- edited description
Furni state when using wired
Description: Furni dont change state correctly when changed using wired
Long Description: If you have something that can change state.. Like a laser gate.. And you use the wired "Match furni stuff" to set it's state to closed/open it works visually but the gate is not actually closed/open.. It works if you change it's state normaly using double click
Comments (6)
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reporter -
repo owner Just tried this and it seems to work just fine to me. Maybe you have more than one wired hooked up to it. Also if you re-enter the room, does it still show closed while its still walkable?
I tried replicating this using match furni stuff and also using toggle wired, both seem to work just fine.
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repo owner - changed status to closed
Possibility is that this has been fixed in 1.11.0 already, unknowingly. Closing it for now, please re-open in 1.11.0 if the issue still exists.
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reporter I only have one wired hook up to change it's state.. Also if i reenter the room everything is the same.. It looks to be open but it acts like it is closed (and the other way around). I will test in 1.11 (when it comes) and let you know :)
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reporter - changed status to open
Just tested it in 1.11 and the problem is still there
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repo owner - removed version
Removing version: 1.10.0 (automated comment)
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