fl.info~ bug
Issue #94
resolved
This might be connected the buffer~ issue #92.
Sometimes when changing buffer names I get a crash with Max. Its hard to reproduce as I often am working on an unsaved sketch, which I then can no longer open as the temporary patch opens and crashes immediately on restore.
https://hastebin.com/aliyisaged
^^^ log ^^^
Comments (3)
-
repo owner -
Account Deleted reporter Unfortunately hastebin does not keep the history for long enough - I won’t use it for bug reports anymore.
I think this issue is fixed now and I haven’t seen the bug in any use of FrameLib max objects lately. I can’t reproduce anyway so consider it closed.
-
Account Deleted reporter - changed status to resolved
Cannot reproduce bug.
- Log in to comment
The link is empty so I don’t know where to start with this - I really need more detail “changing buffer names” - where - in an object box/via parameter - I’m not really clear?
It’s possible that this is fixed in the multithreaded version, but that’s not the proper way - it would be good to know what happened here - reproduce and isolate.