"slightly" unsynced
just look at the picture, its the same game, the same screen at the same time. he won as i left the game ^^ both using firefox.
Comments (10)
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Issue
#83was marked as a duplicate of this issue. -
I think, this is more or less the same problem as i posted here:
And here:
And thi is not a "major", it is minmum a "critical" bug, or "blocker". Set the priority, please. :)
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repo owner This one is a fairly complicated bug.... I need to ask you guys to mail me your game replays to start debugging this issue....
Once I have the game replayer and a few other things setup, I should be able to fix it....
This is going to be my highest priority...
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" I need to ask you guys to mail me your game replays" - How can we do that? I mean, how can we reach the game replays?
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Thats a good question emphus. Anyway, any message regarding creation of buildings was correctly transmitted (we could see each others building been created). We also have seen a lot of sync-messages during the game - e.g. on leaving focus.
Hope that helps.
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repo owner Give me a few days guys... Tied up with some stuff...
Will give you detailed instructions for testing/reporting sync bugs....
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idea: save the replay into the temp folder - always. in case of a crash/bug all the stuff is already logged.
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repo owner You can now use the instructions on the forum to extract and report sync errors....
Reporting multiplayer sync errors in Command & Conquer HTML5
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repo owner - changed status to resolved
I believe the latest update fixed this issue... Reopen this bug and send me saved replays in case the problem returns..
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Issue
#79was marked as a duplicate of this issue.