Implementation of machine ban

Issue #164 resolved
Jeremy Castellano created an issue

Implementation of machine ban can be done by getting the client value in packet ID:1471, this might be the same hash used by Sulake to machine ban.

This works by being a client fingerprint generated using current client browser and other machine info (might be generated by scripts inside Habbo.swf).

For reference: ClientJS is a javascript library used to do the same kind of client identification

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