devderby-may-2013 /

Filename Size Date modified Message
lib
3.3 KB
devderby site doesn't not accept pdf files
4.5 KB
add win/loss messages
4.1 KB
refactor: use a helper method to initialize texture loading
3.3 KB
create sensor cluster for door bodies
137 B
add requirejs optimizer and build scripts
323 B
include analytics
3.6 KB
mark the correctness/incorrectness of the sequence
9.2 KB
add objective state handler for space2d and space3d for detecting failure/success
3.7 KB
add good/poor light level selector
3.2 KB
comment out debug rendering
2.3 KB
use requirejs to load three,tween,jsartoolkit
4.0 KB
initial commit using The Space Suit as reference
6.1 KB
update marker ids
943 B
add win/loss messages
4.6 KB
add new level with many balls
49.2 KB
devderby site doesn't not accept pdf files
4.9 KB
add logo images to doors
4.3 KB
add logo images to doors
14.1 KB
new warp door images
440.3 KB
add requirejs optimizer and build scripts
14.4 KB
initial commit using The Space Suit as reference
539 B
switch mirror mode on by default
9.8 KB
adjust level marker ids
20.0 KB
generate particle spirals inside portal
4.9 KB
add logo images to doors
5.2 KB
add logo images to doors
12.8 KB
new warp door images
3.5 KB
label out of bounds pieces with an x
3.9 KB
add mirror mode toggle. Note that this requires a mirrored set of markers.
10.2 KB
add multiple warpholes
1.2 KB
implement basic editor draw/select/simulate actions
910 B
merge parallax game engine
4.1 KB
mark the correctness/incorrectness of the sequence