Initialize engine version: 5.1.1f1 (2046fc06d4d8) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2) Vendor: NVIDIA VRAM: 3992 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Jboy.Core.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Jboy.Core.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Jboy.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Jboy.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DarkDiff.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DarkDiff.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DarkDownloader.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DarkDownloader.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DarkLauncher.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DarkLauncher.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DarkLogger.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DarkLogger.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DarkNet20.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DarkNet20.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DarkPatcher.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DarkPatcher.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DarkPath.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DarkPath.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DesignerLibrary.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\DesignerLibrary.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Mono.Posix.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Mono.Posix.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\uGameDB.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\uGameDB.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\uLink.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\uLobby.dll (this message is harmless) Loading C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\uLobby.dll into Unity Child Domain - Completed reload, in 0.088 seconds Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\System.Data.dll (this message is harmless) Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\UnityScript.Lang.dll (this message is harmless) Platform assembly: C:\Games\STN\Windows64\Stn Stress Test_Data\game\StnStressTest_Data\Managed\Boo.Lang.dll (this message is harmless) NetworkException: Unable to resolve host at #=qJr_aekl9WBjON50jd_mYgA==.#=q8irvumvY0OZ8HnEcrDGGGA== (System.Object[] #=qrJQeZ3rQfe8BUb00VP0pqg==) [0x00000] in :0 at #=qJr_aekl9WBjON50jd_mYgA==.#=qkI7M_xa3LvT5cYizZ4cu1g== (Boolean #=qZthvbOG1nBIKYreY7E1cyQ==, System.Object[] #=qq9w6lZMzZN0RN9J4VfzBBg==) [0x00000] in :0 at #=qJr_aekl9WBjON50jd_mYgA==.#=qQ2byglrDEjBRRvhXeogSRg== (System.String #=qGVQb9D0ku$WrzvY93L8v5Q==) [0x00000] in :0 at uLink.NetworkUtility.ResolveAddress (System.String ipOrHost) [0x00000] in :0 at uLobby.Lobby.ConnectAsClient (System.String host, Int32 remotePort) [0x00000] in :0 at PoolServers.ConnectToLobby () [0x00000] in :0 at PoolServers.Start () [0x00000] in :0 (Filename: Line: -1) InvalidOperationException: Must be connected to lobby to get servers at #=qcy6asvVKU_VvDx8w7ejx3A==.#=qJhTy3ReOHzAjHifJz7g4VQ== (Boolean #=qeVysJj7dGyPWnPrdLxzRWw==, System.String #=qUtLvLujl1eb_1BaCVMEGbw==) [0x00000] in :0 at uLobby.ServerRegistry.GetServers () [0x00000] in :0 at PoolServers.CreateFullServerList (Boolean delay) [0x00000] in :0 at PoolServers+c__Iterator23.MoveNext () [0x00000] in :0 (Filename: Line: -1) InvalidOperationException: Must be connected to lobby to get servers at #=qcy6asvVKU_VvDx8w7ejx3A==.#=qJhTy3ReOHzAjHifJz7g4VQ== (Boolean #=qeVysJj7dGyPWnPrdLxzRWw==, System.String #=qUtLvLujl1eb_1BaCVMEGbw==) [0x00000] in :0 at uLobby.ServerRegistry.GetServers () [0x00000] in :0 at PoolServers.CreateFullServerList (Boolean delay) [0x00000] in :0 at PoolServers+c__Iterator23.MoveNext () [0x00000] in :0 (Filename: Line: -1)