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Jason McKesson  committed 94a4950 Merge

Merge with spec-drops

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  • Parent commits 3e4f918, 9a9ef6a
  • Branches spec-mods

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Files changed (7)

+797e0c39992d5b5adf3f08b95abc7a00a2e3a250 spec file update
+fbb56282fb404c18530f4b7322ea305c3c5e61bc spec file update

File glspecs/enum.spec

 # It is an extremely important file. Do not mess with it unless
 # you know what you're doing and have permission to do so.
 #
-# $Revision: 17579 $ on $Date: 2012-04-24 08:36:00 -0700 (Tue, 24 Apr 2012) $
+# $Revision: 18836 $ on $Date: 2012-08-06 08:39:04 -0700 (Mon, 06 Aug 2012) $
 
 ###############################################################################
 #
 VERSION_3_0 enum:
 	CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT		= 0x00000001 # VERSION_3_0
 
+VERSION_4_3 enum:
+	use KHR_debug			    CONTEXT_FLAG_DEBUG_BIT
+
+KHR_debug enum:
+	CONTEXT_FLAG_DEBUG_BIT				= 0x00000002 # VERSION_4_3 / KHR_debug
+
 # 0x00000001 used in WGL/GLX for CONTEXT_DEBUG_BIT_ARB, while
 # 0x00000002 used in WGL/GLX for CONTEXT_FORWARD_COMPATIBLE_BIT_ARB. Oops.
-# We do not currently expose CONTEXT_FLAG_DEBUG_BIT in GL, at least.
 
 ARB_robustness enum:
 	CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB		= 0x00000004 # ARB_robustness
 
 ###############################################################################
 
-# UseProgramStages stage bits
+# UseProgramStages stage bits (next available: 0x00000040)
 
 ARB_separate_shader_objects enum: (additional; see below)
 	VERTEX_SHADER_BIT				= 0x00000001
 	TESS_EVALUATION_SHADER_BIT			= 0x00000010
 	ALL_SHADER_BITS					= 0xFFFFFFFF
 
+# Also VERSION_4_3
+ARB_compute_shader enum:
+	COMPUTE_SHADER_BIT				= 0x00000020	# UseProgramStages <stage> bitfield
+
 # Aliases ARB_separate_shader_objects enum above
 EXT_separate_shader_objects enum: (OpenGL ES only; additional; see below)
 	VERTEX_SHADER_BIT_EXT				= 0x00000001
 	ATOMIC_COUNTER_BARRIER_BIT			= 0x00001000
 	ALL_BARRIER_BITS				= 0xFFFFFFFF
 
+# Also VERSION_4_3
+ARB_shader_storage_buffer_object enum: (additional; see below)
+	SHADER_STORAGE_BARRIER_BIT			= 0x00002000
+
 ###############################################################################
 
 Boolean enum:
 ###############################################################################
 
 # ARB: 0x8240-0x82AF (range released by Microsoft on 2002/9/16)
+# ARB: 0x82B0-0x830F (range reclaimed from long-out-of-business ADD on 2012/05/10)
 
 ARB_cl_event enum:
 	SYNC_CL_EVENT_ARB				= 0x8240
 	DEBUG_TYPE_PERFORMANCE_ARB			= 0x8250
 	DEBUG_TYPE_OTHER_ARB				= 0x8251
 
+# Also VERSION_4_3
+KHR_debug enum:
+	DEBUG_OUTPUT_SYNCHRONOUS			= 0x8242
+	DEBUG_NEXT_LOGGED_MESSAGE_LENGTH		= 0x8243
+	DEBUG_CALLBACK_FUNCTION				= 0x8244
+	DEBUG_CALLBACK_USER_PARAM			= 0x8245
+	DEBUG_SOURCE_API				= 0x8246
+	DEBUG_SOURCE_WINDOW_SYSTEM			= 0x8247
+	DEBUG_SOURCE_SHADER_COMPILER			= 0x8248
+	DEBUG_SOURCE_THIRD_PARTY			= 0x8249
+	DEBUG_SOURCE_APPLICATION			= 0x824A
+	DEBUG_SOURCE_OTHER				= 0x824B
+	DEBUG_TYPE_ERROR				= 0x824C
+	DEBUG_TYPE_DEPRECATED_BEHAVIOR			= 0x824D
+	DEBUG_TYPE_UNDEFINED_BEHAVIOR			= 0x824E
+	DEBUG_TYPE_PORTABILITY				= 0x824F
+	DEBUG_TYPE_PERFORMANCE				= 0x8250
+	DEBUG_TYPE_OTHER				= 0x8251
+
 ARB_robustness enum:
 	LOSE_CONTEXT_ON_RESET_ARB			= 0x8252
 	GUILTY_CONTEXT_RESET_ARB			= 0x8253
 ARB_robustness enum: (additional; see above)
 	NO_RESET_NOTIFICATION_ARB			= 0x8261
 
-# ARB_future_use: 0x8262-0x82AF
-
-###############################################################################
-
-# ADD: 0x82B0-0x830F
+# Also VERSION_4_3
+ARB_compute_shader enum:
+	MAX_COMPUTE_SHARED_MEMORY_SIZE			= 0x8262
+	MAX_COMPUTE_UNIFORM_COMPONENTS			= 0x8263
+	MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS		= 0x8264
+	MAX_COMPUTE_ATOMIC_COUNTERS			= 0x8265
+	MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS		= 0x8266
+	COMPUTE_LOCAL_WORK_SIZE				= 0x8267
+
+# Also VERSION_4_3
+KHR_debug enum: (additional; see above)
+	DEBUG_TYPE_MARKER				= 0x8268
+	DEBUG_TYPE_PUSH_GROUP				= 0x8269
+	DEBUG_TYPE_POP_GROUP				= 0x826A
+	DEBUG_SEVERITY_NOTIFICATION			= 0x826B
+	MAX_DEBUG_GROUP_STACK_DEPTH			= 0x826C
+	DEBUG_GROUP_STACK_DEPTH				= 0x826D
+
+# Also VERSION_4_3
+ARB_explicit_uniform_location enum:
+	MAX_UNIFORM_LOCATIONS				= 0x826E
+
+# Also VERSION_4_3
+ARB_internalformat_query2 enum:
+	INTERNALFORMAT_SUPPORTED			= 0x826F
+	INTERNALFORMAT_PREFERRED			= 0x8270
+	INTERNALFORMAT_RED_SIZE				= 0x8271
+	INTERNALFORMAT_GREEN_SIZE			= 0x8272
+	INTERNALFORMAT_BLUE_SIZE			= 0x8273
+	INTERNALFORMAT_ALPHA_SIZE			= 0x8274
+	INTERNALFORMAT_DEPTH_SIZE			= 0x8275
+	INTERNALFORMAT_STENCIL_SIZE			= 0x8276
+	INTERNALFORMAT_SHARED_SIZE			= 0x8277
+	INTERNALFORMAT_RED_TYPE				= 0x8278
+	INTERNALFORMAT_GREEN_TYPE			= 0x8279
+	INTERNALFORMAT_BLUE_TYPE			= 0x827A
+	INTERNALFORMAT_ALPHA_TYPE			= 0x827B
+	INTERNALFORMAT_DEPTH_TYPE			= 0x827C
+	INTERNALFORMAT_STENCIL_TYPE			= 0x827D
+	MAX_WIDTH					= 0x827E
+	MAX_HEIGHT					= 0x827F
+	MAX_DEPTH					= 0x8280
+	MAX_LAYERS					= 0x8281
+	MAX_COMBINED_DIMENSIONS				= 0x8282
+	COLOR_COMPONENTS				= 0x8283
+	DEPTH_COMPONENTS				= 0x8284
+	STENCIL_COMPONENTS				= 0x8285
+	COLOR_RENDERABLE				= 0x8286
+	DEPTH_RENDERABLE				= 0x8287
+	STENCIL_RENDERABLE				= 0x8288
+	FRAMEBUFFER_RENDERABLE				= 0x8289
+	FRAMEBUFFER_RENDERABLE_LAYERED			= 0x828A
+	FRAMEBUFFER_BLEND				= 0x828B
+	READ_PIXELS					= 0x828C
+	READ_PIXELS_FORMAT				= 0x828D
+	READ_PIXELS_TYPE				= 0x828E
+	TEXTURE_IMAGE_FORMAT				= 0x828F
+	TEXTURE_IMAGE_TYPE				= 0x8290
+	GET_TEXTURE_IMAGE_FORMAT			= 0x8291
+	GET_TEXTURE_IMAGE_TYPE				= 0x8292
+	MIPMAP						= 0x8293
+	MANUAL_GENERATE_MIPMAP				= 0x8294
+# Should be deprecated
+	AUTO_GENERATE_MIPMAP				= 0x8295
+	COLOR_ENCODING					= 0x8296
+	SRGB_READ					= 0x8297
+	SRGB_WRITE					= 0x8298
+	SRGB_DECODE_ARB					= 0x8299
+	FILTER						= 0x829A
+	VERTEX_TEXTURE					= 0x829B
+	TESS_CONTROL_TEXTURE				= 0x829C
+	TESS_EVALUATION_TEXTURE				= 0x829D
+	GEOMETRY_TEXTURE				= 0x829E
+	FRAGMENT_TEXTURE				= 0x829F
+	COMPUTE_TEXTURE					= 0x82A0
+	TEXTURE_SHADOW					= 0x82A1
+	TEXTURE_GATHER					= 0x82A2
+	TEXTURE_GATHER_SHADOW				= 0x82A3
+	SHADER_IMAGE_LOAD				= 0x82A4
+	SHADER_IMAGE_STORE				= 0x82A5
+	SHADER_IMAGE_ATOMIC				= 0x82A6
+	IMAGE_TEXEL_SIZE				= 0x82A7
+	IMAGE_COMPATIBILITY_CLASS			= 0x82A8
+	IMAGE_PIXEL_FORMAT				= 0x82A9
+	IMAGE_PIXEL_TYPE				= 0x82AA
+	SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST		= 0x82AC
+	SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST		= 0x82AD
+	SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE		= 0x82AE
+	SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE		= 0x82AF
+	TEXTURE_COMPRESSED_BLOCK_WIDTH			= 0x82B1
+	TEXTURE_COMPRESSED_BLOCK_HEIGHT			= 0x82B2
+	TEXTURE_COMPRESSED_BLOCK_SIZE			= 0x82B3
+	CLEAR_BUFFER					= 0x82B4
+	TEXTURE_VIEW					= 0x82B5
+	VIEW_COMPATIBILITY_CLASS			= 0x82B6
+	FULL_SUPPORT					= 0x82B7
+	CAVEAT_SUPPORT					= 0x82B8
+	IMAGE_CLASS_4_X_32				= 0x82B9
+	IMAGE_CLASS_2_X_32				= 0x82BA
+	IMAGE_CLASS_1_X_32				= 0x82BB
+	IMAGE_CLASS_4_X_16				= 0x82BC
+	IMAGE_CLASS_2_X_16				= 0x82BD
+	IMAGE_CLASS_1_X_16				= 0x82BE
+	IMAGE_CLASS_4_X_8				= 0x82BF
+	IMAGE_CLASS_2_X_8				= 0x82C0
+	IMAGE_CLASS_1_X_8				= 0x82C1
+	IMAGE_CLASS_11_11_10				= 0x82C2
+	IMAGE_CLASS_10_10_10_2				= 0x82C3
+	VIEW_CLASS_128_BITS				= 0x82C4
+	VIEW_CLASS_96_BITS				= 0x82C5
+	VIEW_CLASS_64_BITS				= 0x82C6
+	VIEW_CLASS_48_BITS				= 0x82C7
+	VIEW_CLASS_32_BITS				= 0x82C8
+	VIEW_CLASS_24_BITS				= 0x82C9
+	VIEW_CLASS_16_BITS				= 0x82CA
+	VIEW_CLASS_8_BITS				= 0x82CB
+	VIEW_CLASS_S3TC_DXT1_RGB			= 0x82CC
+	VIEW_CLASS_S3TC_DXT1_RGBA			= 0x82CD
+	VIEW_CLASS_S3TC_DXT3_RGBA			= 0x82CE
+	VIEW_CLASS_S3TC_DXT5_RGBA			= 0x82CF
+	VIEW_CLASS_RGTC1_RED				= 0x82D0
+	VIEW_CLASS_RGTC2_RG				= 0x82D1
+	VIEW_CLASS_BPTC_UNORM				= 0x82D2
+	VIEW_CLASS_BPTC_FLOAT				= 0x82D3
+
+# ARB_future_use: 0x82AB,0x82B0
+
+# Also VERSION_4_3
+ARB_vertex_attrib_binding enum:
+	VERTEX_ATTRIB_BINDING				= 0x82D4
+	VERTEX_ATTRIB_RELATIVE_OFFSET			= 0x82D5
+	VERTEX_BINDING_DIVISOR				= 0x82D6
+	VERTEX_BINDING_OFFSET				= 0x82D7
+	VERTEX_BINDING_STRIDE				= 0x82D8
+	MAX_VERTEX_ATTRIB_RELATIVE_OFFSET		= 0x82D9
+	MAX_VERTEX_ATTRIB_BINDINGS			= 0x82DA
+
+# Also VERSION_4_3
+ARB_texture_view enum:
+	TEXTURE_VIEW_MIN_LEVEL				= 0x82DB
+	TEXTURE_VIEW_NUM_LEVELS				= 0x82DC
+	TEXTURE_VIEW_MIN_LAYER				= 0x82DD
+	TEXTURE_VIEW_NUM_LAYERS				= 0x82DE
+	TEXTURE_IMMUTABLE_LEVELS			= 0x82DF
+
+# Also VERSION_4_3
+KHR_debug enum: (additional; see above)
+	BUFFER						= 0x82E0
+	SHADER						= 0x82E1
+	PROGRAM						= 0x82E2
+	QUERY						= 0x82E3
+	PROGRAM_PIPELINE				= 0x82E4
+	SAMPLER						= 0x82E6
+	DISPLAY_LIST					= 0x82E7
+	MAX_LABEL_LENGTH				= 0x82E8
+
+VERSION_4_3 enum:
+	NUM_SHADING_LANGUAGE_VERSIONS			= 0x82E9
+
+# ARB_future_use: 0x82E5,0x82E9-0x830F
 
