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***Exerelin Development Information***
Please let me know if you wish to contribute to Exerelin’s development.
***BitBucket/Git Usage***
- Use issues to highlight problems or enhancements.
- Features/Changes should be done in branches
- main branch should always be at the current release + any fixes (fixes can be done in main)
***Code Style***
- Aim for a simple approach above a complex one
- Keep hard coding to an absolute minimum
- Minimize use of JAR’s
***Planned Things***
Alliance relationships
- alliance size
- faction reliability
- traits
- innate relationships
Events
- Trader retaliation fleets (attack anyone how attacks traders)
- Stripmining fleets (a lot of large asteroid/gas mining fleets that then unload at stations)
- Rebel stations (station secession to rebels, or perhaps not conquerable?)
- TradeGuild stations (station secession to tradeguild, or perhaps not conquerable?)
Changes
- Deliver supplies/crew/fuel to storage station instead of money
- Different size mining fleets?
Fixes
- Out system supply fleet arrive check for station owner
- Manage defense fleets on station change
- Station attack ship target reaquisition
- Check ship names for delivered hulls
Updated