fl.timemean~ crash
I was adjusting a patch by changing the parameter for an fl.timemean~ object which causes a crash. I thought it might be a once off but it repeatedly happens.
To reproduce. Go into the poly~ of the Granular Synth tab. There is an fl.timemean~ object toward the bottom near the end of the network with an argument of 30. I changed this to 10 and it crashed. The second time I changed it, then changed it again and it crashed the second time. Its hard to tell if this is really specific to this patch, poly~, timemean~ or any number of things as I haven't seen it come up in this scenario before but it was at least worth posting here as it was reproducable.
Logs attached.
Comments (3)
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repo owner -
Account Deleted reporter I forgot to link the patch that I am referring to in that .zip file. I'm going to assume it was late or something when I made the report.
Seems like the problem is fixed however as I can't reproduce the crash.
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repo owner - changed status to resolved
OK Marking this resolved.
bool code = true;
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This is a crash with the tomax~ object. I think I may have already fixed it, but please test this again with a current build, as I'm not sure what "The Granular Synth" tab is referring to....