Faulty map generation can prevent you from finishing a floor.
When trying the new version of the game, once I managed to reach the forest, I got the bad surprise of ending up in a map with no way to reach the path to the next level. All I had access was a room and a long corridoor. Most of the map was locked behind a wall with no hope to reach it. This blocks the player from advancing further and force him to load a new game.
Comments (4)
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repo owner - marked as trivial
I'm downgrading the severity of this bug as it is a rare occurrence and, as of Pull Request #28, a negligible one that can be fixed via the debug menu's map editor.
That said, this still illustrates a problem with the map generation algorithm where the path connecting two rooms can go outside of the map boundaries, and I will work on fixing that.
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repo owner - removed version
Removing version: v0.4.2 (automated comment)
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repo owner - changed status to duplicate
Duplicate of
#52. - Log in to comment
Do you still have this save? I'd like to have it if so.