Crash with feedback
Posting a feedback bug here that is reproducible. I'm not sure if the kind of patching is allowed in FrameLib, but Alex asked me to post it here to keep it documented.
The main patch to open is 'freezeback' which contains the stochasticFreeze as a subpatch. Turning audio on should crash it.
Comments (8)
-
repo owner -
Account Deleted reporter Still crashes for me as soon as soon I turn audio on.
-
repo owner Ah - yes - testing against a version without asserts here by accident. The patch formation is not "legal", but you should get a nice error message, and probably no sound, rather than this result - I'll investigate further when the feedback detection isn't working.
-
repo owner Ah - can you confirm that the only feedback is the outer audio one? I can't really detect that. Eventually the crash will go away, but I need to think about whether detecting this issue is my responsibility.
-
repo owner - changed status to on hold
Thanks - yes I detect feedback between framelib objects, but detecting MSP feedback is probably out of scope, so for now it's going to crash.
It's a non valid patch from an MSP perspective anyway....
-
repo owner Yes - but the crash is me crashing on purpose - that won't be in the final public build, and to sort this issue "more properly" is probably more hassle than it is worth.
-
repo owner - changed status to open
Needs review
-
repo owner - changed status to resolved
Patches expired so if this is an issue I will wait till it crops up in the wild
- Log in to comment
I can't get this to crash - can you review and test against the latest version?