- edited description
Implementation of machine ban
Issue #164
resolved
Implementation of machine ban can be done by getting the client value in packet ID:1471, this might be the same hash used by Sulake to machine ban.
This works by being a client fingerprint generated using current client browser and other machine info (might be generated by scripts inside Habbo.swf).
For reference: ClientJS is a javascript library used to do the same kind of client identification
Comments (4)
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reporter -
I can take this feature request (like 80% already implemented on my custom fork)
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repo owner - changed status to resolved
Added to 1.0.9
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repo owner - removed version
Removing version: 1.0.8 (automated comment)
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