 ###############################################################################
 
 	STENCIL_OP_VALUE_AMD				= 0x874C
 	STENCIL_BACK_OP_VALUE_AMD			= 0x874D
 
-# ARB_future_use: 0x874E
-#	VERTEX_ATTRIB_ARRAY_LONG			= 0x874E
+VERSION_4_3 enum:
+	VERTEX_ATTRIB_ARRAY_LONG			= 0x874E
 
 # AMD_future_use: 0x874F
 
 	TEXTURE_BINDING_EXTERNAL_OES			= 0x8D67
 	REQUIRED_TEXTURE_IMAGE_UNITS_OES		= 0x8D68
 
-# VERSION_ES_FUTURE enum: (OpenGL ES future version only)
-#	PRIMITIVE_RESTART_MAX_INDEX			= 0x8D69
-#	ANY_SAMPLES_PASSED_CONSERVATIVE			= 0x8D6A
-#	MAX_ELEMENT_INDEX				= 0x8D6B
+# Also OpenGL ES 3.0
+# Also VERSION_4_3
+ARB_ES3_compatibility enum:
+	PRIMITIVE_RESTART_FIXED_INDEX			= 0x8D69
+	ANY_SAMPLES_PASSED_CONSERVATIVE			= 0x8D6A
+	MAX_ELEMENT_INDEX				= 0x8D6B
 
 # Aliases VERSION_ES_FUTURE enum above
 EXT_occlusion_query_boolean enum: (OpenGL ES only; additional; see above)
 
 # NV_future_use: 0x90D0-0x90E0
 
+# RESERVED for features in progress: 0x90D2-0x90DF
+# Also VERSION_4_3
+ARB_shader_storage_buffer_object enum:
+	SHADER_STORAGE_BUFFER				= 0x90D2
+	SHADER_STORAGE_BUFFER_BINDING			= 0x90D3
+	SHADER_STORAGE_BUFFER_START			= 0x90D4
+	SHADER_STORAGE_BUFFER_SIZE			= 0x90D5
+	MAX_VERTEX_SHADER_STORAGE_BLOCKS		= 0x90D6
+	MAX_GEOMETRY_SHADER_STORAGE_BLOCKS		= 0x90D7
+	MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS		= 0x90D8
+	MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS	= 0x90D9
+	MAX_FRAGMENT_SHADER_STORAGE_BLOCKS		= 0x90DA
+	MAX_COMPUTE_SHADER_STORAGE_BLOCKS		= 0x90DB
+	MAX_COMBINED_SHADER_STORAGE_BLOCKS		= 0x90DC
+	MAX_SHADER_STORAGE_BUFFER_BINDINGS		= 0x90DD
+	MAX_SHADER_STORAGE_BLOCK_SIZE			= 0x90DE
+	SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT		= 0x90DF
+	MAX_COMBINED_SHADER_OUTPUT_RESOURCES		= MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
+	use ARB_shader_image_load_store			MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
+
 EXT_x11_sync_object enum:
 	SYNC_X11_FENCE_EXT				= 0x90E1
 
-# NV_future_use: 0x90E2-0x90FF
+# NV_future_use: 0x90E2-0x90E9
+
+# Also VERSION_4_3
+ARB_stencil_texturing enum:
+	DEPTH_STENCIL_TEXTURE_MODE			= 0x90EA
+
+# Also VERSION_4_3
+ARB_compute_shader enum:
+	MAX_COMPUTE_LOCAL_INVOCATIONS			= 0x90EB
+	UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER	= 0x90EC
+	ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
+	DISPATCH_INDIRECT_BUFFER			= 0x90EE
+	DISPATCH_INDIRECT_BUFFER_BINDING		= 0x90EF
+
+# NV_future_use: 0x90F0-0x90FF
 
 ###############################################################################
 
 
 # AMD_future_use: 0x9140-0x9142
 
+# Also VERSION_4_3
+KHR_debug enum: (additional; see above)
+	MAX_DEBUG_MESSAGE_LENGTH			= 0x9143
+	MAX_DEBUG_LOGGED_MESSAGES			= 0x9144
+	DEBUG_LOGGED_MESSAGES				= 0x9145
+	DEBUG_SEVERITY_HIGH				= 0x9146
+	DEBUG_SEVERITY_MEDIUM				= 0x9147
+	DEBUG_SEVERITY_LOW				= 0x9148
+
 ARB_debug_output enum: (additional; see above)
 	MAX_DEBUG_MESSAGE_LENGTH_ARB			= 0x9143
 	MAX_DEBUG_LOGGED_MESSAGES_ARB			= 0x9144
 AMD_pinned_memory enum:
 	EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD		= 0x9160
 
-# AMD_future_use: 0x9161-0x923F
+# AMD_future_use: 0x9161-0x9191
+
+AMD_query_buffer_object enum:
+	QUERY_BUFFER_AMD				= 0x9192
+	QUERY_BUFFER_BINDING_AMD			= 0x9193
+	QUERY_RESULT_NO_WAIT_AMD			= 0x9194
+
+# AMD_future_use: 0x9195-0x919C
+
+# Also VERSION_4_3
+ARB_texture_buffer_range enum:
+	TEXTURE_BUFFER_OFFSET				= 0x919D
+	TEXTURE_BUFFER_SIZE				= 0x919E
+	TEXTURE_BUFFER_OFFSET_ALIGNMENT			= 0x919F
+
+# AMD_future_use: 0x91A0-0x91B8
+
+# RESERVED for features in progress: 0x91B9-0x91B8
+
+# AMD_future_use: 0x91BA
+
+# Also VERSION_4_3
+ARB_compute_shader enum:
+	COMPUTE_SHADER					= 0x91B9
+	MAX_COMPUTE_UNIFORM_BLOCKS			= 0x91BB
+	MAX_COMPUTE_TEXTURE_IMAGE_UNITS			= 0x91BC
+	MAX_COMPUTE_IMAGE_UNIFORMS			= 0x91BD
+	MAX_COMPUTE_WORK_GROUP_COUNT			= 0x91BE
+	MAX_COMPUTE_WORK_GROUP_SIZE			= 0x91BF
+
+# AMD_future_use: 0x91C0-0x923F
 
 ###############################################################################
 
 ###############################################################################
 
 # Khronos OpenGL ES: 0x9270-0x927F (Khronos Bug 7625)
-
 #	 COMPRESSED_R11_EAC_OES				 = 0x9270
 #	 COMPRESSED_SIGNED_R11_EAC_OES			 = 0x9271
 #	 COMPRESSED_RG11_EAC_OES			 = 0x9272
 #	 COMPRESSED_RGBA8_ETC2_EAC_OES			 = 0x9278
 #	 COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES		 = 0x9279
 
+# Also VERSION_4_3
+ARB_ES3_compatibility enum:
+	COMPRESSED_R11_EAC				= 0x9270
+	COMPRESSED_SIGNED_R11_EAC			= 0x9271
+	COMPRESSED_RG11_EAC				= 0x9272
+	COMPRESSED_SIGNED_RG11_EAC			= 0x9273
+	COMPRESSED_RGB8_ETC2				= 0x9274
+	COMPRESSED_SRGB8_ETC2				= 0x9275
+	COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2	= 0x9276
+	COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2	= 0x9277
+	COMPRESSED_RGBA8_ETC2_EAC			= 0x9278
+	COMPRESSED_SRGB8_ALPHA8_ETC2_EAC		= 0x9279
+
 # Khronos_future_use: 0x927A-0x927F
 
 ###############################################################################
 	UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX		 = 0x92DA
 	UNSIGNED_INT_ATOMIC_COUNTER			 = 0x92DB
 
-# NV_future_use: 0x92DC-0x937F
+# NV_future_use: 0x92DC-0x92DF
+
+# Also VERSION_4_3
+KHR_debug enum: (additional; see above)
+	DEBUG_OUTPUT					= 0x92E0
+
+# Also VERSION_4_3
+ARB_program_interface_query enum:
+	UNIFORM						= 0x92E1
+	UNIFORM_BLOCK					= 0x92E2
+	PROGRAM_INPUT					= 0x92E3
+	PROGRAM_OUTPUT					= 0x92E4
+	BUFFER_VARIABLE					= 0x92E5
+	SHADER_STORAGE_BLOCK				= 0x92E6
+	IS_PER_PATCH					= 0x92E7
+	VERTEX_SUBROUTINE				= 0x92E8
+	TESS_CONTROL_SUBROUTINE				= 0x92E9
+	TESS_EVALUATION_SUBROUTINE			= 0x92EA
+	GEOMETRY_SUBROUTINE				= 0x92EB
+	FRAGMENT_SUBROUTINE				= 0x92EC
+	COMPUTE_SUBROUTINE				= 0x92ED
+	VERTEX_SUBROUTINE_UNIFORM			= 0x92EE
+	TESS_CONTROL_SUBROUTINE_UNIFORM			= 0x92EF
+	TESS_EVALUATION_SUBROUTINE_UNIFORM		= 0x92F0
+	GEOMETRY_SUBROUTINE_UNIFORM			= 0x92F1
+	FRAGMENT_SUBROUTINE_UNIFORM			= 0x92F2
+	COMPUTE_SUBROUTINE_UNIFORM			= 0x92F3
+	TRANSFORM_FEEDBACK_VARYING			= 0x92F4
+	ACTIVE_RESOURCES				= 0x92F5
+	MAX_NAME_LENGTH					= 0x92F6
+	MAX_NUM_ACTIVE_VARIABLES			= 0x92F7
+	MAX_NUM_COMPATIBLE_SUBROUTINES			= 0x92F8
+	NAME_LENGTH					= 0x92F9
+	TYPE						= 0x92FA
+	ARRAY_SIZE					= 0x92FB
+	OFFSET						= 0x92FC
+	BLOCK_INDEX					= 0x92FD
+	ARRAY_STRIDE					= 0x92FE
+	MATRIX_STRIDE					= 0x92FF
+	IS_ROW_MAJOR					= 0x9300
+	ATOMIC_COUNTER_BUFFER_INDEX			= 0x9301
+	BUFFER_BINDING					= 0x9302
+	BUFFER_DATA_SIZE				= 0x9303
+	NUM_ACTIVE_VARIABLES				= 0x9304
+	ACTIVE_VARIABLES				= 0x9305
+	REFERENCED_BY_VERTEX_SHADER			= 0x9306
+	REFERENCED_BY_TESS_CONTROL_SHADER		= 0x9307
+	REFERENCED_BY_TESS_EVALUATION_SHADER		= 0x9308
+	REFERENCED_BY_GEOMETRY_SHADER			= 0x9309
+	REFERENCED_BY_FRAGMENT_SHADER			= 0x930A
+	REFERENCED_BY_COMPUTE_SHADER			= 0x930B
+	TOP_LEVEL_ARRAY_SIZE				= 0x930C
+	TOP_LEVEL_ARRAY_STRIDE				= 0x930D
+	LOCATION					= 0x930E
+	LOCATION_INDEX					= 0x930F
+
+# Also VERSION_4_3
+ARB_framebuffer_no_attachments enum:
+	FRAMEBUFFER_DEFAULT_WIDTH			= 0x9310
+	FRAMEBUFFER_DEFAULT_HEIGHT			= 0x9311
+	FRAMEBUFFER_DEFAULT_LAYERS			= 0x9312
+	FRAMEBUFFER_DEFAULT_SAMPLES			= 0x9313
+	FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS	= 0x9314
+	MAX_FRAMEBUFFER_WIDTH				= 0x9315
+	MAX_FRAMEBUFFER_HEIGHT				= 0x9316
+	MAX_FRAMEBUFFER_LAYERS				= 0x9317
+	MAX_FRAMEBUFFER_SAMPLES				= 0x9318
+
+# NV_future_use: 0x9319-0x937F
 
 ###############################################################################
 
 
 # Khronos OpenGL ES: 0x93B0-0x93EF (Khronos Bug 8853)
 
-# Khronos_future_use: 0x93B0-0x93EF
+GL_KHR_texture_compression_astc_ldr enum:
+	COMPRESSED_RGBA_ASTC_4x4_KHR			= 0x93B0
+	COMPRESSED_RGBA_ASTC_5x4_KHR			= 0x93B1
+	COMPRESSED_RGBA_ASTC_5x5_KHR			= 0x93B2
+	COMPRESSED_RGBA_ASTC_6x5_KHR			= 0x93B3
+	COMPRESSED_RGBA_ASTC_6x6_KHR			= 0x93B4
+	COMPRESSED_RGBA_ASTC_8x5_KHR			= 0x93B5
+	COMPRESSED_RGBA_ASTC_8x6_KHR			= 0x93B6
+	COMPRESSED_RGBA_ASTC_8x8_KHR			= 0x93B7
+	COMPRESSED_RGBA_ASTC_10x5_KHR			= 0x93B8
+	COMPRESSED_RGBA_ASTC_10x6_KHR			= 0x93B9
+	COMPRESSED_RGBA_ASTC_10x8_KHR			= 0x93BA
+	COMPRESSED_RGBA_ASTC_10x10_KHR			= 0x93BB
+	COMPRESSED_RGBA_ASTC_12x10_KHR			= 0x93BC
+	COMPRESSED_RGBA_ASTC_12x12_KHR			= 0x93BD
+	COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR		= 0x93D0
+	COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR		= 0x93D1
+	COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR		= 0x93D2
+	COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR		= 0x93D3
+	COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR		= 0x93D4
+	COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR		= 0x93D5
+	COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR		= 0x93D6
+	COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR		= 0x93D7
+	COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR		= 0x93D8
+	COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR		= 0x93D9
+	COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR		= 0x93DA
+	COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR		= 0x93DB
+	COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR		= 0x93DC
+	COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR		= 0x93DD
+
+# Khronos_future_use: 0x93BE-0x93CF, 0x93DE-0x93EF
 
