Bot Effect Enables

Issue #289 resolved
S150217754 created an issue

Bot Enables should be added in the Emulator.

This functionality is seen used in many Staff Events on Habbo.

Comments (9)

  1. Wesley repo owner

    @S150217754 This still relevant? I don't understand what you mean. You want to be able to give an effect to a bot?

  2. S150217754 reporter

    Yep! That's right. Make the enable/effect configurable.

    Example that it is being put into use on Habbo.com (they're all bots btw):

    On this particular (Staff) event, a Wired Effect actually sets the Bots' Enable/Effect.

  3. S150217754 reporter

    @wesley12312 Nope as the event room is closed since mid 2016. But I can try to find it from the furnidata

    EDIT: Can't find it in furnidata. But I'm pretty sure that there is a Wired Effect which gives Bots' Enable/Effect on-the-fly as that's how the game work.

    Elaborating on the game (ignore it if you aren't interested):

    1. Player pass the Laser Door to the game section
    2. Beeches (the bot) gives some hints of the said Mod (as seen in screenshot)
    3. Player must guess which Mod it is by stepping on the Color Tile
    4. The correct answer (i.e. Mod) will have the Enable Effect on top of their head.

    ^ As seen in S/N 4. it clearly shows that an Wired Interaction triggered the Enable to the bot.

  4. Wesley repo owner

    I've added this to the wired bot clothes. Add \effect: to the bot name and the effect will be applied.

    Example:

    robbie\effect:12

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