Block command
Issue #1423
closed
This would be amazing to have: block a command completely from the room. If you run like ":block fastwalk" or ":block spull", you couldn't execute it in the room whatsoever. Perfect for push & pull games.
Comments (2)
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repo owner - changed status to closed
See comment from NextGenHabbo
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You can do this with the wired wf_trg_says_command
If a user triggers a command you can block them from the room, or set them back to the beginning of the room when they do it, or even kick them.