 ###############################################################################
 ### Please remember that new enumerant allocations must be obtained by request

File glspecs/enumext.spec

 # enumext.spec - list of GL enumerants for glext.h header
 #
-# $Revision: 17604 $ on $Date: 2012-04-26 00:59:42 -0700 (Thu, 26 Apr 2012) $
+# $Revision: 18836 $ on $Date: 2012-08-06 08:39:04 -0700 (Mon, 06 Aug 2012) $
 
 # This is derived from the master GL enumerant registry (enum.spec).
 #
 	UNSIGNED_INT					= 0x1405	# DataType
 	FLOAT						= 0x1406	# DataType
 	DOUBLE						= 0x140A	# DataType
+# Deprecated in GL 3.0; undeprecated in GL 4.3 / KHR_debug
+passthru: /* ErrorCode */
+	STACK_OVERFLOW					= 0x0503	# ErrorCode
+	STACK_UNDERFLOW					= 0x0504	# ErrorCode
 passthru: /* LogicOp */
 	CLEAR						= 0x1500	# LogicOp
 	AND						= 0x1501	# LogicOp
 	AUX1						= 0x040A	# DrawBufferMode
 	AUX2						= 0x040B	# DrawBufferMode
 	AUX3						= 0x040C	# DrawBufferMode
-passthru: /* ErrorCode */
-	STACK_OVERFLOW					= 0x0503	# ErrorCode
-	STACK_UNDERFLOW					= 0x0504	# ErrorCode
 passthru: /* FeedbackType */
 	2D						= 0x0600	# FeedbackType
 	3D						= 0x0601	# FeedbackType
 passthru: /* Reuse tokens from ARB_texture_storage */
 	use ARB_texture_storage		    TEXTURE_IMMUTABLE_FORMAT
 
-# ARB_future_use: 0x874E
-#	VERTEX_ATTRIB_ARRAY_LONG			= 0x874E
+###############################################################################
+#
+# OpenGL 4.3 enums
+#
+###############################################################################
+
+VERSION_4_3 enum:
+	NUM_SHADING_LANGUAGE_VERSIONS			= 0x82E9
+	VERTEX_ATTRIB_ARRAY_LONG			= 0x874E
+passthru: /* Reuse tokens from ARB_arrays_of_arrays (none, GLSL only) */
+passthru: /* Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only) */
+passthru: /* Reuse tokens from ARB_shader_image_size (none, GLSL only) */
+passthru: /* Reuse tokens from ARB_ES3_compatibility */
+	use ARB_ES3_compatibility		    COMPRESSED_RGB8_ETC2
+	use ARB_ES3_compatibility		    COMPRESSED_SRGB8_ETC2
+	use ARB_ES3_compatibility		    COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
+	use ARB_ES3_compatibility		    COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
+	use ARB_ES3_compatibility		    COMPRESSED_RGBA8_ETC2_EAC
+	use ARB_ES3_compatibility		    COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
+	use ARB_ES3_compatibility		    COMPRESSED_R11_EAC
+	use ARB_ES3_compatibility		    COMPRESSED_SIGNED_R11_EAC
+	use ARB_ES3_compatibility		    COMPRESSED_RG11_EAC
+	use ARB_ES3_compatibility		    COMPRESSED_SIGNED_RG11_EAC
+	use ARB_ES3_compatibility		    PRIMITIVE_RESTART_FIXED_INDEX
+	use ARB_ES3_compatibility		    ANY_SAMPLES_PASSED_CONSERVATIVE
+	use ARB_ES3_compatibility		    MAX_ELEMENT_INDEX
+passthru: /* Reuse tokens from ARB_clear_buffer_object (none) */
+passthru: /* Reuse tokens from ARB_compute_shader */
+	use ARB_compute_shader			    COMPUTE_SHADER
+	use ARB_compute_shader			    MAX_COMPUTE_UNIFORM_BLOCKS
+	use ARB_compute_shader			    MAX_COMPUTE_TEXTURE_IMAGE_UNITS
+	use ARB_compute_shader			    MAX_COMPUTE_IMAGE_UNIFORMS
+	use ARB_compute_shader			    MAX_COMPUTE_SHARED_MEMORY_SIZE
+	use ARB_compute_shader			    MAX_COMPUTE_UNIFORM_COMPONENTS
+	use ARB_compute_shader			    MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS
+	use ARB_compute_shader			    MAX_COMPUTE_ATOMIC_COUNTERS
+	use ARB_compute_shader			    MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
+	use ARB_compute_shader			    MAX_COMPUTE_LOCAL_INVOCATIONS
+	use ARB_compute_shader			    MAX_COMPUTE_WORK_GROUP_COUNT
+	use ARB_compute_shader			    MAX_COMPUTE_WORK_GROUP_SIZE
+	use ARB_compute_shader			    COMPUTE_LOCAL_WORK_SIZE
+	use ARB_compute_shader			    UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER
+	use ARB_compute_shader			    ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER
+	use ARB_compute_shader			    DISPATCH_INDIRECT_BUFFER
+	use ARB_compute_shader			    DISPATCH_INDIRECT_BUFFER_BINDING
+passthru: /* Reuse tokens from ARB_copy_image (none) */
+passthru: /* Reuse tokens from KHR_debug */
+	use KHR_debug				    DEBUG_OUTPUT_SYNCHRONOUS
+	use KHR_debug				    DEBUG_NEXT_LOGGED_MESSAGE_LENGTH
+	use KHR_debug				    DEBUG_CALLBACK_FUNCTION
+	use KHR_debug				    DEBUG_CALLBACK_USER_PARAM
+	use KHR_debug				    DEBUG_SOURCE_API
+	use KHR_debug				    DEBUG_SOURCE_WINDOW_SYSTEM
+	use KHR_debug				    DEBUG_SOURCE_SHADER_COMPILER
+	use KHR_debug				    DEBUG_SOURCE_THIRD_PARTY
+	use KHR_debug				    DEBUG_SOURCE_APPLICATION
+	use KHR_debug				    DEBUG_SOURCE_OTHER
+	use KHR_debug				    DEBUG_TYPE_ERROR
+	use KHR_debug				    DEBUG_TYPE_DEPRECATED_BEHAVIOR
+	use KHR_debug				    DEBUG_TYPE_UNDEFINED_BEHAVIOR
+	use KHR_debug				    DEBUG_TYPE_PORTABILITY
+	use KHR_debug				    DEBUG_TYPE_PERFORMANCE
+	use KHR_debug				    DEBUG_TYPE_OTHER
+	use KHR_debug				    MAX_DEBUG_MESSAGE_LENGTH
+	use KHR_debug				    MAX_DEBUG_LOGGED_MESSAGES
+	use KHR_debug				    DEBUG_LOGGED_MESSAGES
+	use KHR_debug				    DEBUG_SEVERITY_HIGH
+	use KHR_debug				    DEBUG_SEVERITY_MEDIUM
+	use KHR_debug				    DEBUG_SEVERITY_LOW
+	use KHR_debug				    DEBUG_TYPE_MARKER
+	use KHR_debug				    DEBUG_TYPE_PUSH_GROUP
+	use KHR_debug				    DEBUG_TYPE_POP_GROUP
+	use KHR_debug				    DEBUG_SEVERITY_NOTIFICATION
+	use KHR_debug				    MAX_DEBUG_GROUP_STACK_DEPTH
+	use KHR_debug				    DEBUG_GROUP_STACK_DEPTH
+	use KHR_debug				    BUFFER
+	use KHR_debug				    SHADER
+	use KHR_debug				    PROGRAM
+	use KHR_debug				    QUERY
+	use KHR_debug				    PROGRAM_PIPELINE
+	use KHR_debug				    SAMPLER
+	use KHR_debug				    DISPLAY_LIST
+	use KHR_debug				    MAX_LABEL_LENGTH
+	use KHR_debug				    DEBUG_OUTPUT
+	use KHR_debug				    CONTEXT_FLAG_DEBUG_BIT
+	use ErrorCode				    STACK_UNDERFLOW
+	use ErrorCode				    STACK_OVERFLOW
+passthru: /* Reuse tokens from ARB_explicit_uniform_location */
+	use ARB_explicit_uniform_location	    MAX_UNIFORM_LOCATIONS
+passthru: /* Reuse tokens from ARB_framebuffer_no_attachments */
+	use ARB_framebuffer_no_attachments	    FRAMEBUFFER_DEFAULT_WIDTH
+	use ARB_framebuffer_no_attachments	    FRAMEBUFFER_DEFAULT_HEIGHT
+	use ARB_framebuffer_no_attachments	    FRAMEBUFFER_DEFAULT_LAYERS
+	use ARB_framebuffer_no_attachments	    FRAMEBUFFER_DEFAULT_SAMPLES
+	use ARB_framebuffer_no_attachments	    FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS
+	use ARB_framebuffer_no_attachments	    MAX_FRAMEBUFFER_WIDTH
+	use ARB_framebuffer_no_attachments	    MAX_FRAMEBUFFER_HEIGHT
+	use ARB_framebuffer_no_attachments	    MAX_FRAMEBUFFER_LAYERS
+	use ARB_framebuffer_no_attachments	    MAX_FRAMEBUFFER_SAMPLES
+passthru: /* Reuse tokens from ARB_internalformat_query2 */
+	use ARB_internalformat_query2		    INTERNALFORMAT_SUPPORTED
+	use ARB_internalformat_query2		    INTERNALFORMAT_PREFERRED
+	use ARB_internalformat_query2		    INTERNALFORMAT_RED_SIZE
+	use ARB_internalformat_query2		    INTERNALFORMAT_GREEN_SIZE
+	use ARB_internalformat_query2		    INTERNALFORMAT_BLUE_SIZE
+	use ARB_internalformat_query2		    INTERNALFORMAT_ALPHA_SIZE
+	use ARB_internalformat_query2		    INTERNALFORMAT_DEPTH_SIZE
+	use ARB_internalformat_query2		    INTERNALFORMAT_STENCIL_SIZE
+	use ARB_internalformat_query2		    INTERNALFORMAT_SHARED_SIZE
+	use ARB_internalformat_query2		    INTERNALFORMAT_RED_TYPE
+	use ARB_internalformat_query2		    INTERNALFORMAT_GREEN_TYPE
+	use ARB_internalformat_query2		    INTERNALFORMAT_BLUE_TYPE
+	use ARB_internalformat_query2		    INTERNALFORMAT_ALPHA_TYPE
+	use ARB_internalformat_query2		    INTERNALFORMAT_DEPTH_TYPE
+	use ARB_internalformat_query2		    INTERNALFORMAT_STENCIL_TYPE
+	use ARB_internalformat_query2		    MAX_WIDTH
+	use ARB_internalformat_query2		    MAX_HEIGHT
+	use ARB_internalformat_query2		    MAX_DEPTH
+	use ARB_internalformat_query2		    MAX_LAYERS
+	use ARB_internalformat_query2		    MAX_COMBINED_DIMENSIONS
+	use ARB_internalformat_query2		    COLOR_COMPONENTS
+	use ARB_internalformat_query2		    DEPTH_COMPONENTS
+	use ARB_internalformat_query2		    STENCIL_COMPONENTS
+	use ARB_internalformat_query2		    COLOR_RENDERABLE
+	use ARB_internalformat_query2		    DEPTH_RENDERABLE
+	use ARB_internalformat_query2		    STENCIL_RENDERABLE
+	use ARB_internalformat_query2		    FRAMEBUFFER_RENDERABLE
+	use ARB_internalformat_query2		    FRAMEBUFFER_RENDERABLE_LAYERED
+	use ARB_internalformat_query2		    FRAMEBUFFER_BLEND
+	use ARB_internalformat_query2		    READ_PIXELS
+	use ARB_internalformat_query2		    READ_PIXELS_FORMAT
+	use ARB_internalformat_query2		    READ_PIXELS_TYPE
+	use ARB_internalformat_query2		    TEXTURE_IMAGE_FORMAT
+	use ARB_internalformat_query2		    TEXTURE_IMAGE_TYPE
+	use ARB_internalformat_query2		    GET_TEXTURE_IMAGE_FORMAT
+	use ARB_internalformat_query2		    GET_TEXTURE_IMAGE_TYPE
+	use ARB_internalformat_query2		    MIPMAP
+	use ARB_internalformat_query2		    MANUAL_GENERATE_MIPMAP
+	use ARB_internalformat_query2		    AUTO_GENERATE_MIPMAP
+	use ARB_internalformat_query2		    COLOR_ENCODING
+	use ARB_internalformat_query2		    SRGB_READ
+	use ARB_internalformat_query2		    SRGB_WRITE
