A system for creating your own OpenGL loading code. It takes a set of extensions and an OpenGL version, and only generates headers with those in it.
Some experimental developments for Love2D
OpenGL Tutorials for the modern graphics programmer
A Software Development Kit for writing OpenGL applications. It contains an OpenGL loading library, an image library, and is distributed with several external libraries: GLM for math functionality, FreeGLUT and GLFW for OpenGL initialization. The SDK has a unified build system for easy building.
Hosts the OpenGL Specification files in an XML format.
An attempt at an up-to-date database of all OpenGL functions and the valid enumerators that they take.
To be able to make fixes and send them upstream more easily.
A database of the OpenGL functions that take enums and which enums they take.
The OpenGL Profiling Suite has a number of applications that profile various aspects of OpenGL.
A library for having WPF windows snap to the sides of the screen and other windows.