This tool is designed for slicing single objects into two pieces with a plane.
If you hover the cursor over the object, you'll see a red slicing plane. If this plane suits you, then double-click with
LMB and the object will be sliced.
The default slicing plane is usually perpendicular to the object's longest axis. However, if snapping is enabled, when you move the cursor close enough to an edge or a drawn line, the slicing plane will be perpendicular to that edge or line.
If you move the cursor close to a vertex, the plane will split the angle, closest to that vertex, in two.
If the standard planes don't suit your needs, you can describe an arbitrary slicing plane by specifying additional points on the object the plane should go through. Basically there are three options for slicing:
- Select one point and double-click with
LMB. The objects will be sliced with a plane that goes through the specified point and is perpendicular (if it is possible) to the object's longest axis.
- Select the first point with a single
LMBclick, then double-click on the second point. The object will be sliced with a plane that goes through both point.
- Select first two points with single
LMBclicks, then double-click on the third point. The object will be sliced with a plane that goes through all the three points.
If you specified a point and changed your mind,
RMB discards the previous point.
When snapping is enabled, if you hover the cursor over a part of the object, you'll usually see its own snapping points only. But if you want to snap to the neighbour part's points, press and hold