+	use ARB_internalformat_query2		    FILTER
+	use ARB_internalformat_query2		    VERTEX_TEXTURE
+	use ARB_internalformat_query2		    TESS_CONTROL_TEXTURE
+	use ARB_internalformat_query2		    TESS_EVALUATION_TEXTURE
+	use ARB_internalformat_query2		    GEOMETRY_TEXTURE
+	use ARB_internalformat_query2		    FRAGMENT_TEXTURE
+	use ARB_internalformat_query2		    COMPUTE_TEXTURE
+	use ARB_internalformat_query2		    TEXTURE_SHADOW
+	use ARB_internalformat_query2		    TEXTURE_GATHER
+	use ARB_internalformat_query2		    TEXTURE_GATHER_SHADOW
+	use ARB_internalformat_query2		    SHADER_IMAGE_LOAD
+	use ARB_internalformat_query2		    SHADER_IMAGE_STORE
+	use ARB_internalformat_query2		    SHADER_IMAGE_ATOMIC
+	use ARB_internalformat_query2		    IMAGE_TEXEL_SIZE
+	use ARB_internalformat_query2		    IMAGE_COMPATIBILITY_CLASS
+	use ARB_internalformat_query2		    IMAGE_PIXEL_FORMAT
+	use ARB_internalformat_query2		    IMAGE_PIXEL_TYPE
+	use ARB_internalformat_query2		    SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST
+	use ARB_internalformat_query2		    SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST
+	use ARB_internalformat_query2		    SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE
+	use ARB_internalformat_query2		    SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE
+	use ARB_internalformat_query2		    TEXTURE_COMPRESSED_BLOCK_WIDTH
+	use ARB_internalformat_query2		    TEXTURE_COMPRESSED_BLOCK_HEIGHT
+	use ARB_internalformat_query2		    TEXTURE_COMPRESSED_BLOCK_SIZE
+	use ARB_internalformat_query2		    CLEAR_BUFFER
+	use ARB_internalformat_query2		    TEXTURE_VIEW
+	use ARB_internalformat_query2		    VIEW_COMPATIBILITY_CLASS
+	use ARB_internalformat_query2		    FULL_SUPPORT
+	use ARB_internalformat_query2		    CAVEAT_SUPPORT
+	use ARB_internalformat_query2		    IMAGE_CLASS_4_X_32
+	use ARB_internalformat_query2		    IMAGE_CLASS_2_X_32
+	use ARB_internalformat_query2		    IMAGE_CLASS_1_X_32
+	use ARB_internalformat_query2		    IMAGE_CLASS_4_X_16
+	use ARB_internalformat_query2		    IMAGE_CLASS_2_X_16
+	use ARB_internalformat_query2		    IMAGE_CLASS_1_X_16
+	use ARB_internalformat_query2		    IMAGE_CLASS_4_X_8
+	use ARB_internalformat_query2		    IMAGE_CLASS_2_X_8
+	use ARB_internalformat_query2		    IMAGE_CLASS_1_X_8
+	use ARB_internalformat_query2		    IMAGE_CLASS_11_11_10
+	use ARB_internalformat_query2		    IMAGE_CLASS_10_10_10_2
+	use ARB_internalformat_query2		    VIEW_CLASS_128_BITS
+	use ARB_internalformat_query2		    VIEW_CLASS_96_BITS
+	use ARB_internalformat_query2		    VIEW_CLASS_64_BITS
+	use ARB_internalformat_query2		    VIEW_CLASS_48_BITS
+	use ARB_internalformat_query2		    VIEW_CLASS_32_BITS
+	use ARB_internalformat_query2		    VIEW_CLASS_24_BITS
+	use ARB_internalformat_query2		    VIEW_CLASS_16_BITS
+	use ARB_internalformat_query2		    VIEW_CLASS_8_BITS
+	use ARB_internalformat_query2		    VIEW_CLASS_S3TC_DXT1_RGB
+	use ARB_internalformat_query2		    VIEW_CLASS_S3TC_DXT1_RGBA
+	use ARB_internalformat_query2		    VIEW_CLASS_S3TC_DXT3_RGBA
+	use ARB_internalformat_query2		    VIEW_CLASS_S3TC_DXT5_RGBA
+	use ARB_internalformat_query2		    VIEW_CLASS_RGTC1_RED
+	use ARB_internalformat_query2		    VIEW_CLASS_RGTC2_RG
+	use ARB_internalformat_query2		    VIEW_CLASS_BPTC_UNORM
+	use ARB_internalformat_query2		    VIEW_CLASS_BPTC_FLOAT
+passthru: /* Reuse tokens from ARB_invalidate_subdata (none) */
+passthru: /* Reuse tokens from ARB_multi_draw_indirect (none) */
+passthru: /* Reuse tokens from ARB_program_interface_query */
+	use ARB_program_interface_query		    UNIFORM
+	use ARB_program_interface_query		    UNIFORM_BLOCK
+	use ARB_program_interface_query		    PROGRAM_INPUT
+	use ARB_program_interface_query		    PROGRAM_OUTPUT
+	use ARB_program_interface_query		    BUFFER_VARIABLE
+	use ARB_program_interface_query		    SHADER_STORAGE_BLOCK
+	use ARB_program_interface_query		    VERTEX_SUBROUTINE
+	use ARB_program_interface_query		    TESS_CONTROL_SUBROUTINE
+	use ARB_program_interface_query		    TESS_EVALUATION_SUBROUTINE
+	use ARB_program_interface_query		    GEOMETRY_SUBROUTINE
+	use ARB_program_interface_query		    FRAGMENT_SUBROUTINE
+	use ARB_program_interface_query		    COMPUTE_SUBROUTINE
+	use ARB_program_interface_query		    VERTEX_SUBROUTINE_UNIFORM
+	use ARB_program_interface_query		    TESS_CONTROL_SUBROUTINE_UNIFORM
+	use ARB_program_interface_query		    TESS_EVALUATION_SUBROUTINE_UNIFORM
+	use ARB_program_interface_query		    GEOMETRY_SUBROUTINE_UNIFORM
+	use ARB_program_interface_query		    FRAGMENT_SUBROUTINE_UNIFORM
+	use ARB_program_interface_query		    COMPUTE_SUBROUTINE_UNIFORM
+	use ARB_program_interface_query		    TRANSFORM_FEEDBACK_VARYING
+	use ARB_program_interface_query		    ACTIVE_RESOURCES
+	use ARB_program_interface_query		    MAX_NAME_LENGTH
+	use ARB_program_interface_query		    MAX_NUM_ACTIVE_VARIABLES
+	use ARB_program_interface_query		    MAX_NUM_COMPATIBLE_SUBROUTINES
+	use ARB_program_interface_query		    NAME_LENGTH
+	use ARB_program_interface_query		    TYPE
+	use ARB_program_interface_query		    ARRAY_SIZE
+	use ARB_program_interface_query		    OFFSET
+	use ARB_program_interface_query		    BLOCK_INDEX
+	use ARB_program_interface_query		    ARRAY_STRIDE
+	use ARB_program_interface_query		    MATRIX_STRIDE
+	use ARB_program_interface_query		    IS_ROW_MAJOR
+	use ARB_program_interface_query		    ATOMIC_COUNTER_BUFFER_INDEX
+	use ARB_program_interface_query		    BUFFER_BINDING
+	use ARB_program_interface_query		    BUFFER_DATA_SIZE
+	use ARB_program_interface_query		    NUM_ACTIVE_VARIABLES
+	use ARB_program_interface_query		    ACTIVE_VARIABLES
+	use ARB_program_interface_query		    REFERENCED_BY_VERTEX_SHADER
+	use ARB_program_interface_query		    REFERENCED_BY_TESS_CONTROL_SHADER
+	use ARB_program_interface_query		    REFERENCED_BY_TESS_EVALUATION_SHADER
+	use ARB_program_interface_query		    REFERENCED_BY_GEOMETRY_SHADER
+	use ARB_program_interface_query		    REFERENCED_BY_FRAGMENT_SHADER
+	use ARB_program_interface_query		    REFERENCED_BY_COMPUTE_SHADER
+	use ARB_program_interface_query		    TOP_LEVEL_ARRAY_SIZE
+	use ARB_program_interface_query		    TOP_LEVEL_ARRAY_STRIDE
+	use ARB_program_interface_query		    LOCATION
+	use ARB_program_interface_query		    LOCATION_INDEX
+	use ARB_program_interface_query		    IS_PER_PATCH
+passthru: /* Reuse tokens from ARB_robust_buffer_access_behavior (none) */
+passthru: /* Reuse tokens from ARB_shader_storage_buffer_object */
+	use ARB_shader_storage_buffer_object	    SHADER_STORAGE_BUFFER
+	use ARB_shader_storage_buffer_object	    SHADER_STORAGE_BUFFER_BINDING
+	use ARB_shader_storage_buffer_object	    SHADER_STORAGE_BUFFER_START
+	use ARB_shader_storage_buffer_object	    SHADER_STORAGE_BUFFER_SIZE
+	use ARB_shader_storage_buffer_object	    MAX_VERTEX_SHADER_STORAGE_BLOCKS
+	use ARB_shader_storage_buffer_object	    MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
+	use ARB_shader_storage_buffer_object	    MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS
+	use ARB_shader_storage_buffer_object	    MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
+	use ARB_shader_storage_buffer_object	    MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
+	use ARB_shader_storage_buffer_object	    MAX_COMPUTE_SHADER_STORAGE_BLOCKS
+	use ARB_shader_storage_buffer_object	    MAX_COMBINED_SHADER_STORAGE_BLOCKS
+	use ARB_shader_storage_buffer_object	    MAX_SHADER_STORAGE_BUFFER_BINDINGS
+	use ARB_shader_storage_buffer_object	    MAX_SHADER_STORAGE_BLOCK_SIZE
+	use ARB_shader_storage_buffer_object	    SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT
+	use ARB_shader_storage_buffer_object	    SHADER_STORAGE_BARRIER_BIT
+	use ARB_shader_storage_buffer_object	    MAX_COMBINED_SHADER_OUTPUT_RESOURCES
+passthru: /* Reuse tokens from ARB_stencil_texturing */
+	use ARB_stencil_texturing		    DEPTH_STENCIL_TEXTURE_MODE
+passthru: /* Reuse tokens from ARB_texture_buffer_range */
+	use ARB_texture_buffer_range		    TEXTURE_BUFFER_OFFSET
+	use ARB_texture_buffer_range		    TEXTURE_BUFFER_SIZE
+	use ARB_texture_buffer_range		    TEXTURE_BUFFER_OFFSET_ALIGNMENT
+passthru: /* Reuse tokens from ARB_texture_query_levels (none) */
+passthru: /* Reuse tokens from ARB_texture_storage_multisample (none) */
+passthru: /* Reuse tokens from ARB_texture_view */
+	use ARB_texture_view			    TEXTURE_VIEW_MIN_LEVEL
+	use ARB_texture_view			    TEXTURE_VIEW_NUM_LEVELS
+	use ARB_texture_view			    TEXTURE_VIEW_MIN_LAYER
+	use ARB_texture_view			    TEXTURE_VIEW_NUM_LAYERS
+	use ARB_texture_view			    TEXTURE_IMMUTABLE_LEVELS
+passthru: /* Reuse tokens from ARB_vertex_attrib_binding */
+	use ARB_vertex_attrib_binding		    VERTEX_ATTRIB_BINDING
+	use ARB_vertex_attrib_binding		    VERTEX_ATTRIB_RELATIVE_OFFSET
+	use ARB_vertex_attrib_binding		    VERTEX_BINDING_DIVISOR
+	use ARB_vertex_attrib_binding		    VERTEX_BINDING_OFFSET
+	use ARB_vertex_attrib_binding		    VERTEX_BINDING_STRIDE
+	use ARB_vertex_attrib_binding		    MAX_VERTEX_ATTRIB_RELATIVE_OFFSET
+	use ARB_vertex_attrib_binding		    MAX_VERTEX_ATTRIB_BINDINGS
+
 
