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Teleporting trees
I have noticed that on the same side as the green tent close to the bridge, when I am cutting the trees down they spawn close to the town in the lake... I have done this 3 times and twice on video.
In the video attached as the tree falls and disappears on the left... I catch it "spawning" in the water on the other side of the river on the right side of the screen.
Comments (10)
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reporter -
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assigned issue to
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assigned issue to
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reporter - attached Opposite side.flv
Chopping a tree down on the other side 2-3 minutes before.
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reporter - attached Tree Teleporting #2.flv
Just to make sure I tried it again..
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reporter - edited description
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reporter - changed title to Teleporting trees
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Had a similar issue, if the tree fall on some colider (stone wall...), it teleport near the scene.
Then chopping the tree trunk to logs, logs teleport back near the original stump...
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- attached STN 1.0.5 Floating Trees.jpg
I saw a number of floating trees, possibly related to this. See attached, they are WAY up in the sky. So high they almost look like toothpicks. Unsure if this still occurs in 1.0.6 or not. The location of these trees was at/near the lake depicted in Num47's videos.
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repo owner This issue should be better in 1.0.6 although still there. The reason that sometimes the tree "teleports" is because the server instance of the tree has actual authority over the trees position. This is to stop cheating however the client tree needs to be brought closer to the server as often as possible.
I think the trees way up in the air is perhaps another issue. Thanks guys for the ticket, will look into this.
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repo owner - changed status to resolved
This should be improved in 2.0 however issues will still be there due to the server having authority over the tree's final position
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