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Jason McKesson committed 794ecf5

Touch-ups.

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docs/New_Style_Step_By_Step.xml

                 particular generator.</para>
             <para>The usual method of writing function pointers would involve creating typedefs for
                 the function pointer types. You may have seen some
-                    <quote>PFNGLVERTEXATTRIBPOINTERPROC</quote>-kind of things. We won't be doing
-                that.</para>
+                        <quote><literal>PFNGLVERTEXATTRIBPOINTERPROC</literal></quote>-kind of
+                things. We won't be doing that.</para>
             <para>We still need a function to build a string containing the full function pointer
                 definition.</para>
             <programlisting>local function GetFuncPtrDef(hFile, func, typemap, spec, options)
                 name. That's what <literal>common.GetOpenGLFuncName</literal> returns.</para>
         </section>
         <section>
-            <title>Loaders</title>
+            <title>Main loader</title>
             <para/>
         </section>
     </section>
             <para/>
         </section>
         <section>
-            <title>Loaders</title>
+            <title>Function loaders</title>
+            <para/>
+        </section>
+        <section>
+            <title>Main loader</title>
             <para/>
         </section>
     </section>