 ###############################################################################
 #
 ARB_texture_storage enum:
 	TEXTURE_IMMUTABLE_FORMAT			= 0x912F
 
+###############################################################################
+
+# ARB Extension #118
+KHR_texture_compression_astc_ldr enum:
+	COMPRESSED_RGBA_ASTC_4x4_KHR			= 0x93B0
+	COMPRESSED_RGBA_ASTC_5x4_KHR			= 0x93B1
+	COMPRESSED_RGBA_ASTC_5x5_KHR			= 0x93B2
+	COMPRESSED_RGBA_ASTC_6x5_KHR			= 0x93B3
+	COMPRESSED_RGBA_ASTC_6x6_KHR			= 0x93B4
+	COMPRESSED_RGBA_ASTC_8x5_KHR			= 0x93B5
+	COMPRESSED_RGBA_ASTC_8x6_KHR			= 0x93B6
+	COMPRESSED_RGBA_ASTC_8x8_KHR			= 0x93B7
+	COMPRESSED_RGBA_ASTC_10x5_KHR			= 0x93B8
+	COMPRESSED_RGBA_ASTC_10x6_KHR			= 0x93B9
+	COMPRESSED_RGBA_ASTC_10x8_KHR			= 0x93BA
+	COMPRESSED_RGBA_ASTC_10x10_KHR			= 0x93BB
+	COMPRESSED_RGBA_ASTC_12x10_KHR			= 0x93BC
+	COMPRESSED_RGBA_ASTC_12x12_KHR			= 0x93BD
+	COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR		= 0x93D0
+	COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR		= 0x93D1
+	COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR		= 0x93D2
+	COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR		= 0x93D3
+	COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR		= 0x93D4
+	COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR		= 0x93D5
+	COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR		= 0x93D6
+	COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR		= 0x93D7
+	COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR		= 0x93D8
+	COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR		= 0x93D9
+	COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR		= 0x93DA
+	COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR		= 0x93DB
+	COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR		= 0x93DC
+	COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR		= 0x93DD
+
+###############################################################################
+
+# ARB Extension #119
+KHR_debug enum:
+	DEBUG_OUTPUT_SYNCHRONOUS			= 0x8242
+	DEBUG_NEXT_LOGGED_MESSAGE_LENGTH		= 0x8243
+	DEBUG_CALLBACK_FUNCTION				= 0x8244
+	DEBUG_CALLBACK_USER_PARAM			= 0x8245
+	DEBUG_SOURCE_API				= 0x8246
+	DEBUG_SOURCE_WINDOW_SYSTEM			= 0x8247
+	DEBUG_SOURCE_SHADER_COMPILER			= 0x8248
+	DEBUG_SOURCE_THIRD_PARTY			= 0x8249
+	DEBUG_SOURCE_APPLICATION			= 0x824A
+	DEBUG_SOURCE_OTHER				= 0x824B
+	DEBUG_TYPE_ERROR				= 0x824C
+	DEBUG_TYPE_DEPRECATED_BEHAVIOR			= 0x824D
+	DEBUG_TYPE_UNDEFINED_BEHAVIOR			= 0x824E
+	DEBUG_TYPE_PORTABILITY				= 0x824F
+	DEBUG_TYPE_PERFORMANCE				= 0x8250
+	DEBUG_TYPE_OTHER				= 0x8251
+	DEBUG_TYPE_MARKER				= 0x8268
+	DEBUG_TYPE_PUSH_GROUP				= 0x8269
+	DEBUG_TYPE_POP_GROUP				= 0x826A
+	DEBUG_SEVERITY_NOTIFICATION			= 0x826B
+	MAX_DEBUG_GROUP_STACK_DEPTH			= 0x826C
+	DEBUG_GROUP_STACK_DEPTH				= 0x826D
+	BUFFER						= 0x82E0
+	SHADER						= 0x82E1
+	PROGRAM						= 0x82E2
+	QUERY						= 0x82E3
+	PROGRAM_PIPELINE				= 0x82E4
+	SAMPLER						= 0x82E6
+	DISPLAY_LIST					= 0x82E7
+	MAX_LABEL_LENGTH				= 0x82E8
+	MAX_DEBUG_MESSAGE_LENGTH			= 0x9143
+	MAX_DEBUG_LOGGED_MESSAGES			= 0x9144
+	DEBUG_LOGGED_MESSAGES				= 0x9145
+	DEBUG_SEVERITY_HIGH				= 0x9146
+	DEBUG_SEVERITY_MEDIUM				= 0x9147
+	DEBUG_SEVERITY_LOW				= 0x9148
+	DEBUG_OUTPUT					= 0x92E0
+	CONTEXT_FLAG_DEBUG_BIT				= 0x00000002
+	use ErrorCode STACK_UNDERFLOW
+	use ErrorCode STACK_OVERFLOW
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #120
+ARB_arrays_of_arrays enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #121
+ARB_clear_buffer_object enum:
+
+###############################################################################
+
+# ARB Extension #122
+ARB_compute_shader enum:
+	COMPUTE_SHADER					= 0x91B9
+	MAX_COMPUTE_UNIFORM_BLOCKS			= 0x91BB
+	MAX_COMPUTE_TEXTURE_IMAGE_UNITS			= 0x91BC
+	MAX_COMPUTE_IMAGE_UNIFORMS			= 0x91BD
+	MAX_COMPUTE_SHARED_MEMORY_SIZE			= 0x8262
+	MAX_COMPUTE_UNIFORM_COMPONENTS			= 0x8263
+	MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS		= 0x8264
+	MAX_COMPUTE_ATOMIC_COUNTERS			= 0x8265
+	MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS		= 0x8266
+	MAX_COMPUTE_LOCAL_INVOCATIONS			= 0x90EB
+	MAX_COMPUTE_WORK_GROUP_COUNT			= 0x91BE
+	MAX_COMPUTE_WORK_GROUP_SIZE			= 0x91BF
+	COMPUTE_LOCAL_WORK_SIZE				= 0x8267
+	UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER	= 0x90EC
+	ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
+	DISPATCH_INDIRECT_BUFFER			= 0x90EE
+	DISPATCH_INDIRECT_BUFFER_BINDING		= 0x90EF
+	COMPUTE_SHADER_BIT				= 0x00000020	# UseProgramStages <stage> bitfield
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #123
+ARB_copy_image enum:
+
+###############################################################################
+
+# ARB Extension #124
+ARB_debug_group enum:
+	use KHR_debug DEBUG_TYPE_MARKER
+	use KHR_debug DEBUG_TYPE_PUSH_GROUP
+	use KHR_debug DEBUG_TYPE_POP_GROUP
+	use KHR_debug DEBUG_SEVERITY_NOTIFICATION
+	use KHR_debug MAX_DEBUG_GROUP_STACK_DEPTH
+	use KHR_debug DEBUG_GROUP_STACK_DEPTH
+	use ErrorCode STACK_UNDERFLOW
+	use ErrorCode STACK_OVERFLOW
+
+###############################################################################
+
+# ARB Extension #125
+ARB_debug_label enum:
+	use KHR_debug BUFFER
+	use KHR_debug SHADER
+	use KHR_debug PROGRAM
+	use KHR_debug QUERY
+	use KHR_debug PROGRAM_PIPELINE
+# SYNC = 0x82E5 no longer used in extension
+	use KHR_debug SAMPLER
+passthru: /* DISPLAY_LIST used in compatibility profile only */
+	use KHR_debug DISPLAY_LIST
+	use KHR_debug MAX_LABEL_LENGTH
+	use GetPName VERTEX_ARRAY
+
+###############################################################################
+
+# ARB Extension #126
+ARB_debug_output2 enum:
+	use KHR_debug CONTEXT_FLAG_DEBUG_BIT
+	use KHR_debug DEBUG_OUTPUT
+
+###############################################################################
+
+# ARB Extension #127
+ARB_ES3_compatibility enum:
+	COMPRESSED_RGB8_ETC2				= 0x9274
+	COMPRESSED_SRGB8_ETC2				= 0x9275
+	COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2	= 0x9276
+	COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2	= 0x9277
+	COMPRESSED_RGBA8_ETC2_EAC			= 0x9278
+	COMPRESSED_SRGB8_ALPHA8_ETC2_EAC		= 0x9279
+	COMPRESSED_R11_EAC				= 0x9270
+	COMPRESSED_SIGNED_R11_EAC			= 0x9271
+	COMPRESSED_RG11_EAC				= 0x9272
+	COMPRESSED_SIGNED_RG11_EAC			= 0x9273
+	PRIMITIVE_RESTART_FIXED_INDEX			= 0x8D69
+	ANY_SAMPLES_PASSED_CONSERVATIVE			= 0x8D6A
+	MAX_ELEMENT_INDEX				= 0x8D6B
+
+###############################################################################
+
+# ARB Extension #128
+ARB_explicit_uniform_location enum:
+	MAX_UNIFORM_LOCATIONS				= 0x826E
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #129
+ARB_fragment_layer_viewport enum:
+
+###############################################################################
+
+# ARB Extension #130
+ARB_framebuffer_no_attachments enum:
+	FRAMEBUFFER_DEFAULT_WIDTH			= 0x9310
+	FRAMEBUFFER_DEFAULT_HEIGHT			= 0x9311
+	FRAMEBUFFER_DEFAULT_LAYERS			= 0x9312
+	FRAMEBUFFER_DEFAULT_SAMPLES			= 0x9313
+	FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS	= 0x9314
+	MAX_FRAMEBUFFER_WIDTH				= 0x9315
+	MAX_FRAMEBUFFER_HEIGHT				= 0x9316
+	MAX_FRAMEBUFFER_LAYERS				= 0x9317
+	MAX_FRAMEBUFFER_SAMPLES				= 0x9318
+
+###############################################################################
+
+# ARB Extension #131
+ARB_internalformat_query2 enum:
+	use ARB_shader_image_load_store IMAGE_FORMAT_COMPATIBILITY_TYPE
+	use ARB_internalformat_query NUM_SAMPLE_COUNTS
+	use VERSION_3_0 RENDERBUFFER
+	use VERSION_1_3 SAMPLES
+	use GetPName TEXTURE_1D
+	use VERSION_3_0 TEXTURE_1D_ARRAY
+	use GetPName TEXTURE_2D
+	use VERSION_3_0 TEXTURE_2D_ARRAY
+	use VERSION_1_2 TEXTURE_3D
+	use VERSION_1_3 TEXTURE_CUBE_MAP
+	use ARB_texture_cube_map TEXTURE_CUBE_MAP_ARRAY
+	use VERSION_3_1 TEXTURE_RECTANGLE
+	use VERSION_3_1 TEXTURE_BUFFER
+	use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE
+	use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE_ARRAY
+	use VERSION_1_3 TEXTURE_COMPRESSED
+	INTERNALFORMAT_SUPPORTED			= 0x826F
+	INTERNALFORMAT_PREFERRED			= 0x8270
+	INTERNALFORMAT_RED_SIZE				= 0x8271
+	INTERNALFORMAT_GREEN_SIZE			= 0x8272
+	INTERNALFORMAT_BLUE_SIZE			= 0x8273
+	INTERNALFORMAT_ALPHA_SIZE			= 0x8274
+	INTERNALFORMAT_DEPTH_SIZE			= 0x8275
+	INTERNALFORMAT_STENCIL_SIZE			= 0x8276
+	INTERNALFORMAT_SHARED_SIZE			= 0x8277
+	INTERNALFORMAT_RED_TYPE				= 0x8278
+	INTERNALFORMAT_GREEN_TYPE			= 0x8279
+	INTERNALFORMAT_BLUE_TYPE			= 0x827A
+	INTERNALFORMAT_ALPHA_TYPE			= 0x827B
+	INTERNALFORMAT_DEPTH_TYPE			= 0x827C
+	INTERNALFORMAT_STENCIL_TYPE			= 0x827D
+	MAX_WIDTH					= 0x827E
+	MAX_HEIGHT					= 0x827F
+	MAX_DEPTH					= 0x8280
+	MAX_LAYERS					= 0x8281
+	MAX_COMBINED_DIMENSIONS				= 0x8282
+	COLOR_COMPONENTS				= 0x8283
+	DEPTH_COMPONENTS				= 0x8284
+	STENCIL_COMPONENTS				= 0x8285
+	COLOR_RENDERABLE				= 0x8286
+	DEPTH_RENDERABLE				= 0x8287
+	STENCIL_RENDERABLE				= 0x8288
+	FRAMEBUFFER_RENDERABLE				= 0x8289
+	FRAMEBUFFER_RENDERABLE_LAYERED			= 0x828A
+	FRAMEBUFFER_BLEND				= 0x828B
+	READ_PIXELS					= 0x828C
+	READ_PIXELS_FORMAT				= 0x828D
+	READ_PIXELS_TYPE				= 0x828E
+	TEXTURE_IMAGE_FORMAT				= 0x828F
+	TEXTURE_IMAGE_TYPE				= 0x8290
+	GET_TEXTURE_IMAGE_FORMAT			= 0x8291
+	GET_TEXTURE_IMAGE_TYPE				= 0x8292
+	MIPMAP						= 0x8293
+	MANUAL_GENERATE_MIPMAP				= 0x8294
+# Should be deprecated
+	AUTO_GENERATE_MIPMAP				= 0x8295
+	COLOR_ENCODING					= 0x8296
+	SRGB_READ					= 0x8297
+	SRGB_WRITE					= 0x8298
+	SRGB_DECODE_ARB					= 0x8299
+	FILTER						= 0x829A
+	VERTEX_TEXTURE					= 0x829B
+	TESS_CONTROL_TEXTURE				= 0x829C
+	TESS_EVALUATION_TEXTURE				= 0x829D
+	GEOMETRY_TEXTURE				= 0x829E
+	FRAGMENT_TEXTURE				= 0x829F
+	COMPUTE_TEXTURE					= 0x82A0
+	TEXTURE_SHADOW					= 0x82A1
+	TEXTURE_GATHER					= 0x82A2
+	TEXTURE_GATHER_SHADOW				= 0x82A3
+	SHADER_IMAGE_LOAD				= 0x82A4
+	SHADER_IMAGE_STORE				= 0x82A5
+	SHADER_IMAGE_ATOMIC				= 0x82A6
+	IMAGE_TEXEL_SIZE				= 0x82A7
+	IMAGE_COMPATIBILITY_CLASS			= 0x82A8
+	IMAGE_PIXEL_FORMAT				= 0x82A9
+	IMAGE_PIXEL_TYPE				= 0x82AA
+	SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST		= 0x82AC
+	SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST		= 0x82AD
+	SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE		= 0x82AE
+	SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE		= 0x82AF
+	TEXTURE_COMPRESSED_BLOCK_WIDTH			= 0x82B1
+	TEXTURE_COMPRESSED_BLOCK_HEIGHT			= 0x82B2
+	TEXTURE_COMPRESSED_BLOCK_SIZE			= 0x82B3
+	CLEAR_BUFFER					= 0x82B4
+	TEXTURE_VIEW					= 0x82B5
+	VIEW_COMPATIBILITY_CLASS			= 0x82B6
+	FULL_SUPPORT					= 0x82B7
+	CAVEAT_SUPPORT					= 0x82B8
+	IMAGE_CLASS_4_X_32				= 0x82B9
+	IMAGE_CLASS_2_X_32				= 0x82BA
+	IMAGE_CLASS_1_X_32				= 0x82BB
+	IMAGE_CLASS_4_X_16				= 0x82BC
+	IMAGE_CLASS_2_X_16				= 0x82BD
+	IMAGE_CLASS_1_X_16				= 0x82BE
+	IMAGE_CLASS_4_X_8				= 0x82BF
+	IMAGE_CLASS_2_X_8				= 0x82C0
+	IMAGE_CLASS_1_X_8				= 0x82C1
+	IMAGE_CLASS_11_11_10				= 0x82C2
+	IMAGE_CLASS_10_10_10_2				= 0x82C3
+	VIEW_CLASS_128_BITS				= 0x82C4
+	VIEW_CLASS_96_BITS				= 0x82C5
+	VIEW_CLASS_64_BITS				= 0x82C6
+	VIEW_CLASS_48_BITS				= 0x82C7
+	VIEW_CLASS_32_BITS				= 0x82C8
+	VIEW_CLASS_24_BITS				= 0x82C9
+	VIEW_CLASS_16_BITS				= 0x82CA
+	VIEW_CLASS_8_BITS				= 0x82CB
+	VIEW_CLASS_S3TC_DXT1_RGB			= 0x82CC
+	VIEW_CLASS_S3TC_DXT1_RGBA			= 0x82CD
+	VIEW_CLASS_S3TC_DXT3_RGBA			= 0x82CE
+	VIEW_CLASS_S3TC_DXT5_RGBA			= 0x82CF
+	VIEW_CLASS_RGTC1_RED				= 0x82D0
+	VIEW_CLASS_RGTC2_RG				= 0x82D1
+	VIEW_CLASS_BPTC_UNORM				= 0x82D2
+	VIEW_CLASS_BPTC_FLOAT				= 0x82D3
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #132
+ARB_invalidate_subdata enum:
+
+###############################################################################
+
+# No new tokens ; might not exist as an ARB extension
+# ARB Extension #133
+ARB_multi_draw_indirect enum:
+
+###############################################################################
+
+# ARB Extension #134
+ARB_program_interface_query enum:
+	UNIFORM						= 0x92E1
+	UNIFORM_BLOCK					= 0x92E2
+	PROGRAM_INPUT					= 0x92E3
+	PROGRAM_OUTPUT					= 0x92E4
+	BUFFER_VARIABLE					= 0x92E5
+	SHADER_STORAGE_BLOCK				= 0x92E6
+	use ARB_shader_atomic_counters ATOMIC_COUNTER_BUFFER
+	VERTEX_SUBROUTINE				= 0x92E8
+	TESS_CONTROL_SUBROUTINE				= 0x92E9
+	TESS_EVALUATION_SUBROUTINE			= 0x92EA
+	GEOMETRY_SUBROUTINE				= 0x92EB
+	FRAGMENT_SUBROUTINE				= 0x92EC
+	COMPUTE_SUBROUTINE				= 0x92ED
+	VERTEX_SUBROUTINE_UNIFORM			= 0x92EE
+	TESS_CONTROL_SUBROUTINE_UNIFORM			= 0x92EF
+	TESS_EVALUATION_SUBROUTINE_UNIFORM		= 0x92F0
+	GEOMETRY_SUBROUTINE_UNIFORM			= 0x92F1
+	FRAGMENT_SUBROUTINE_UNIFORM			= 0x92F2
+	COMPUTE_SUBROUTINE_UNIFORM			= 0x92F3
+	TRANSFORM_FEEDBACK_VARYING			= 0x92F4
+	ACTIVE_RESOURCES				= 0x92F5
+	MAX_NAME_LENGTH					= 0x92F6
+	MAX_NUM_ACTIVE_VARIABLES			= 0x92F7
+	MAX_NUM_COMPATIBLE_SUBROUTINES			= 0x92F8
+	NAME_LENGTH					= 0x92F9
+	TYPE						= 0x92FA
+	ARRAY_SIZE					= 0x92FB
+	OFFSET						= 0x92FC
+	BLOCK_INDEX					= 0x92FD
+	ARRAY_STRIDE					= 0x92FE
+	MATRIX_STRIDE					= 0x92FF
+	IS_ROW_MAJOR					= 0x9300
+	ATOMIC_COUNTER_BUFFER_INDEX			= 0x9301
+	BUFFER_BINDING					= 0x9302
+	BUFFER_DATA_SIZE				= 0x9303
+	NUM_ACTIVE_VARIABLES				= 0x9304
+	ACTIVE_VARIABLES				= 0x9305
+	REFERENCED_BY_VERTEX_SHADER			= 0x9306
+	REFERENCED_BY_TESS_CONTROL_SHADER		= 0x9307
+	REFERENCED_BY_TESS_EVALUATION_SHADER		= 0x9308
+	REFERENCED_BY_GEOMETRY_SHADER			= 0x9309
+	REFERENCED_BY_FRAGMENT_SHADER			= 0x930A
+	REFERENCED_BY_COMPUTE_SHADER			= 0x930B
+	TOP_LEVEL_ARRAY_SIZE				= 0x930C
+	TOP_LEVEL_ARRAY_STRIDE				= 0x930D
+	LOCATION					= 0x930E
+	LOCATION_INDEX					= 0x930F
+	IS_PER_PATCH					= 0x92E7
+	use ARB_shader_subroutine NUM_COMPATIBLE_SUBROUTINES
+	use ARB_shader_subroutine COMPATIBLE_SUBROUTINES
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #135
+ARB_robust_buffer_access_behavior enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #136
+ARB_shader_image_size enum:
+
+###############################################################################
+
+# ARB Extension #137
+ARB_shader_storage_buffer_object enum:
+	SHADER_STORAGE_BUFFER				= 0x90D2
+	SHADER_STORAGE_BUFFER_BINDING			= 0x90D3
+	SHADER_STORAGE_BUFFER_START			= 0x90D4
+	SHADER_STORAGE_BUFFER_SIZE			= 0x90D5
+	MAX_VERTEX_SHADER_STORAGE_BLOCKS		= 0x90D6
+	MAX_GEOMETRY_SHADER_STORAGE_BLOCKS		= 0x90D7
+	MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS		= 0x90D8
+	MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS	= 0x90D9
+	MAX_FRAGMENT_SHADER_STORAGE_BLOCKS		= 0x90DA
+	MAX_COMPUTE_SHADER_STORAGE_BLOCKS		= 0x90DB
+	MAX_COMBINED_SHADER_STORAGE_BLOCKS		= 0x90DC
+	MAX_SHADER_STORAGE_BUFFER_BINDINGS		= 0x90DD
+	MAX_SHADER_STORAGE_BLOCK_SIZE			= 0x90DE
+	SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT		= 0x90DF
+	SHADER_STORAGE_BARRIER_BIT			= 0x2000
+	MAX_COMBINED_SHADER_OUTPUT_RESOURCES		= MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
+	use ARB_shader_image_load_store			MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
+
+###############################################################################
+
+# ARB Extension #138
+ARB_stencil_texturing enum:
+	DEPTH_STENCIL_TEXTURE_MODE			= 0x90EA
+
+###############################################################################
+
+# ARB Extension #139
+ARB_texture_buffer_range enum:
+	TEXTURE_BUFFER_OFFSET				= 0x919D
+	TEXTURE_BUFFER_SIZE				= 0x919E
+	TEXTURE_BUFFER_OFFSET_ALIGNMENT			= 0x919F
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #140
+ARB_texture_query_levels enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #141
+ARB_texture_storage_multisample enum:
+
+###############################################################################
+
+# ARB Extension #142
+ARB_texture_view enum:
+	TEXTURE_VIEW_MIN_LEVEL				= 0x82DB
+	TEXTURE_VIEW_NUM_LEVELS				= 0x82DC
+	TEXTURE_VIEW_MIN_LAYER				= 0x82DD
+	TEXTURE_VIEW_NUM_LAYERS				= 0x82DE
+	TEXTURE_IMMUTABLE_LEVELS			= 0x82DF
+
+###############################################################################
+
+# ARB Extension #143
+ARB_vertex_attrib_binding enum:
+	VERTEX_ATTRIB_BINDING				= 0x82D4
+	VERTEX_ATTRIB_RELATIVE_OFFSET			= 0x82D5
+	VERTEX_BINDING_DIVISOR				= 0x82D6
+	VERTEX_BINDING_OFFSET				= 0x82D7
+	VERTEX_BINDING_STRIDE				= 0x82D8
+	MAX_VERTEX_ATTRIB_RELATIVE_OFFSET		= 0x82D9
+	MAX_VERTEX_ATTRIB_BINDINGS			= 0x82DA
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #144
+ARB_robustness_isolation enum:
+
+###############################################################################
+
+# Extension #145 - GLX_ARB_robustness_application_isolation
+# Extension #146 - WGL_ARB_robustness_application_isolation
+
+###############################################################################
+
 
