fl.read~ crash with #0 buffer names

Issue #38 resolved
Owen Green created an issue

Howdy,

fl.read~ doesn't seem to like it if you point it at buffers that have a #0 derived name.

Opening hash0_bufferTOP and turning audio on gets me the attached crash.

Comments (5)

  1. Owen Green reporter

    Ah, you might need to reinstatiate hash0_buffer before turning audio on. Come down and have a look if it's still not playing.

  2. Alex Harker repo owner

    Right now these are getting confused with something else and the code is not safe if the buffer is not found - why it sometimes works I don't know but it's fixed in the next one.

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