formatting. Here it is, written more clearly and with my commentary in {}

    • Potion dealer (sells TF potions)
    • Limited use TF spells -E.G gender swap spell
    • Potential balancing could be limited uses, occasional miscasts with random TFs, temporary duration
    • Boss summoner (Grinding for 10 minutes because the boss won't spawn is a bit tedious)
      {NOTE: This already exists. Just go to the stairs and select "Challenge Boss"}
    • Hex wafer (essentially the TF halt potion, but rebranded into an item)
    • TF trap buttons (Get the option to press the button and get a single random TF in exchange for chest items)
    • Common clothing should support up to one breast expansion
    • Char. creation menu supporting up to one more breast size for starting characters (ties with previous suggestion)
    • Weapons/clothing that temporarily TF specific parts of the player
    • Fog trap
      • When stepped on, converts a 3x3 to 7x7 grid into "fog"
      • If in the fog for more than a certain time, causes a TF
      • Fog disappears after a certain time (20 turns? 100 turns? Doesn't even have to disappear.)
    • Blurry Mirror (random body swap on use, optional chance TF)
    • More spells with different functions
    • Enslave (obtained from Enthralling Sorceress, costs 15 mana, makes enemy an ally in the next fight and adds their attack damage to your attack. Does not work on bosses.)
    • The Cut (advanced, deals 50 damage, 12 mana, stuns enemy for the next turn)
    • Dull (halves enemy attack for the next 2 turn, costs 7 mana) {More statuses and status spells are in order.}
    • Venom Snare (obtained from Arachne Huntress, costs 10 mana, deals 30 damage, 50% chance to poison for 20 damage for 3 turns)
    • Flare (basic, non-combat, lights area in a 10x10 radius but only in cardinal directions (lines 3 wide)
    • True Sight (advanced, increases sight radius from 3x3 to 5x5, also reveals chests in a 7x7 radius, for 30 turns, costs 10 mana)
    • More related to healing, life drain, mana drain, defense boost, and enemy TFs
    • Goddess should be nerfed dramatically -300 Health, 300 Mana -50 ATK/DEF -Special: Double all stats during the fight
    • Dragon should be nerfed -200 Health, 120 Mana -65 ATK, 70 DEF
    • Special: Set enemy on fire for 40 damage, deals 25 damage for the rest of the fight each turn
  2. Alisa Drachnyd

    I don't know if it was intentional or not, but the latest update no longer seems to have the function to challenge the boss via accessing the stairway. I remember this from older versions but now using the stairs just says "You must defeat <boss name here>!". Slamming repeatedly into a wall for eleventy thousand turns is the only way I've been able to get them to spawn.

  3. Houdini111

    Which version are you using? I just downloaded a fresh v0.4.3.1 and didn't see this. Is it repeatable? Does it only happen on a specific floor?

  4. Alisa Drachnyd

    Ah, wait. My mistake! I did not realize you had to actually mouseclick the 'challenge boss?' window and was just trying to use the activate button on the stairs. Spamming activation will just result in the message I reported earlier, but clicking the pop-up window will lead into the boss fight.

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