 ###############################################################################
 #
-# non-ARB extensions follow, in registry order
+# Non-ARB extensions follow, in registry order
 #
 ###############################################################################
 
 # Extension #419
 NV_shader_atomic_float enum:
 
+###############################################################################
+
+# Extension #420
+AMD_query_buffer_object enum:
+	QUERY_BUFFER_AMD				= 0x9192
+	QUERY_BUFFER_BINDING_AMD			= 0x9193
+	QUERY_RESULT_NO_WAIT_AMD			= 0x9194

File glspecs/gl.spec

 # DON'T REMOVE PREVIOUS LINE!!! libspec depends on it!
 #
 # Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
-# Copyright (c) 2006-2010 The Khronos Group Inc.
+# Copyright (c) 2006-2012 The Khronos Group Inc.
 #
 # This document is licensed under the SGI Free Software B License Version
 # 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
 #
-# $Revision: 17604 $ on $Date: 2012-04-26 00:59:42 -0700 (Thu, 26 Apr 2012) $
+# $Revision: 18818 $ on $Date: 2012-08-06 02:01:57 -0700 (Mon, 06 Aug 2012) $
 
 required-props:
 # Description of a parameter
 glxflags:	client-intercept client-handcode server-handcode EXT SGI ignore ARB
 # Vector ('v') equivalent form of a command taking 1-4 explicit xyzw/rgba arguments
 vectorequiv:	*
-# Category this function falls in. While there are many categories for
+# Category a function falls in. While there are many categories for
 # early GL 1.0 functions, later functions just have a core version
 # (e.g. VERSION_major_minor) or extension name for the category.
-category:	display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 VERSION_3_3 VERSION_4_0 VERSION_4_1 VERSION_4_1_DEPRECATED ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters APPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer GREMEDY_frame_terminator NV_conditional_render NV_present_video EXT_transform_feedback ARB_depth_buffer_float ARB_draw_instanced ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_half_float_vertex ARB_instanced_arrays ARB_map_buffer_range ARB_texture_buffer_object ARB_texture_compression_rgtc ARB_texture_rg ARB_vertex_array_object EXT_direct_state_access EXT_vertex_array_bgra EXT_texture_swizzle NV_explicit_multisample NV_transform_feedback2 ATI_meminfo AMD_performance_monitor AMD_vertex_shader_tesselator EXT_provoking_vertex ARB_uniform_buffer_object ARB_copy_buffer EXT_texture_snorm AMD_draw_buffers_blend APPLE_texture_range APPLE_float_pixels APPLE_vertex_program_evaluators APPLE_aux_depth_stencil APPLE_object_purgeable APPLE_row_bytes ARB_draw_elements_base_vertex ARB_provoking_vertex ARB_sync ARB_texture_multisample ARB_draw_buffers_blend ARB_sample_shading NV_video_capture NV_copy_image EXT_separate_shader_objects NV_parameter_buffer_object2 NV_shader_buffer_load NV_vertex_buffer_unified_memory NV_texture_barrier ARB_shading_language_include ARB_blend_func_extended ARB_sampler_objects ARB_timer_query ARB_vertex_type_2_10_10_10_rev ARB_draw_indirect ARB_gpu_shader_fp64 ARB_shader_subroutine ARB_tessellation_shader ARB_transform_feedback2 ARB_transform_feedback3 AMD_conservative_depth NV_vdpau_interop ARB_ES2_compatibility ARB_get_program_binary ARB_separate_shader_objects ARB_vertex_attrib_64bit ARB_viewport_array ARB_cl_event ARB_debug_output ARB_robustness EXT_shader_image_load_store EXT_vertex_attrib_64bit NV_gpu_shader5 NV_vertex_attrib_integer_64bit AMD_name_gen_delete AMD_debug_output NV_vdpau_interop NV_gpu_program5 NV_texture_multisample AMD_sample_positions EXT_x11_sync_object AMD_multi_draw_indirect ARB_base_instance ARB_transform_feedback_instanced ARB_internalformat_query ARB_shader_atomic_counters ARB_shader_image_load_store ARB_texture_storage NV_path_rendering AMD_stencil_operation_extended NV_bindless_texture
+category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform
+category: VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 VERSION_3_3 VERSION_4_0 VERSION_4_1 VERSION_4_1_DEPRECATED VERSION_4_2 VERSION_4_3
+category: 3DFX_tbuffer
+category: AMD_conservative_depth AMD_debug_output AMD_draw_buffers_blend AMD_multi_draw_indirect AMD_name_gen_delete AMD_performance_monitor AMD_sample_positions AMD_stencil_operation_extended AMD_vertex_shader_tesselator
+category: APPLE_aux_depth_stencil APPLE_element_array APPLE_fence APPLE_float_pixels APPLE_flush_buffer_range APPLE_object_purgeable APPLE_row_bytes APPLE_texture_range APPLE_vertex_array_object APPLE_vertex_array_range APPLE_vertex_program_evaluators
+category: ARB_ES2_compatibility ARB_base_instance ARB_blend_func_extended ARB_cl_event ARB_color_buffer_float ARB_copy_buffer ARB_debug_output ARB_depth_buffer_float ARB_draw_buffers ARB_draw_buffers_blend ARB_draw_elements_base_vertex ARB_draw_indirect ARB_draw_instanced ARB_fragment_program ARB_fragment_shader ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_get_program_binary ARB_gpu_shader_fp64 ARB_half_float_vertex ARB_instanced_arrays ARB_internalformat_query ARB_map_buffer_range ARB_matrix_palette ARB_multisample ARB_multitexture ARB_occlusion_query ARB_point_parameters ARB_provoking_vertex ARB_robustness ARB_sample_shading ARB_sampler_objects ARB_separate_shader_objects ARB_shader_atomic_counters ARB_shader_image_load_store ARB_shader_objects ARB_shader_subroutine ARB_shading_language_include ARB_sync ARB_tessellation_shader ARB_texture_buffer_object ARB_texture_compression ARB_texture_compression_rgtc ARB_texture_multisample ARB_texture_rectangle ARB_texture_rg ARB_texture_storage ARB_timer_query ARB_transform_feedback2 ARB_transform_feedback3 ARB_transform_feedback_instanced ARB_transpose_matrix ARB_uniform_buffer_object ARB_vertex_array_object ARB_vertex_attrib_64bit ARB_vertex_blend ARB_vertex_buffer_object ARB_vertex_program ARB_vertex_shader ARB_vertex_type_2_10_10_10_rev ARB_viewport_array ARB_window_pos
+category: ARB_clear_buffer_object ARB_compute_shader ARB_copy_image ARB_debug_group ARB_debug_label ARB_debug_output ARB_framebuffer_no_attachments ARB_internalformat_query2 ARB_invalidate_subdata ARB_multi_draw_indirect ARB_program_interface_query ARB_shader_storage_buffer_object ARB_texture_buffer_range ARB_texture_storage_multisample ARB_texture_view ARB_vertex_attrib_binding
+category: ATI_draw_buffers ATI_draw_buffers ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_map_object_buffer ATI_meminfo ATI_pn_triangles ATI_separate_stencil ATI_texture_env_combine3 ATI_texture_float ATI_vertex_array_object ATI_vertex_attrib_array_object ATI_vertex_streams
+category: EXT_bindable_uniform EXT_blend_color EXT_blend_equation_separate EXT_blend_func_separate EXT_blend_minmax EXT_color_subtable EXT_compiled_vertex_array EXT_convolution EXT_coordinate_frame EXT_copy_texture EXT_cull_vertex EXT_depth_bounds_test EXT_direct_state_access EXT_draw_buffers2 EXT_draw_instanced EXT_draw_range_elements EXT_fog_coord EXT_framebuffer_blit EXT_framebuffer_multisample EXT_framebuffer_object EXT_geometry_shader4 EXT_gpu_program_parameters EXT_gpu_shader4 EXT_histogram EXT_index_func EXT_index_material EXT_light_texture EXT_multi_draw_arrays EXT_multisample EXT_paletted_texture EXT_pixel_transform EXT_point_parameters EXT_polygon_offset EXT_provoking_vertex EXT_secondary_color EXT_separate_shader_objects EXT_shader_image_load_store EXT_stencil_clear_tag EXT_stencil_two_side EXT_subtexture EXT_texture3D EXT_texture_buffer_object EXT_texture_integer EXT_texture_object EXT_texture_perturb_normal EXT_texture_snorm EXT_texture_swizzle EXT_timer_query EXT_transform_feedback EXT_vertex_array EXT_vertex_array_bgra EXT_vertex_attrib_64bit EXT_vertex_shader EXT_vertex_weighting EXT_x11_sync_object
+category: GREMEDY_frame_terminator GREMEDY_string_marker
+category: HP_image_transform
+category: IBM_multimode_draw_arrays IBM_vertex_array_lists
+category: INGR_blend_func_separate
+category: INTEL_parallel_arrays
+category: KHR_debug
+category: MESAX_texture_stack MESA_resize_buffers MESA_window_pos
+category: NV_bindless_texture NV_conditional_render NV_copy_image NV_depth_buffer_float NV_evaluators NV_explicit_multisample NV_fence NV_float_buffer NV_fragment_program NV_fragment_program NV_framebuffer_multisample_coverage NV_geometry_program4 NV_gpu_program4 NV_gpu_program5 NV_gpu_shader5 NV_half_float NV_half_float NV_occlusion_query NV_parameter_buffer_object NV_parameter_buffer_object2 NV_path_rendering NV_pixel_data_range NV_pixel_data_range NV_point_sprite NV_present_video NV_primitive_restart NV_primitive_restart NV_register_combiners NV_register_combiners2 NV_shader_buffer_load NV_texture_barrier NV_texture_expand_normal NV_texture_expand_normal NV_texture_multisample NV_transform_feedback NV_transform_feedback2 NV_vdpau_interop NV_vdpau_interop NV_vertex_array_range NV_vertex_attrib_integer_64bit NV_vertex_buffer_unified_memory NV_vertex_program NV_vertex_program1_1_dcc NV_vertex_program2 NV_vertex_program4 NV_video_capture
+category: PGI_misc_hints
+category: S3_s3tc
+category: SGIS_detail_texture SGIS_fog_function SGIS_multisample SGIS_pixel_texture SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_color_mask SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table
+category: SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex
 
