fl.timemean~ crash

Issue #71 resolved
Former user created an issue

I was adjusting a patch by changing the parameter for an fl.timemean~ object which causes a crash. I thought it might be a once off but it repeatedly happens.

To reproduce. Go into the poly~ of the Granular Synth tab. There is an fl.timemean~ object toward the bottom near the end of the network with an argument of 30. I changed this to 10 and it crashed. The second time I changed it, then changed it again and it crashed the second time. Its hard to tell if this is really specific to this patch, poly~, timemean~ or any number of things as I haven't seen it come up in this scenario before but it was at least worth posting here as it was reproducable.

Logs attached.

Comments (3)

  1. Alex Harker repo owner

    This is a crash with the tomax~ object. I think I may have already fixed it, but please test this again with a current build, as I'm not sure what "The Granular Synth" tab is referring to....

  2. Former user Account Deleted reporter

    I forgot to link the patch that I am referring to in that .zip file. I'm going to assume it was late or something when I made the report.

    Seems like the problem is fixed however as I can't reproduce the crash.

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