 # Categories for extensions with no functions - need not be included now
-# ARB_texture_env_add ARB_texture_cube_map ARB_texture_border_clamp
-# ARB_shading_language_100 ARB_texture_non_power_of_two ARB_point_sprite
-# ARB_half_float_pixel ARB_texture_float ARB_pixel_buffer_object EXT_abgr
-# EXT_texture SGI_color_matrix SGI_texture_color_table EXT_cmyka
-# EXT_packed_pixels SGIS_texture_lod EXT_rescale_normal EXT_misc_attribute
-# SGIS_generate_mipmap SGIX_clipmap SGIX_shadow SGIS_texture_edge_clamp
-# SGIS_texture_border_clamp EXT_blend_subtract EXT_blend_logic_op
-# SGIX_async_histogram SGIX_async_pixel SGIX_interlace SGIX_pixel_tiles
-# SGIX_texture_select SGIX_texture_multi_buffer SGIX_texture_scale_bias
-# SGIX_depth_texture SGIX_fog_offset HP_convolution_border_modes
-# SGIX_texture_add_env PGI_vertex_hints EXT_clip_volume_hint
-# SGIX_ir_instrument1 SGIX_calligraphic_fragment SGIX_texture_lod_bias
-# SGIX_shadow_ambient EXT_index_texture EXT_index_array_formats SGIX_ycrcb
-# IBM_rasterpos_clip HP_texture_lighting WIN_phong_shading
-# WIN_specular_fog SGIX_blend_alpha_minmax EXT_bgra HP_occlusion_test
-# EXT_pixel_transform_color_table EXT_shared_texture_palette
-# EXT_separate_specular_color EXT_texture_env REND_screen_coordinates
-# EXT_texture_env_combine APPLE_specular_vector APPLE_transform_hint
-# SGIX_fog_scale INGR_color_clamp INGR_interlace_read EXT_stencil_wrap
-# EXT_422_pixels NV_texgen_reflection SUN_convolution_border_modes
-# SUN_slice_accum EXT_texture_env_add EXT_texture_lod_bias
-# EXT_texture_filter_anisotropic NV_light_max_exponent NV_fog_distance
-# NV_texgen_emboss NV_blend_square NV_texture_env_combine4
-# NV_packed_depth_stencil NV_texture_compression_vtc NV_texture_rectangle
-# NV_texture_shader NV_texture_shader2 NV_vertex_array_range2
-# IBM_cull_vertex SGIX_subsample SGIX_ycrcba SGIX_ycrcb_subsample
-# SGIX_depth_pass_instrument 3DFX_texture_compression_FXT1
-# 3DFX_multisample SGIX_vertex_preclip SGIX_convolution_accuracy
-# SGIX_resample SGIX_scalebias_hint SGIX_texture_coordinate_clamp
-# EXT_shadow_funcs MESA_pack_invert MESA_ycbcr_texture EXT_packed_float
-# EXT_texture_array EXT_texture_compression_latc
-# EXT_texture_compression_rgtc EXT_texture_shared_exponent
-# NV_fragment_program4 EXT_framebuffer_sRGB NV_geometry_shader4
-# EXT_vertex_array_bgra ARB_depth_clamp ARB_fragment_coord_conventions
-# ARB_seamless_cube_map ARB_vertex_array_bgra ARB_texture_cube_map_array
-# ARB_texture_gather ARB_texture_query_lod AMD_shader_stencil_export
-# AMD_seamless_cubemap_per_texture AMD_blend_minmax_factor
-# ARB_shading_language_420pack ARB_compressed_texture_pixel_storage
-# ARB_conservative_depth ARB_map_buffer_alignment
-# ARB_shading_language_packing AMD_pinned_memory
-# AMD_vertex_shader_viewport_index AMD_vertex_shader_layer
-# NV_shader_atomic_float
+#
+# 3DFX_multisample 3DFX_texture_compression_FXT1
+# AMD_blend_minmax_factor AMD_pinned_memory AMD_seamless_cubemap_per_texture AMD_shader_stencil_export AMD_vertex_shader_layer AMD_vertex_shader_viewport_index
+# APPLE_specular_vector APPLE_transform_hint
+# ARB_ES3_compatibility ARB_arrays_of_arrays ARB_compressed_texture_pixel_storage ARB_conservative_depth ARB_debug_output2 ARB_depth_clamp ARB_explicit_uniform_location ARB_fragment_coord_conventions ARB_fragment_layer_viewport ARB_half_float_pixel ARB_map_buffer_alignment ARB_pixel_buffer_object ARB_point_sprite ARB_robust_buffer_access_behavior ARB_robustness_isolation ARB_seamless_cube_map ARB_shader_image_size ARB_shading_language_100 ARB_shading_language_420pack ARB_shading_language_packing ARB_stencil_texturing ARB_texture_border_clamp ARB_texture_cube_map ARB_texture_cube_map_array ARB_texture_env_add ARB_texture_float ARB_texture_gather ARB_texture_non_power_of_two ARB_texture_query_levels ARB_texture_query_lod ARB_vertex_array_bgra
+# EXT_422_pixels EXT_abgr EXT_bgra EXT_blend_logic_op EXT_blend_subtract EXT_clip_volume_hint EXT_cmyka EXT_framebuffer_sRGB EXT_index_array_formats EXT_index_texture EXT_misc_attribute EXT_packed_float EXT_packed_pixels EXT_pixel_transform_color_table EXT_rescale_normal EXT_separate_specular_color EXT_shadow_funcs EXT_shared_texture_palette EXT_stencil_wrap EXT_texture EXT_texture_array EXT_texture_compression_latc EXT_texture_compression_rgtc EXT_texture_env EXT_texture_env_add EXT_texture_env_combine EXT_texture_filter_anisotropic EXT_texture_lod_bias EXT_texture_shared_exponent EXT_vertex_array_bgra
+# HP_convolution_border_modes HP_occlusion_test HP_texture_lighting
+# IBM_cull_vertex IBM_rasterpos_clip
+# INGR_color_clamp INGR_interlace_read
+# KHR_texture_compression_astc_ldr
+# MESA_pack_invert MESA_ycbcr_texture
+# NV_blend_square NV_fog_distance NV_fragment_program4 NV_geometry_shader4 NV_light_max_exponent NV_packed_depth_stencil NV_shader_atomic_float NV_texgen_emboss NV_texgen_reflection NV_texture_compression_vtc NV_texture_env_combine4 NV_texture_rectangle NV_texture_shader NV_texture_shader2 NV_vertex_array_range2
+# PGI_vertex_hints
+# REND_screen_coordinates
+# SGIS_generate_mipmap SGIS_texture_border_clamp SGIS_texture_edge_clamp SGIS_texture_lod SGIX_async_histogram SGIX_async_pixel SGIX_blend_alpha_minmax SGIX_calligraphic_fragment SGIX_clipmap SGIX_convolution_accuracy SGIX_depth_pass_instrument SGIX_depth_texture SGIX_fog_offset SGIX_fog_scale SGIX_interlace SGIX_ir_instrument1 SGIX_pixel_tiles SGIX_resample SGIX_scalebias_hint SGIX_shadow SGIX_shadow_ambient SGIX_subsample SGIX_texture_add_env SGIX_texture_coordinate_clamp SGIX_texture_lod_bias SGIX_texture_multi_buffer SGIX_texture_scale_bias SGIX_texture_select SGIX_vertex_preclip SGIX_ycrcb SGIX_ycrcb_subsample SGIX_ycrcba SGI_color_matrix SGI_texture_color_table
+# SUN_convolution_border_modes SUN_slice_accum
+# WIN_phong_shading WIN_specular_fog
 
 # Core version in which a function was introduced, or against
 # which an extension can be implemented
-version:	1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2
+version:	1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3
 # Core version in which a function was removed
 deprecated:	3.1
 # GLX Single, Rendering, or Vendor Private opcode
 passthru: typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
 passthru: #endif
 passthru:
+passthru: #ifndef GL_KHR_debug
+passthru: typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+passthru: #endif
+passthru:
 passthru: #ifndef GL_NV_vdpau_interop
 passthru: typedef GLintptr GLvdpauSurfaceNV;
 passthru: #endif
 
 EdgeFlagv(flag)
 	return		void
-	param		flag		Boolean in array [1]
+	param		flag		Boolean in reference
 	category	VERSION_1_0_DEPRECATED	   # old: drawing
 	version		1.0
 	deprecated	3.1
 GetPointerv(pname, params)
 	return		void
 	param		pname		GetPointervPName in value
-	param		params		VoidPointer out array [1]
+	param		params		VoidPointer out reference
 	category	VERSION_1_1
 	dlflags		notlistable
 	glxflags	client-handcode client-intercept server-handcode
 # OpenGL 1.4 (EXT_multi_draw_arrays) commands
 
 # first and count are really 'in'
-MultiDrawArrays(mode, first, count, primcount)
+MultiDrawArrays(mode, first, count, drawcount)
 	return		void
 	param		mode		BeginMode in value
 	param		first		Int32 in array [COMPSIZE(count)]
-	param		count		SizeI in array [COMPSIZE(primcount)]
-	param		primcount	SizeI in value
+	param		count		SizeI in array [COMPSIZE(drawcount)]
+	param		drawcount	SizeI in value
 	category	VERSION_1_4
 	version		1.4
 	glxropcode	?
 	offset		644
 
-MultiDrawElements(mode, count, type, indices, primcount)
+MultiDrawElements(mode, count, type, indices, drawcount)
 	return		void
 	param		mode		BeginMode in value
-	param		count		SizeI in array [COMPSIZE(primcount)]
+	param		count		SizeI in array [COMPSIZE(drawcount)]
 	param		type		DrawElementsType in value
-	param		indices		ConstVoidPointer in array [COMPSIZE(primcount)]
-	param		primcount	SizeI in value
+	param		indices		ConstVoidPointer in array [COMPSIZE(drawcount)]
+	param		drawcount	SizeI in value
 	category	VERSION_1_4
 	version		1.4
 	glxropcode	?
 
 # OpenGL 3.1 (ARB_draw_instanced) commands
 
-DrawArraysInstanced(mode, first, count, primcount)
+DrawArraysInstanced(mode, first, count, instancecount)
 	return		void
 	param		mode		BeginMode in value
 	param		first		Int32 in value
 	param		count		SizeI in value
-	param		primcount	SizeI in value
+	param		instancecount	SizeI in value
 	category	VERSION_3_1
 	version		3.1
 	extension
 	glfflags	ignore
 	glxflags	ignore
 
-DrawElementsInstanced(mode, count, type, indices, primcount)
+DrawElementsInstanced(mode, count, type, indices, instancecount)
 	return		void
 	param		mode		BeginMode in value
 	param		count		SizeI in value
 	param		type		DrawElementsType in value
 	param		indices		Void in array [COMPSIZE(count/type)]
-	param		primcount	SizeI in value
+	param		instancecount	SizeI in value
 	category	VERSION_3_1
 	version		3.1
 	extension
 ###############################################################################
 ###############################################################################
 #
+# OpenGL 4.3 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 4.3 - none
+newcategory: VERSION_4_3
+
+passthru: /* OpenGL 4.3 reuses entry points from these extensions: */
+passthru: /* ARB_arrays_of_arrays (no entry points, GLSL only) */
+passthru: /* ARB_fragment_layer_viewport (no entry points, GLSL only) */
+passthru: /* ARB_shader_image_size (no entry points, GLSL only) */
+passthru: /* ARB_ES3_compatibility (no entry points) */
+passthru: /* ARB_clear_buffer_object */
+passthru: /* ARB_compute_shader */
+passthru: /* ARB_copy_image */
+passthru: /* ARB_debug_group */
+passthru: /* ARB_debug_label */
+passthru: /* KHR_debug (ARB_debug_output promoted to KHR without suffixes) */
+passthru: /* ARB_debug_output2 (no entry points) */
+passthru: /* ARB_explicit_uniform_location (no entry points) */
+passthru: /* ARB_framebuffer_no_attachments */
+passthru: /* ARB_internalformat_query2 */
+passthru: /* ARB_invalidate_subdata */
+passthru: /* ARB_multi_draw_indirect */
+passthru: /* ARB_program_interface_query */
+passthru: /* ARB_robust_buffer_access_behavior (no entry points) */
+passthru: /* ARB_shader_storage_buffer_object */
+passthru: /* ARB_stencil_texturing (no entry points) */
+passthru: /* ARB_texture_buffer_range */
+passthru: /* ARB_texture_query_levels (no entry points) */
+passthru: /* ARB_texture_storage_multisample */
+passthru: /* ARB_texture_view */
+passthru: /* ARB_vertex_attrib_binding */
+
+###############################################################################
+###############################################################################
+#
 # ARB extensions, in order by ARB extension number
 #
 ###############################################################################
 	glxflags	ignore
 	offset		?
 
-DrawElementsInstancedBaseVertex(mode, count, type, indices, primcount, basevertex)
+DrawElementsInstancedBaseVertex(mode, count, type, indices, instancecount, basevertex)
 	return		void
 	param		mode		GLenum in value
 	param		count		SizeI in value
 	param		type		DrawElementsType in value
 	param		indices		Void in array [COMPSIZE(count/type)]
-	param		primcount	SizeI in value
+	param		instancecount	SizeI in value
 	param		basevertex	Int32 in value
 	category	ARB_draw_elements_base_vertex
 	version		1.2
 	glxflags	ignore
 	offset		?
 
-MultiDrawElementsBaseVertex(mode, count, type, indices, primcount, basevertex)
+MultiDrawElementsBaseVertex(mode, count, type, indices, drawcount, basevertex)
 	return		void
 	param		mode		GLenum in value
-	param		count		SizeI in array [COMPSIZE(primcount)]
+	param		count		SizeI in array [COMPSIZE(drawcount)]
 	param		type		DrawElementsType in value
-	param		indices		ConstVoidPointer in array [COMPSIZE(primcount)]
-	param		primcount	SizeI in value
-	param		basevertex	Int32 in array [COMPSIZE(primcount)]
+	param		indices		ConstVoidPointer in array [COMPSIZE(drawcount)]
+	param		drawcount	SizeI in value
+	param		basevertex	Int32 in array [COMPSIZE(drawcount)]
 	category	ARB_draw_elements_base_vertex
 	version		1.2
 	extension
 	glxflags	ignore
 	offset		?
 
-#@ GetPointerv is redeclared in this extension
+# GetPointerv is redeclared in this extension
 
 ###############################################################################
 #
 #
 ###############################################################################
 
-DrawArraysInstancedBaseInstance(mode, first, count, primcount, baseinstance)
+DrawArraysInstancedBaseInstance(mode, first, count, instancecount, baseinstance)
 	return		void
 	param		mode		GLenum in value
 	param		first		Int32 in value
 	param		count		SizeI in value
-	param		primcount	SizeI in value
+	param		instancecount	SizeI in value
 	param		baseinstance	UInt32 in value
 	category	ARB_base_instance
 	version		4.2
 	glxflags	ignore
 	offset		?
 
-DrawElementsInstancedBaseInstance(mode, count, type, indices, primcount, baseinstance)
+DrawElementsInstancedBaseInstance(mode, count, type, indices, instancecount, baseinstance)
 	return		void
 	param		mode		GLenum in value
 	param		count		SizeI in value
 	param		type		GLenum in value
 	param		indices		void in array [count]
-	param		primcount	SizeI in value
+	param		instancecount	SizeI in value
 	param		baseinstance	UInt32 in value
 	category	ARB_base_instance
 	version		4.2
 	glxflags	ignore
 	offset		?
 
-DrawElementsInstancedBaseVertexBaseInstance(mode, count, type, indices, primcount, basevertex, baseinstance)
+DrawElementsInstancedBaseVertexBaseInstance(mode, count, type, indices, instancecount, basevertex, baseinstance)
 	return		void
 	param		mode		GLenum in value
 	param		count		SizeI in value
 	param		type		GLenum in value
 	param		indices		void in array [count]
-	param		primcount	SizeI in value
+	param		instancecount	SizeI in value
 	param		basevertex	Int32 in value
 	param		baseinstance	UInt32 in value
 	category	ARB_base_instance
 #
 ###############################################################################
 
-DrawTransformFeedbackInstanced(mode, id, primcount)
+DrawTransformFeedbackInstanced(mode, id, instancecount)
 	return		void
 	param		mode		GLenum in value
 	param		id		UInt32 in value
-	param		primcount	SizeI in value
+	param		instancecount	SizeI in value
 	category	ARB_transform_feedback_instanced
 	version		4.2
 	extension
 	glxflags	ignore
 	offset		?
 
-DrawTransformFeedbackStreamInstanced(mode, id, stream, primcount)
+DrawTransformFeedbackStreamInstanced(mode, id, stream, instancecount)
 	return		void
 	param		mode		GLenum in value
 	param		id		UInt32 in value
 	param		stream		UInt32 in value
-	param		primcount	SizeI in value
+	param		instancecount	SizeI in value
 	category	ARB_transform_feedback_instanced
 	version		4.2
 	extension
 	glxflags	ignore
 	offset		?
 
+###############################################################################
+#
+# Extension #ARB118
+# KHR_texture_compression_astc_ldr commands
+#
+###############################################################################
+
+# (none)
+newcategory: KHR_texture_compression_astc_ldr
+
+###############################################################################
+#
+# Extension #ARB119
+# KHR_debug commands
+#
+###############################################################################
+
+# Promoted from ARB_debug_output
+DebugMessageControl(source, type, severity, count, ids, enabled)
+	return		void
+	param		source		GLenum in value
+	param		type		GLenum in value
+	param		severity	GLenum in value
+	param		count		SizeI in value
+	param		ids		UInt32 in array [count]
+	param		enabled		Boolean in value
+	category	KHR_debug
+	version		4.3
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DebugMessageInsert(source, type, id, severity, length, buf)
+	return		void
+	param		source		GLenum in value
+	param		type		GLenum in value
+	param		id		UInt32 in value
+	param		severity	GLenum in value
+	param		length		SizeI in value
+	param		buf		Char in array [COMPSIZE(buf/length)]
+	category	KHR_debug
+	version		4.3
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DebugMessageCallback(callback, userParam)
+	return		void
+	param		callback	GLDEBUGPROC in value
+	param		userParam	void in reference
+	category	KHR_debug
+	version		4.3
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+# bufsize -> logSize? (Bug 9178)
+GetDebugMessageLog(count, bufsize, sources, types, ids, severities, lengths, messageLog)
+	return		UInt32
+	param		count		UInt32 in value
+	param		bufsize		SizeI in value
+	param		sources		GLenum out array [COMPSIZE(count)]
+	param		types		GLenum out array [COMPSIZE(count)]
+	param		ids		UInt32 out array [COMPSIZE(count)]
+	param		severities	GLenum out array [COMPSIZE(count)]
+	param		lengths		SizeI out array [COMPSIZE(count)]
+	param		messageLog	Char out array [COMPSIZE(bufsize)]
+	category	KHR_debug
+	dlflags		notlistable
+	version		4.3
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+# Shared with ARB_debug_group
+PushDebugGroup(source, id, length, message)
+	return		void
+	param		source		GLenum in value
+	param		id		UInt32 in value
+	param		length		SizeI in value
+	param		message		Char in array [COMPSIZE(message/length)]
+	category	KHR_debug
+	version		4.3
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+PopDebugGroup()
+	return		void
+	category	KHR_debug
+	version		4.3
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+# Shared with ARB_debug_label
+ObjectLabel(identifier, name, length, label)
+	return		void
+	param		identifier	GLenum in value
+	param		name		UInt32 in value
+	param		length		SizeI in value
+	param		label		Char in array [COMPSIZE(label/length)]
+	category	KHR_debug
+	version		4.3
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetObjectLabel(identifier, name, bufSize, length, label)
+	return		void
+	param		identifier	GLenum in value
+	param		name		UInt32 in value
+	param		bufSize		SizeI in value
+	param		length		SizeI out reference
+	param		label		Char out array [bufSize]
+	category	KHR_debug
+	dlflags		notlistable
+	version		4.3
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+ObjectPtrLabel(ptr, length, label)
+	return		void
+	param		ptr		void in reference
+	param		length		SizeI in value
+	param		label		Char in array [COMPSIZE(label/length)]
+	category	KHR_debug
+	version		4.3
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetObjectPtrLabel(ptr, bufSize, length, label)
+	return		void
+	param		ptr		void in reference
+	param		bufSize		SizeI in value
+	param		length		SizeI out reference
+	param		label		Char out array [bufSize]
+	category	KHR_debug
+	dlflags		notlistable
+	version		4.3
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+passthru: /* KHR_debug also reuses entry points from ARB_debug_group and ARB_debug_label */
+
+###############################################################################
+#
+# Extension #ARB120
+# ARB_arrays_of_arrays commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_arrays_of_arrays
+
+###############################################################################
+#
+# Extension #ARB121
+# ARB_clear_buffer_object commands
+#
+###############################################################################
+
+ClearBufferData(target, internalformat, format, type, data)
+	return		void
+	param		target		GLenum in value
+	param		internalformat	GLenum in value
+	param		format		GLenum in value
+	param		type		GLenum in value
+	param		data		void in array [COMPSIZE(format/type)]
+	category	ARB_clear_buffer_object
+	version		4.3
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ClearBufferSubData(target, internalformat, offset, size, format, type, data)
+	return		void
+	param		target		GLenum in value
+	param		internalformat	GLenum in value
+	param		offset		BufferOffset in value
+	param		size		BufferSize in value
+	param		format		GLenum in value
+	param		type		GLenum in value
+	param		data		void in array [COMPSIZE(format/type)]
+	category	ARB_clear_buffer_object
+	version		4.3
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+# Only for use with DSA extensions
+
+ClearNamedBufferDataEXT(buffer, internalformat, format, type, data)
+	return		void
+	param		buffer		UInt32 in value
+	param		internalformat	GLenum in value
+	param		format		GLenum in value
+	param		type		GLenum in value
+	param		data		void in array [COMPSIZE(format/type)]
+	category	ARB_clear_buffer_object
+	version		4.3
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ClearNamedBufferSubDataEXT(buffer, internalformat, format, type, offset, size, data)
+	return		void
+	param		buffer		UInt32 in value
+	param		internalformat	GLenum in value
+	param		offset		BufferSize in value
+	param		size		BufferSize in value
+	param		format		GLenum in value
+	param		type		GLenum in value
+	param		data		void in array [COMPSIZE(format/type)]
+	category	ARB_clear_buffer_object
+	version		4.3
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #ARB122
+# ARB_compute_shader commands
+#
+###############################################################################
+
+DispatchCompute(num_groups_x, num_groups_y, num_groups_z)
+	return		void
+	param		num_groups_x	UInt32 in value
+	param		num_groups_y	UInt32 in value
+	param		num_groups_z	UInt32 in value
+	category	ARB_compute_shader
+	version		4.3
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DispatchComputeIndirect(indirect)
+	return		void
+	param		indirect	BufferOffset in value
+	category	ARB_compute_shader
+	version		4.3
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #ARB123
+# ARB_copy_image commands
+#
+###############################################################################
+
+CopyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth)
+	return		void
+	param		srcName		UInt32 in value
+	param		srcTarget	GLenum in value
+	param		srcLevel	Int32 in value
+	param		srcX		Int32 in value
+	param		srcY		Int32 in value
+	param		srcZ		Int32 in value
+	param		dstName		UInt32 in value
+	param		dstTarget	GLenum in value
+	param		dstLevel	Int32 in value
+	param		dstX		Int32 in value
+	param		dstY		Int32 in value
+	param		dstZ		Int32 in value
+	param		srcWidth	SizeI in value
+	param		srcHeight	SizeI in value
+	param		srcDepth	SizeI in value
+	category	ARB_copy_image
+	version		4.3
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #ARB124
+# ARB_debug_group commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_debug_group
+passthru: /* ARB_debug_group reuses entry points from KHR_debug */
+
+###############################################################################
+#
+# Extension #ARB125
+# ARB_debug_label commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_debug_label
+passthru: /* ARB_debug_label reuses entry points from KHR_debug */
+
+###############################################################################
+#
+# Extension #ARB126
+# ARB_debug_output2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_debug_output2
+
+###############################################################################
+#
+# Extension #ARB127
+# ARB_ES3_compatibility commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_ES3_compatibility
+
+###############################################################################
+#
+# Extension #ARB128
+# ARB_explicit_uniform_location commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_explicit_uniform_location
+
+###############################################################################
+#
+# Extension #ARB129
+# ARB_fragment_layer_viewport commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_fragment_layer_viewport
+
+###############################################################################
+#
+# Extension #ARB130
+# ARB_framebuffer_no_attachments commands
+#
+###############################################################################
+
+FramebufferParameteri(target, pname, param)
+	return		void
+	param		target		GLenum in value
+	param		pname		GLenum in value
+	param		param		Int32 in value
+	category	ARB_framebuffer_no_attachments